Player Matchup

Chang'e
Chang'e
Masters
GregBeeBallin
Chang'e
Masters
Level 128
God Stats
52W - 44L
1,742 SR
Queue Stats
297W - 258L
3,137 MMR
Solo
Chaac
Chaac
Masters
GucciKross
Chaac
Masters
Level 155
God Stats
8W - 4L
1,785 SR
Queue Stats
362W - 310L
3,016 MMR
Solo
Ullr
Ullr
Diamond IV
ICrimsom
Ullr
Diamond IV
Level 144
God Stats
3W - 3L
1,539 SR
Queue Stats
133W - 120L
2,129 MMR
Solo
Bastet
Bastet
Masters
QueOndaPisa
Bastet
Masters
Level 149
God Stats
25W - 18L
1,663 SR
Queue Stats
1,021W - 1,026L
2,351 MMR
Solo
Fafnir
Fafnir
Masters
iTz-Sotelo-
Fafnir
Masters
Level 159
God Stats
40W - 36L
1,694 SR
Queue Stats
773W - 696L
2,349 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,684 SR
2,596 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,687 SR
2,592 MMR
Hun Batz
Hun Batz
Masters
HeavyDragoon20
Hun Batz
Masters
Level 160
God Stats
10W - 8L
1,776 SR
Queue Stats
338W - 306L
2,750 MMR
Solo
Bellona
Bellona
Diamond IV
IG-Ca1ibreeze
Bellona
Diamond IV
Level 105
God Stats
7W - 5L
1,721 SR
Queue Stats
134W - 124L
2,088 MMR
Solo
Heimdallr
Heimdallr
Masters
Kilogee808
Heimdallr
Masters
Level 154
God Stats
31W - 37L
1,611 SR
Queue Stats
748W - 700L
2,695 MMR
Party 1
Cerberus
Cerberus
Masters
LaxusSenpai
Cerberus
Masters
Level 160
God Stats
3W - 3L
1,625 SR
Queue Stats
174W - 157L
2,498 MMR
Party 1
Raijin
Raijin
Masters
kgn-Mayor
Raijin
Masters
Level 160
God Stats
10W - 11L
1,701 SR
Queue Stats
901W - 793L
2,927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
4 / 3 / 9
11,997
571
19,424
17,320
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
3 / 1 / 9
11,873
565
12,857
23,146
25,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
17
1 / 5 / 9
11,231
535
7,107
16,249
5,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
20
10 / 2 / 9
13,247
631
17,714
17,742
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
17
4 / 1 / 9
11,954
569
7,321
21,271
27,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
TiamatAthenaPersephoneGilgameshMorgan Le Fay

VS

Bans
ArtioKumbhakarnaOdinGaneshaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
3 / 5 / 2
10,448
498
10,618
14,804
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
15
1 / 7 / 3
9,899
471
8,977
14,830
14,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Kilogee808
Heimdallr
17
1 / 2 / 6
10,484
499
13,793
19,140
7,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
LaxusSenpai
Cerberus
14
3 / 2 / 1
9,679
461
7,725
17,121
18,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
kgn-Mayor
Raijin
18
4 / 6 / 2
11,174
532
9,775
16,841
8,065
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
22
Kills
12
12
Deaths
22
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
4
3
9
2.83
W
Chaac
3
1
9
7.5
L
Hun Batz
3
5
2
0.8
W
Ullr
1
5
9
1.1
L
Bellona
1
7
3
0.36
L
Heimdallr
Kilogee808
Heimdallr
1
2
6
2
L
Cerberus
LaxusSenpai
Cerberus
3
2
1
1.75
W
Bastet
10
2
9
7.25
W
Fafnir
4
1
9
8.5
L
Raijin
kgn-Mayor
Raijin
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,423
Damage
50,888
95,728
Taken
82,736
71,031
Mitigated
54,836
43,090
Healing
23,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
19,424
821
4,492
9,606
17,320
5,512
2,925
5,960
11,360
86,051
0
W
Chaac
12,857
2,697
0
11,061
23,146
25,576
2,094
3,749
19,397
3,232
70,495
L
Hun Batz
10,618
1,707
0
3,930
14,804
5,763
0
4,294
10,118
0
91,116
W
Ullr
7,107
3,648
0
4,699
16,249
5,606
4,956
2,706
13,543
0
77,804
L
Bellona
8,977
3,004
287
2,284
14,830
14,552
0
3,134
10,925
0
51,861
L
Heimdallr
Kilogee808
Heimdallr
13,793
6,786
0
7,835
19,140
7,500
1,170
5,432
13,342
0
84,380
L
Cerberus
LaxusSenpai
Cerberus
7,725
810
0
5,929
17,121
18,956
69
7,830
9,106
30,281
0
W
Bastet
17,714
5,473
0
6,879
17,742
6,955
1,777
4,831
12,911
0
90,413
W
Fafnir
7,321
1,918
0
6,353
21,271
27,382
728
4,332
16,939
28,512
0
L
Raijin
kgn-Mayor
Raijin
9,775
1,775
0
3,638
16,841
8,065
0
6,707
9,927
82,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,302
Gold Earned
51,684
580
Minions Killed
595
0
Camps Cleared
0
2,063,242
Distance Traveled
1,879,790
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,997
571
145
7
0
418,219
7
W
Chaac
11,873
565
128
6
0
425,503
4
L
Hun Batz
10,448
498
147
7
0
406,034
2
W
Ullr
11,231
535
152
7
0
352,726
4
L
Bellona
9,899
471
105
5
0
362,775
6
L
Heimdallr
10,484
499
124
6
0
370,969
3
L
Cerberus
9,679
461
45
2
0
401,730
8
W
Bastet
13,247
631
123
6
0
465,249
0
W
Fafnir
11,954
569
32
2
0
401,545
8
L
Raijin
11,174
532
174
8
0
338,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role