Player Matchup

Susano
Susano
Albaficca MR
Susano
Level 160
God Stats
32W - 24L
1,450 SR
Queue Stats
121W - 125L
1,461 Elo+
Party 2
Bacchus
Bacchus
FrontalMist2734
Bacchus
Level 85
God Stats
0W - 2L
1,123 SR
Queue Stats
27W - 31L
1,497 Elo+
Party 4
King Arthur
King Arthur
JarningTatum
King Arthur
Level 129
God Stats
2W - 5L
1,575 SR
Queue Stats
90W - 92L
1,529 Elo+
Party 4
Janus
Janus
TH AhPuch
Janus
Level 148
God Stats
1W - 2L
1,425 SR
Queue Stats
221W - 252L
1,442 Elo+
Party 2
Jing Wei
Jing Wei
Yhwach11
Jing Wei
Level 80
God Stats
12W - 6L
1,663 SR
Queue Stats
449W - 440L
1,492 Elo+
Solo
Team Averages
Level 120
1,447 SR
1,484 Elo+

VS

Team Averages
Level 93
1,553 SR
1,477 Elo+
Izanami
Izanami
Jandrow
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,335 Elo+
Party 1
Khepri
Khepri
Liberals
Khepri
Level 103
God Stats
1W - 0L
1,971 SR
Queue Stats
48W - 46L
1,512 Elo+
Party 1
Discordia
Discordia
ShyishSama
Discordia
Level 150
God Stats
1W - 1L
1,507 SR
Queue Stats
94W - 106L
1,487 Elo+
Party 3
Bacchus
Bacchus
WeAreLeague
Bacchus
Level 86
God Stats
3W - 1L
1,565 SR
Queue Stats
80W - 63L
1,561 Elo+
Party 1
Tiamat
Tiamat
xssgssgogetax
Tiamat
Level 103
God Stats
2W - 0L
1,220 SR
Queue Stats
75W - 78L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
5 / 3 / 5
12,246
720
15,035
18,406
8,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 6
9,347
550
10,364
18,357
18,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
JarningTatum
King Arthur
18
1 / 4 / 8
10,732
631
9,500
24,407
23,837
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
TH AhPuch
Janus
18
3 / 5 / 3
11,460
674
10,611
17,270
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Yhwach11
Jing Wei
16
2 / 6 / 4
10,315
607
15,761
16,737
6,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jandrow
Izanami
19
4 / 5 / 6
12,268
722
14,995
14,403
7,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Liberals
Khepri
17
0 / 3 / 10
11,417
672
6,931
14,555
19,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
ShyishSama
Discordia
20
10 / 0 / 5
13,985
823
26,780
6,077
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
WeAreLeague
Bacchus
20
5 / 1 / 12
12,925
760
15,394
23,266
30,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 2 / 12
12,124
713
17,237
14,963
15,455
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
11
Kills
21
21
Deaths
11
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Susano
5
3
5
2.5
L
0
3
6
1
W
Izanami
Jandrow
Izanami
4
5
6
1.4
L
King Arthur
JarningTatum
King Arthur
1
4
8
1.25
W
Khepri
Liberals
Khepri
0
3
10
1.67
W
Discordia
ShyishSama
Discordia
10
0
5
12.5
L
Janus
TH AhPuch
Janus
3
5
3
0.9
W
Bacchus
WeAreLeague
Bacchus
5
1
12
11
L
Jing Wei
Yhwach11
Jing Wei
2
6
4
0.67
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,271
Damage
81,337
95,177
Taken
73,264
63,230
Mitigated
75,899
7,878
Healing
21,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
15,035
4,390
0
3,577
18,406
8,543
119
11,878
6,357
0
51,545
L
10,364
395
0
936
18,357
18,812
0
12,831
5,270
20,575
0
W
Izanami
Jandrow
Izanami
14,995
10,033
0
3,401
14,403
7,431
2,021
3,552
10,574
0
55,253
L
King Arthur
JarningTatum
King Arthur
9,500
790
0
125
24,407
23,837
40
14,646
9,285
327
44,803
W
Khepri
Liberals
Khepri
6,931
80
0
1,873
14,555
19,537
0
4,382
10,073
26,594
0
W
Discordia
ShyishSama
Discordia
26,780
504
0
1,371
6,077
2,926
928
2,071
3,871
67,670
0
L
Janus
TH AhPuch
Janus
10,611
531
126
1,546
17,270
5,997
169
14,209
2,935
47,862
0
W
Bacchus
WeAreLeague
Bacchus
15,394
1,277
696
9,639
23,266
30,550
1
6,584
16,330
37,084
0
L
Jing Wei
Yhwach11
Jing Wei
15,761
13,734
0
1,568
16,737
6,041
128
12,328
4,321
0
39,997
W
17,237
875
0
4,179
14,963
15,455
0
4,635
10,163
58,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,100
Gold Earned
62,719
375
Minions Killed
404
9
Camps Cleared
9
1,597,203
Distance Traveled
1,688,858
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,246
720
118
7
4
359,731
0
L
Bacchus
9,347
550
24
1
0
316,174
1
W
Izanami
12,268
722
110
6
0
303,410
2
L
King Arthur
10,732
631
76
4
0
327,831
2
W
Khepri
11,417
672
34
2
0
347,935
2
W
Discordia
13,985
823
119
7
4
356,327
4
L
Janus
11,460
674
91
5
2
296,867
1
W
Bacchus
12,925
760
42
2
1
344,640
2
L
Jing Wei
10,315
607
66
4
3
296,600
2
W
Tiamat
12,124
713
99
6
4
336,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role