Player Matchup

Sobek
Sobek
Diamond V
Fixzi
Sobek
Diamond V
Level 87
God Stats
40W - 23L
1,748 SR
Queue Stats
74W - 67L
2,181 MMR
Party 2
Medusa
Medusa
Platinum V
Ya G Thanatos
Medusa
Platinum V
Level 68
God Stats
1W - 1L
1,267 SR
Queue Stats
38W - 31L
1,725 MMR
Party 2
King Arthur
King Arthur
Platinum I
xFreeHealthCare
King Arthur
Platinum I
Level 160
God Stats
4W - 5L
1,521 SR
Queue Stats
262W - 203L
1,850 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,512 SR
1,918 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,453 SR
1,590 MMR
Sylvanus
Sylvanus
Silver I
AceJit
Sylvanus
Silver I
Level 99
God Stats
0W - 1L
1,512 SR
Queue Stats
3W - 3L
1,590 MMR
Party 1
Artemis
Artemis
Silver I
itsOnCite
Artemis
Silver I
Level 96
God Stats
0W - 1L
1,346 SR
Queue Stats
3W - 3L
1,590 MMR
Party 1
Poseidon
Poseidon
Silver I
xXNoMoreTrouble
Poseidon
Silver I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fixzi
Sobek
14
5 / 1 / 15
11,890
743
15,464
21,785
22,284
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 1 / 6
11,535
721
12,828
11,337
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
xFreeHealthCare
King Arthur
14
7 / 0 / 10
11,321
708
13,766
22,082
27,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
PersephoneMorgan Le FayTiamatGilgameshCthulhu

VS

Bans
OdinDanzaburouScyllaAnhurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AceJit
Sylvanus
12
0 / 6 / 2
8,648
541
9,017
19,482
17,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
itsOnCite
Artemis
10
1 / 9 / 0
8,607
538
15,712
15,755
5,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
12
1 / 5 / 1
9,094
568
13,417
11,452
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
20
Kills
2
2
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AceJit
Sylvanus
0
6
2
0.17
W
Sobek
Fixzi
Sobek
5
1
15
12.5
W
8
1
6
11
L
Artemis
itsOnCite
Artemis
1
9
0
0.11
W
King Arthur
xFreeHealthCare
King Arthur
7
0
10
12
L
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,058
Damage
38,146
55,204
Taken
46,689
54,699
Mitigated
27,094
19,138
Healing
6,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AceJit
Sylvanus
9,017
3,441
967
2,940
19,482
17,297
0
6,574
12,153
18,198
4,357
W
Sobek
Fixzi
Sobek
15,464
1,140
0
8,951
21,785
22,284
166
8,649
12,412
28,819
0
W
12,828
4,384
0
2,922
11,337
5,264
2,447
4,156
6,999
0
70,616
L
Artemis
itsOnCite
Artemis
15,712
7,830
0
1,372
15,755
5,716
0
5,679
9,392
0
33,025
W
King Arthur
xFreeHealthCare
King Arthur
13,766
1,468
0
7,265
22,082
27,151
136
6,979
14,610
0
30,171
L
Poseidon
13,417
1,556
0
855
11,452
4,081
0
3,476
7,663
42,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,746
Gold Earned
26,349
190
Minions Killed
138
10
Camps Cleared
3
917,011
Distance Traveled
771,894
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,648
541
19
1
0
241,100
0
W
Sobek
11,890
743
26
2
1
313,427
3
W
Medusa
11,535
721
135
8
9
289,941
2
L
Artemis
8,607
538
44
3
1
250,055
1
W
King Arthur
11,321
708
29
2
0
313,643
2
L
Poseidon
9,094
568
75
5
2
280,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role