Player Matchup

Terra
Terra
Burden-Of-Fate
Terra
Level 77
God Stats
3W - 0L
1,720 SR
Queue Stats
9W - 3L
1,624 Elo+
Party 2
Sol
Sol
OP Bear God
Sol
Level 20
God Stats
1W - 1L
1,751 SR
Queue Stats
18W - 6L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
SlitheringCat32
Gilgamesh
Level 126
God Stats
3W - 0L
1,647 SR
Queue Stats
46W - 35L
1,517 Elo+
Solo
Team Averages
Level 74
1,706 SR
1,576 Elo+

VS

Team Averages
Level 103
1,468 SR
1,455 Elo+
Bacchus
Bacchus
JARHEADIUS REX
Bacchus
Level 144
God Stats
1W - 1L
1,302 SR
Queue Stats
16W - 15L
1,473 Elo+
Party 1
Thor
Thor
Revy Ignite
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 89L
1,356 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
luzcalu76
Morgan Le Fay
Level 148
God Stats
15W - 15L
1,602 SR
Queue Stats
223W - 263L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 9
9,518
732
4,534
11,924
13,385
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
11 / 2 / 3
10,573
813
19,565
12,690
4,920
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
SlitheringCat32
Gilgamesh
12
0 / 3 / 13
8,878
683
10,563
13,395
7,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
8,163
628
7,879
15,555
12,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 6 / 0
7,708
593
4,437
11,975
6,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
luzcalu76
Morgan Le Fay
12
3 / 6 / 3
8,544
657
9,555
13,721
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
8
8
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
2
3
4
1.33
W
11
2
3
6.25
L
3
6
0
0.5
W
Gilgamesh
SlitheringCat32
Gilgamesh
0
3
13
2.17
L
Morgan Le Fay
luzcalu76
Morgan Le Fay
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,662
Damage
21,871
38,009
Taken
41,251
26,164
Mitigated
23,731
13,740
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,534
422
1,603
2,590
11,924
13,385
308
5,079
6,581
13,539
0
L
7,879
760
389
3,937
15,555
12,645
0
8,428
6,737
16,716
0
W
19,565
9,587
0
6,845
12,690
4,920
2,349
7,156
5,534
61,098
0
L
4,437
826
0
346
11,975
6,701
0
7,174
4,585
0
12,834
W
Gilgamesh
SlitheringCat32
Gilgamesh
10,563
2,101
0
2,702
13,395
7,859
206
5,794
7,460
0
25,911
L
Morgan Le Fay
luzcalu76
Morgan Le Fay
9,555
1,103
0
1,507
13,721
4,385
0
8,734
4,679
38,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
24,415
140
Minions Killed
90
7
Camps Cleared
2
745,029
Distance Traveled
603,800
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,518
732
17
1
0
270,824
2
L
Bacchus
8,163
628
32
2
1
206,342
3
W
Sol
10,573
813
86
7
7
227,902
1
L
Thor
7,708
593
18
1
0
193,079
0
W
Gilgamesh
8,878
683
37
3
0
246,303
1
L
Morgan Le Fay
8,544
657
40
3
1
204,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role