Player Matchup

Sylvanus
Sylvanus
Donny201
Sylvanus
Level 65
God Stats
5W - 8L
1,283 SR
Queue Stats
122W - 174L
1,402 Elo+
Party 2
Ao Kuang
Ao Kuang
Foosinie
Ao Kuang
Level 66
God Stats
9W - 10L
1,544 SR
Queue Stats
153W - 224L
1,390 Elo+
Party 2
Nu Wa
Nu Wa
SolubleTie67846
Nu Wa
Level 80
God Stats
235W - 224L
1,453 SR
Queue Stats
930W - 948L
1,416 Elo+
Solo
Arachne
Arachne
Tok LuidmiMX
Arachne
Level 54
God Stats
53W - 60L
1,518 SR
Queue Stats
66W - 91L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
mashingun53
Danzaburou
Level 62
God Stats
45W - 62L
1,425 SR
Queue Stats
118W - 174L
1,382 Elo+
Party 2
Team Averages
Level 65
1,445 SR
1,405 Elo+

VS

Team Averages
Level 82
1,542 SR
1,411 Elo+
Ymir
Ymir
DishierBody84
Ymir
Level 106
God Stats
3W - 0L
1,693 SR
Queue Stats
31W - 44L
1,360 Elo+
Party 1
Ratatoskr
Ratatoskr
Josmx1
Ratatoskr
Level 108
God Stats
5W - 0L
1,433 SR
Queue Stats
33W - 41L
1,370 Elo+
Party 1
Skadi
Skadi
Tland40
Skadi
Level 63
God Stats
42W - 46L
1,508 SR
Queue Stats
230W - 251L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
mrgravity96
Zhong Kui
Level 68
God Stats
2W - 3L
1,626 SR
Queue Stats
412W - 428L
1,426 Elo+
Party 3
Chaac
Chaac
xfearxthewanted
Chaac
Level 64
God Stats
71W - 79L
1,448 SR
Queue Stats
310W - 299L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Donny201
Sylvanus
12
1 / 6 / 4
7,815
434
4,740
17,342
16,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Foosinie
Ao Kuang
13
0 / 5 / 1
7,231
402
3,307
13,402
5,497
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 6 / 6
8,677
482
13,310
9,751
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Tok LuidmiMX
Arachne
15
9 / 5 / 0
9,589
533
9,603
14,750
6,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
mashingun53
Danzaburou
14
1 / 3 / 3
8,351
464
5,999
10,653
4,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 15
10,728
596
9,349
12,696
11,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
Josmx1
Ratatoskr
19
10 / 1 / 8
11,743
652
11,830
13,272
5,590
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Tland40
Skadi
18
5 / 4 / 2
11,344
630
10,861
11,745
4,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
mrgravity96
Zhong Kui
15
2 / 4 / 9
9,309
517
9,854
13,616
10,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 0 / 7
10,961
609
10,294
11,607
12,568
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
11
Kills
25
25
Deaths
11
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
L
Sylvanus
Donny201
Sylvanus
1
6
4
0.5
L
Ao Kuang
Foosinie
Ao Kuang
0
5
1
0.1
W
Ratatoskr
Josmx1
Ratatoskr
10
1
8
14
L
0
6
6
0.5
W
Skadi
Tland40
Skadi
5
4
2
1.5
L
Arachne
Tok LuidmiMX
Arachne
9
5
0
1.8
L
Danzaburou
mashingun53
Danzaburou
1
3
3
0.83
W
Zhong Kui
mrgravity96
Zhong Kui
2
4
9
1.63
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,959
Damage
52,188
65,898
Taken
62,936
37,454
Mitigated
44,893
15,614
Healing
20,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,349
1,346
0
1,063
12,696
11,685
0
3,488
8,951
42,754
0
L
Sylvanus
Donny201
Sylvanus
4,740
720
880
4,389
17,342
16,824
0
5,428
11,687
20,779
0
L
Ao Kuang
Foosinie
Ao Kuang
3,307
752
0
3,561
13,402
5,497
0
3,128
10,206
27,441
0
W
Ratatoskr
Josmx1
Ratatoskr
11,830
3,838
0
3,822
13,272
5,590
1,041
4,091
8,949
0
90,368
L
13,310
1,712
0
500
9,751
3,856
602
3,215
6,199
51,187
0
W
Skadi
Tland40
Skadi
10,861
5,712
0
4,777
11,745
4,280
3,044
3,587
8,008
0
77,476
L
Arachne
Tok LuidmiMX
Arachne
9,603
6,247
0
3,068
14,750
6,980
0
5,636
9,114
0
54,682
L
Danzaburou
mashingun53
Danzaburou
5,999
1,731
0
3,216
10,653
4,297
384
3,134
7,519
0
55,665
W
Zhong Kui
mrgravity96
Zhong Kui
9,854
540
0
7,122
13,616
10,770
2,580
5,564
7,694
44,129
0
W
10,294
639
0
3,914
11,607
12,568
1,135
3,490
7,977
8,351
60,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,663
Gold Earned
54,085
358
Minions Killed
579
0
Camps Cleared
0
1,593,412
Distance Traveled
1,838,937
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,728
596
47
3
0
371,188
5
L
Sylvanus
7,815
434
40
2
0
318,624
15
L
Ao Kuang
7,231
402
49
3
0
264,993
0
W
Ratatoskr
11,743
652
147
8
0
429,787
4
L
Nu Wa
8,677
482
91
5
0
302,264
7
W
Skadi
11,344
630
168
9
0
337,316
4
L
Arachne
9,589
533
76
4
0
374,970
0
L
Danzaburou
8,351
464
102
6
0
332,561
3
W
Zhong Kui
9,309
517
81
5
0
309,811
5
W
Chaac
10,961
609
136
8
0
390,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role