Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DaShuiG
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,369 Elo+
Party 1
Nemesis
Nemesis
DaShuiNIU
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,369 Elo+
Party 1
Anubis
Anubis
DioHeaz
Anubis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,409 Elo+
Solo
Hercules
Hercules
PaTkA30
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,429 Elo+

VS

Team Averages
Level 16
1,521 SR
1,511 Elo+
Ra
Ra
 
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Agrolien
King Arthur
Level 17
God Stats
1W - 1L
1,384 SR
Queue Stats
11W - 11L
1,412 Elo+
Solo
Anubis
Anubis
KitsuneAngelz
Anubis
Level 25
God Stats
48W - 25L
1,722 SR
Queue Stats
80W - 59L
1,519 Elo+
Solo
Nemesis
Nemesis
Morbika
Nemesis
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 20L
1,456 Elo+
Solo
Hachiman
Hachiman
NemesisMischief
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 147L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 4 / 1
5,450
321
0
3,518
1,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
DaShuiG
Hachiman
10
0 / 10 / 3
6,718
395
2,652
9,649
1,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
DaShuiNIU
Nemesis
14
3 / 5 / 6
9,298
547
8,119
11,896
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
DioHeaz
Anubis
15
8 / 9 / 3
10,553
621
13,529
13,564
5,744
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
PaTkA30
Hercules
3
0 / 4 / 0
5,064
298
794
3,266
881
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 0 / 0
5,926
349
0
730
244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Agrolien
King Arthur
14
5 / 2 / 2
9,050
532
4,756
12,707
6,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 6 / 4
10,797
635
9,948
13,237
5,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Morbika
Nemesis
17
5 / 2 / 5
10,026
590
6,968
11,598
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
16
13 / 1 / 4
10,582
622
11,733
8,981
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
32
32
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
1
0.13
W
Ra
 
Ra
0
0
0
0
W
King Arthur
Agrolien
King Arthur
5
2
2
3
L
Hachiman
DaShuiG
Hachiman
0
10
3
0.15
L
Nemesis
DaShuiNIU
Nemesis
3
5
6
1.2
L
Anubis
DioHeaz
Anubis
8
9
3
1.06
W
9
6
4
1.83
W
Nemesis
Morbika
Nemesis
5
2
5
3.75
W
Hachiman
13
1
4
15
L
Hercules
PaTkA30
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,094
Damage
33,405
41,893
Taken
47,253
15,103
Mitigated
19,022
3,478
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
0
0
0
0
3,518
1,962
0
769
2,749
0
0
W
Ra
 
Ra
0
0
0
72
730
244
0
0
730
0
0
W
King Arthur
Agrolien
King Arthur
4,756
793
0
2,835
12,707
6,437
883
2,601
10,106
0
50,649
L
Hachiman
DaShuiG
Hachiman
2,652
1,421
0
10
9,649
1,637
0
735
8,914
0
20,756
L
Nemesis
DaShuiNIU
Nemesis
8,119
3,207
0
2,147
11,896
4,879
637
2,443
9,453
0
45,559
L
Anubis
DioHeaz
Anubis
13,529
1,177
0
1,124
13,564
5,744
557
5,100
8,464
48,972
0
W
9,948
1,390
0
6,003
13,237
5,203
900
6,186
7,051
72,509
0
W
Nemesis
Morbika
Nemesis
6,968
4,107
0
1,048
11,598
4,084
0
2,972
8,626
0
77,342
W
Hachiman
11,733
6,674
0
2,602
8,981
3,054
2,258
1,973
7,008
0
54,722
L
Hercules
PaTkA30
Hercules
794
656
0
197
3,266
881
0
901
2,365
0
2,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,083
Gold Earned
46,381
214
Minions Killed
413
0
Camps Cleared
0
967,888
Distance Traveled
1,289,254
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,450
321
0
0
0
33,715
0
W
Ra
5,926
349
0
0
0
7,643
0
W
King Arthur
9,050
532
79
5
0
333,077
0
L
Hachiman
6,718
395
37
2
0
265,839
0
L
Nemesis
9,298
547
83
5
0
347,462
1
L
Anubis
10,553
621
91
5
0
245,909
0
W
Anubis
10,797
635
132
8
0
253,507
2
W
Nemesis
10,026
590
116
7
0
402,951
0
W
Hachiman
10,582
622
86
5
0
292,076
0
L
Hercules
5,064
298
3
0
0
74,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role