Player Matchup

Thanatos
Thanatos
DroopyEmperor73
Thanatos
Level 125
God Stats
1W - 1L
1,374 SR
Queue Stats
73W - 39L
1,797 Elo+
Party 1
Ao Kuang
Ao Kuang
LE_CROISSANT_hon
Ao Kuang
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 8L
1,766 Elo+
Party 1
Achilles
Achilles
Lil_Pretty_Thug7
Achilles
Level 128
God Stats
4W - 2L
1,562 SR
Queue Stats
438W - 416L
1,691 Elo+
Party 1
Team Averages
Level 89
1,479 SR
1,751 Elo+

VS

Team Averages
Level 72
1,497 SR
1,390 Elo+
Jormungandr
Jormungandr
Bloodredhuman
Jormungandr
Level 79
God Stats
0W - 1L
1,795 SR
Queue Stats
45W - 53L
1,426 Elo+
Party 2
Hades
Hades
GorillasInSuits
Hades
Level 132
God Stats
0W - 2L
1,436 SR
Queue Stats
120W - 142L
1,440 Elo+
Party 2
Neith
Neith
XxD3adAimXx1
Neith
Level 4
God Stats
0W - 1L
1,260 SR
Queue Stats
55W - 57L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 0 / 14
8,065
807
6,635
4,021
1,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
11 / 1 / 8
8,763
876
11,819
8,660
3,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 1 / 9
7,787
779
8,147
7,924
4,959
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bloodredhuman
Jormungandr
9
0 / 4 / 1
6,344
634
4,568
13,663
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
1 / 9 / 1
6,850
685
4,515
10,152
4,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 6 / 0
6,273
627
3,147
6,454
1,810
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
19
Kills
2
2
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bloodredhuman
Jormungandr
0
4
1
0.13
W
Thanatos
3
0
14
10
L
1
9
1
0.17
W
11
1
8
15
W
5
1
9
9.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,601
Damage
12,230
20,605
Taken
30,269
10,482
Mitigated
13,020
12,157
Healing
4,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bloodredhuman
Jormungandr
4,568
530
163
3,204
13,663
6,531
0
4,696
8,605
14,100
0
W
Thanatos
6,635
1,310
0
4,678
4,021
1,614
216
1,872
2,149
0
22,300
L
4,515
506
103
984
10,152
4,679
0
4,530
5,450
11,605
0
W
11,819
4,475
0
5,669
8,660
3,909
159
4,040
4,620
34,165
0
W
8,147
2,878
0
1,810
7,924
4,959
138
3,576
4,348
0
20,013
L
3,147
1,586
0
86
6,454
1,810
0
2,593
3,819
0
8,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,615
Gold Earned
19,467
118
Minions Killed
60
7
Camps Cleared
0
531,434
Distance Traveled
426,215
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,344
634
32
3
0
159,987
2
W
Thanatos
8,065
807
41
4
2
189,409
5
L
Hades
6,850
685
15
2
0
133,977
4
W
Ao Kuang
8,763
876
39
4
3
168,787
2
W
Achilles
7,787
779
38
4
2
173,238
1
L
Neith
6,273
627
13
1
0
132,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role