Player Matchup

Ymir
Ymir
BIGDADDYVEGA8
Ymir
Level 10
God Stats
2W - 6L
1,427 SR
Queue Stats
2W - 11L
1,274 Elo+
Party 2
Neith
Neith
RogueGhostKilla
Neith
Level 56
God Stats
2W - 9L
1,445 SR
Queue Stats
10W - 24L
1,341 Elo+
Party 2
Hachiman
Hachiman
ketsuryuganjutsu
Hachiman
Level 17
God Stats
1W - 1L
1,829 SR
Queue Stats
17W - 43L
1,267 Elo+
Solo
Team Averages
Level 28
1,567 SR
1,294 Elo+

VS

Team Averages
Level 63
1,626 SR
1,598 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Isaac0923
Medusa
Level 17
God Stats
33W - 15L
1,534 SR
Queue Stats
61W - 38L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tsukuhomie
Tsukuyomi
Level 27
God Stats
10W - 2L
1,843 SR
Queue Stats
133W - 66L
1,843 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
6,458
646
2,778
14,427
9,099
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 7 / 2
7,360
736
6,178
10,026
2,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 11 / 3
6,630
663
3,075
10,232
2,861
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
13 / 0 / 10
9,570
957
12,057
11,053
8,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Isaac0923
Medusa
12
9 / 2 / 13
8,983
898
7,708
5,525
1,835
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Tsukuhomie
Tsukuyomi
12
3 / 2 / 18
8,267
827
10,675
6,919
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
4
Kills
25
25
Deaths
4
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
13
0
10
18
L
1
7
3
0.36
W
Medusa
Isaac0923
Medusa
9
2
13
7.75
L
2
7
2
0.43
W
Tsukuyomi
Tsukuhomie
Tsukuyomi
3
2
18
6
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,031
Damage
30,440
34,685
Taken
23,497
14,935
Mitigated
13,460
928
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,057
1,657
38
6,877
11,053
8,510
251
2,059
8,994
44,018
0
L
2,778
346
0
0
14,427
9,099
0
5,240
9,187
9,118
0
W
Medusa
Isaac0923
Medusa
7,708
4,021
0
602
5,525
1,835
721
763
4,762
0
22,563
L
6,178
2,328
215
713
10,026
2,975
0
2,998
7,028
0
22,627
W
Tsukuyomi
Tsukuhomie
Tsukuyomi
10,675
2,211
0
764
6,919
3,115
297
690
6,229
0
29,978
L
3,075
2,711
0
0
10,232
2,861
0
4,071
6,161
0
9,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,448
Gold Earned
26,820
65
Minions Killed
125
1
Camps Cleared
9
437,965
Distance Traveled
573,316
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,570
957
69
7
4
174,590
4
L
Ymir
6,458
646
17
2
1
159,425
3
W
Medusa
8,983
898
23
2
1
194,424
3
L
Neith
7,360
736
36
4
0
156,185
0
W
Tsukuyomi
8,267
827
33
3
4
204,302
1
L
Hachiman
6,630
663
12
1
0
122,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role