Player Matchup

Ah Puch
Ah Puch
Bethiiee9700
Ah Puch
Level 28
God Stats
160W - 159L
1,497 SR
Queue Stats
240W - 262L
1,397 Elo+
Party 1
Sylvanus
Sylvanus
BoyDasCap
Sylvanus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 24L
1,633 Elo+
Party 3
Bakasura
Bakasura
F3ckerPeek
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,564 Elo+
Party 3
Janus
Janus
MykeHawkk2163
Janus
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 40L
1,622 Elo+
Party 1
Neith
Neith
TheT1nyG1ant
Neith
Level 44
God Stats
1W - 2L
1,150 SR
Queue Stats
5W - 6L
1,559 Elo+
Party 3
Team Averages
Level 22
1,429 SR
1,555 Elo+

VS

Team Averages
Level 9
1,431 SR
1,316 Elo+
Ra
Ra
DivineStriker1
Ra
Level 11
God Stats
6W - 10L
1,308 SR
Queue Stats
72W - 90L
1,362 Elo+
Solo
Ares
Ares
GenYLeo
Ares
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
294W - 309L
1,231 Elo+
Party 2
Kukulkan
Kukulkan
aldawg57
Kukulkan
Level 27
God Stats
18W - 13L
1,575 SR
Queue Stats
137W - 120L
1,526 Elo+
Party 2
Bakasura
Bakasura
dbomb240
Bakasura
Level 3
God Stats
1W - 4L
1,270 SR
Queue Stats
109W - 102L
1,231 Elo+
Party 2
Nemesis
Nemesis
dno1hair
Nemesis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 174L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bethiiee9700
Ah Puch
20
0 / 1 / 14
12,024
859
17,148
7,352
2,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
BoyDasCap
Sylvanus
20
7 / 0 / 15
13,524
966
18,131
11,599
13,836
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
F3ckerPeek
Bakasura
20
9 / 2 / 11
13,963
997
17,190
11,874
7,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 0 / 13
13,703
979
31,226
5,978
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 2 / 15
12,781
913
18,653
12,079
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 1
10,945
782
9,403
16,648
5,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
GenYLeo
Ares
18
1 / 4 / 4
11,813
844
6,893
27,262
30,305
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
aldawg57
Kukulkan
18
2 / 0 / 2
12,236
874
15,838
12,076
5,191
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
dbomb240
Bakasura
17
2 / 13 / 0
11,443
817
3,891
31,663
13,438
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
dno1hair
Nemesis
18
0 / 6 / 5
11,436
817
5,129
20,885
8,585
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
17
29
Kills
5
5
Deaths
29
68
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bethiiee9700
Ah Puch
0
1
14
7
W
Sylvanus
BoyDasCap
Sylvanus
7
0
15
14.5
L
0
6
1
0.08
W
Bakasura
F3ckerPeek
Bakasura
9
2
11
7.25
L
Ares
GenYLeo
Ares
1
4
4
0.75
W
8
0
13
14.5
W
5
2
15
6.25
L
Kukulkan
aldawg57
Kukulkan
2
0
2
3
L
Bakasura
dbomb240
Bakasura
2
13
0
0.15
L
Nemesis
dno1hair
Nemesis
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,348
Damage
41,154
48,882
Taken
108,534
31,105
Mitigated
63,497
15,827
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bethiiee9700
Ah Puch
17,148
467
0
435
7,352
2,943
0
6,031
1,281
33,451
0
W
Sylvanus
BoyDasCap
Sylvanus
18,131
6,852
1,995
4,605
11,599
13,836
0
8,385
3,214
38,142
5,757
L
9,403
569
1,336
354
16,648
5,978
0
10,593
5,359
31,916
0
W
Bakasura
F3ckerPeek
Bakasura
17,190
11,563
0
2,455
11,874
7,078
0
4,892
6,942
0
35,814
L
Ares
GenYLeo
Ares
6,893
725
0
0
27,262
30,305
0
18,221
8,279
14,289
0
W
31,226
799
0
1,635
5,978
2,277
0
3,896
2,082
67,036
0
W
18,653
10,249
0
4,702
12,079
4,971
0
8,930
3,149
0
32,051
L
Kukulkan
aldawg57
Kukulkan
15,838
1,221
0
13
12,076
5,191
0
5,625
6,023
64,634
0
L
Bakasura
dbomb240
Bakasura
3,891
2,893
0
1,797
31,663
13,438
0
16,874
13,936
0
18,605
L
Nemesis
dno1hair
Nemesis
5,129
1,474
0
1,475
20,885
8,585
0
11,999
8,200
0
16,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,995
Gold Earned
57,873
295
Minions Killed
263
11
Camps Cleared
5
1,250,247
Distance Traveled
1,251,490
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,024
859
41
3
1
256,023
0
W
Sylvanus
13,524
966
49
4
3
220,638
0
L
Ra
10,945
782
63
5
1
201,261
1
W
Bakasura
13,963
997
60
4
5
279,508
0
L
Ares
11,813
844
10
1
1
260,298
0
W
Janus
13,703
979
102
7
2
288,575
0
W
Neith
12,781
913
43
3
0
205,503
0
L
Kukulkan
12,236
874
115
8
1
255,806
0
L
Bakasura
11,443
817
48
3
1
253,984
2
L
Nemesis
11,436
817
27
2
1
280,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role