Player Matchup

Loki
Loki
Inusnoozer
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,451 Elo+
Solo
Fenrir
Fenrir
ItsYaBoi56
Fenrir
Level 21
God Stats
4W - 9L
1,321 SR
Queue Stats
26W - 36L
1,358 Elo+
Party 2
Neith
Neith
Redfield200
Neith
Level 25
God Stats
13W - 7L
1,602 SR
Queue Stats
81W - 91L
1,444 Elo+
Solo
Ra
Ra
SMOKENUNDERCUT
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
Uliveto
Sylvanus
Level 18
God Stats
89W - 72L
1,464 SR
Queue Stats
780W - 865L
1,381 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,431 Elo+

VS

Team Averages
Level 17
1,456 SR
1,441 Elo+
Cthulhu
Cthulhu
BlackPandaBear00
Cthulhu
Level 14
God Stats
4W - 1L
1,465 SR
Queue Stats
9W - 13L
1,351 Elo+
Solo
Pele
Pele
ButWhoIsElyse
Pele
Level 29
God Stats
35W - 33L
1,589 SR
Queue Stats
260W - 280L
1,435 Elo+
Solo
Ra
Ra
ItzOvr9000
Ra
Level 10
God Stats
2W - 1L
1,539 SR
Queue Stats
22W - 23L
1,466 Elo+
Party 1
Merlin
Merlin
OppaiRyu
Merlin
Level 23
God Stats
1W - 2L
1,187 SR
Queue Stats
58W - 60L
1,484 Elo+
Party 1
Nemesis
Nemesis
Veissra
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 51L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 6
11,371
948
10,311
24,587
12,675
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
ItsYaBoi56
Fenrir
16
3 / 7 / 2
11,097
925
12,519
25,085
10,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 0 / 2
7,640
637
0
0
0
16
0 / 8 / 5
10,237
853
12,218
19,848
7,085
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Uliveto
Sylvanus
17
3 / 2 / 5
11,842
987
8,429
14,311
18,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 15
11,674
973
16,979
15,199
15,396
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 4 / 12
11,574
965
9,258
12,341
7,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 0 / 12
12,087
1,007
14,405
7,553
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
OppaiRyu
Merlin
18
3 / 1 / 11
11,292
941
12,481
6,391
2,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Veissra
Nemesis
19
9 / 1 / 11
12,717
1,060
23,529
14,101
6,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
8
Kills
27
27
Deaths
8
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
W
5
4
12
2.75
L
2
10
6
0.5
L
Fenrir
ItsYaBoi56
Fenrir
3
7
2
0.57
W
7
0
12
13
W
Merlin
OppaiRyu
Merlin
3
1
11
8.5
L
0
0
2
1
L
0
8
5
0.31
L
Sylvanus
Uliveto
Sylvanus
3
2
5
2.75
W
Nemesis
Veissra
Nemesis
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,477
Damage
76,652
83,831
Taken
55,585
48,368
Mitigated
34,894
8,597
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,979
2,625
888
2,227
15,199
15,396
0
7,294
6,323
48,180
0
W
9,258
1,370
0
2,965
12,341
7,180
0
3,657
6,763
0
17,205
L
10,311
2,899
0
0
24,587
12,675
0
11,010
13,577
0
33,477
L
Fenrir
ItsYaBoi56
Fenrir
12,519
3,266
0
1,561
25,085
10,032
0
13,157
11,928
0
22,841
W
14,405
2,040
3,845
1,418
7,553
3,382
0
2,458
5,095
33,252
0
W
Merlin
OppaiRyu
Merlin
12,481
338
0
121
6,391
2,598
0
931
4,876
32,922
0
L
0
0
0
0
0
0
0
0
0
0
0
L
12,218
2,156
1,074
1,952
19,848
7,085
0
11,961
7,887
29,191
0
L
Sylvanus
Uliveto
Sylvanus
8,429
1,845
1,524
2,486
14,311
18,576
0
7,737
6,574
24,726
0
W
Nemesis
Veissra
Nemesis
23,529
12,814
0
4,777
14,101
6,338
0
6,307
7,794
0
36,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,187
Gold Earned
59,344
123
Minions Killed
250
6
Camps Cleared
9
857,698
Distance Traveled
1,180,670
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,674
973
88
7
1
240,900
0
W
Pele
11,574
965
15
1
0
225,170
0
L
Loki
11,371
948
47
4
2
232,785
1
L
Fenrir
11,097
925
19
2
0
233,845
0
W
Ra
12,087
1,007
61
5
0
226,806
2
W
Merlin
11,292
941
56
5
0
224,813
0
L
Neith
7,640
637
0
0
0
0
0
L
Ra
10,237
853
43
4
2
177,891
0
L
Sylvanus
11,842
987
14
1
2
213,177
0
W
Nemesis
12,717
1,060
30
3
8
262,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role