Player Matchup

Charybdis
Charybdis
OmegaSlayer1023
Charybdis
Level 45
God Stats
0W - 2L
1,111 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 1
Hachiman
Hachiman
RicoSwave2025
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 1
Thor
Thor
Sorrantil
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,402 Elo+
Solo
Janus
Janus
TRSK Crow
Janus
Level 74
God Stats
12W - 17L
1,417 SR
Queue Stats
215W - 209L
1,505 Elo+
Solo
Amaterasu
Amaterasu
marin8
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,680 Elo+
Solo
Team Averages
Level 36
1,406 SR
1,415 Elo+

VS

Team Averages
Level 87
1,537 SR
1,612 Elo+
Scylla
Scylla
DaddyMerk
Scylla
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 79L
1,701 Elo+
Party 2
Anubis
Anubis
NotPerceptionn
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
Sub1001
Ymir
Level 43
God Stats
1W - 1L
1,512 SR
Queue Stats
40W - 19L
1,687 Elo+
Party 2
Odin
Odin
ZaryadoesDps
Odin
Level 66
God Stats
1W - 0L
1,601 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
imallyours
Heimdallr
Level 155
God Stats
30W - 30L
1,574 SR
Queue Stats
291W - 205L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OmegaSlayer1023
Charybdis
13
2 / 6 / 3
7,702
770
3,118
10,415
3,279
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
RicoSwave2025
Hachiman
12
2 / 8 / 4
7,345
735
5,025
10,627
4,252
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
15
6 / 9 / 3
10,407
1,041
10,135
16,342
11,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
TRSK Crow
Janus
12
1 / 10 / 3
7,412
741
5,998
11,025
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
marin8
Amaterasu
13
1 / 8 / 6
7,724
772
5,355
13,284
12,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaddyMerk
Scylla
17
17 / 5 / 9
12,938
1,294
15,638
9,959
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 11
10,334
1,033
13,177
7,197
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Sub1001
Ymir
15
4 / 1 / 21
10,153
1,015
4,799
12,310
12,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 16
8,944
894
3,294
8,232
8,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
imallyours
Heimdallr
16
11 / 3 / 15
11,550
1,155
19,684
12,042
5,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
113
12
Kills
41
41
Deaths
12
19
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Scylla
DaddyMerk
Scylla
17
5
9
4.3
W
7
1
11
12.5
L
Charybdis
OmegaSlayer1023
Charybdis
2
6
3
0.58
L
Hachiman
RicoSwave2025
Hachiman
2
8
4
0.5
L
Thor
6
9
3
0.83
W
Ymir
Sub1001
Ymir
4
1
21
14.5
L
Janus
TRSK Crow
Janus
1
10
3
0.25
W
2
2
16
5
W
Heimdallr
imallyours
Heimdallr
11
3
15
6.17
L
Amaterasu
marin8
Amaterasu
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,631
Damage
56,592
61,693
Taken
49,740
35,230
Mitigated
35,597
4,485
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DaddyMerk
Scylla
15,638
2,358
0
475
9,959
4,188
2,882
1,083
8,655
37,467
0
W
13,177
745
0
3,690
7,197
4,750
1,278
353
6,755
41,658
0
L
Charybdis
OmegaSlayer1023
Charybdis
3,118
1,448
0
826
10,415
3,279
0
6,670
3,745
0
14,767
L
Hachiman
RicoSwave2025
Hachiman
5,025
2,213
0
834
10,627
4,252
92
4,396
6,105
0
10,657
L
Thor
10,135
2,571
0
1,680
16,342
11,770
1
10,202
5,954
0
21,806
W
Ymir
Sub1001
Ymir
4,799
1,315
0
995
12,310
12,723
0
2,079
10,193
14,709
0
L
Janus
TRSK Crow
Janus
5,998
389
0
119
11,025
3,339
1
8,271
2,715
19,977
0
W
3,294
720
752
1,292
8,232
8,463
288
931
7,087
0
9,941
W
Heimdallr
imallyours
Heimdallr
19,684
12,791
0
4,925
12,042
5,473
2,312
1,600
10,271
0
32,314
L
Amaterasu
marin8
Amaterasu
5,355
1,341
0
1,026
13,284
12,590
0
4,733
8,423
0
14,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,590
Gold Earned
53,919
143
Minions Killed
210
5
Camps Cleared
9
888,377
Distance Traveled
955,857
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,938
1,294
60
6
1
186,238
1
W
Anubis
10,334
1,033
87
9
3
171,757
2
L
Charybdis
7,702
770
27
3
0
163,205
0
L
Hachiman
7,345
735
13
1
0
133,760
0
L
Thor
10,407
1,041
30
3
4
217,759
2
W
Ymir
10,153
1,015
19
2
3
206,545
0
L
Janus
7,412
741
55
6
0
161,611
0
W
Odin
8,944
894
14
1
1
204,471
0
W
Heimdallr
11,550
1,155
30
3
1
186,846
3
L
Amaterasu
7,724
772
18
2
1
212,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role