Player Matchup

Bacchus
Bacchus
Bronze III
ColbyC
Bacchus
Bronze III
Level 41
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 6L
1,440 MMR
Party 3
Thanatos
Thanatos
Gold V
FreyaOrTroll
Thanatos
Gold V
Level 33
God Stats
1W - 3L
1,492 SR
Queue Stats
4W - 6L
1,553 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Toafoo
Ah Muzen Cab
Bronze III
Level 86
God Stats
0W - 1L
1,745 SR
Queue Stats
10W - 16L
1,430 MMR
Solo
Odin
Odin
Silver IV
Vianite
Odin
Silver IV
Level 67
God Stats
0W - 1L
1,444 SR
Queue Stats
6W - 12L
1,313 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
zJacoBzZ
Morgan Le Fay
Bronze III
Level 67
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 6L
1,440 MMR
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 59
1,543 SR
1,435 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,541 SR
1,435 MMR
Hercules
Hercules
Silver III
Boompachi
Hercules
Silver III
Level 126
God Stats
1W - 1L
1,300 SR
Queue Stats
349W - 352L
1,418 MMR
Solo
Fafnir
Fafnir
Gold V
Clankify
Fafnir
Gold V
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 123L
1,432 MMR
Solo
Artemis
Artemis
Gold III
NobitaInSMITE
Artemis
Gold III
Level 91
God Stats
1W - 0L
1,658 SR
Queue Stats
107W - 107L
1,432 MMR
Solo
The Morrigan
The Morrigan
Gold II
Scoudth
The Morrigan
Gold II
Level 145
God Stats
4W - 2L
1,672 SR
Queue Stats
185W - 178L
1,410 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
kernny
Erlang Shen
Gold III
Level 159
God Stats
21W - 17L
1,574 SR
Queue Stats
147W - 140L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ColbyC
Bacchus
7
0 / 8 / 0
5,855
344
4,217
13,792
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
FreyaOrTroll
Thanatos
15
3 / 5 / 4
9,224
543
9,137
13,109
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Toafoo
Ah Muzen Cab
10
0 / 3 / 0
6,801
400
2,113
6,337
1,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
Vianite
Odin
13
0 / 1 / 1
7,726
454
7,485
15,492
9,320
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
zJacoBzZ
Morgan Le Fay
14
5 / 6 / 1
8,653
509
10,264
10,701
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
YemojaAthenaOlorunSetBaron Samedi

VS

Bans
GilgameshApolloXbalanqueOsirisHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Boompachi
Hercules
15
0 / 1 / 3
8,969
528
10,696
13,181
15,297
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Clankify
Fafnir
14
1 / 1 / 11
9,644
567
4,164
11,267
13,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
16
5 / 0 / 8
9,913
583
9,244
7,845
3,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Scoudth
The Morrigan
17
9 / 2 / 4
10,678
628
9,113
10,127
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
kernny
Erlang Shen
17
8 / 4 / 6
11,024
648
11,400
13,667
8,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
8
Kills
23
23
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
Boompachi
Hercules
0
1
3
1.5
W
Fafnir
Clankify
Fafnir
1
1
11
6.5
L
Bacchus
ColbyC
Bacchus
0
8
0
0
L
Thanatos
FreyaOrTroll
Thanatos
3
5
4
1
W
Artemis
5
0
8
9
W
The Morrigan
Scoudth
The Morrigan
9
2
4
5.5
L
Ah Muzen Cab
Toafoo
Ah Muzen Cab
0
3
0
0
L
Odin
Vianite
Odin
0
1
1
0.5
W
Erlang Shen
kernny
Erlang Shen
8
4
6
2.75
L
Morgan Le Fay
zJacoBzZ
Morgan Le Fay
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,216
Damage
44,617
59,431
Taken
56,087
26,594
Mitigated
44,387
18,708
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Boompachi
Hercules
10,696
3,270
50
4,661
13,181
15,297
198
1,255
11,926
18,345
35,699
W
Fafnir
Clankify
Fafnir
4,164
908
0
2,666
11,267
13,145
306
3,818
7,149
24,107
0
L
Bacchus
ColbyC
Bacchus
4,217
422
0
1,482
13,792
7,450
0
3,681
10,111
13,086
0
L
Thanatos
FreyaOrTroll
Thanatos
9,137
2,348
0
10,482
13,109
5,460
0
3,190
9,919
0
65,476
W
Artemis
9,244
5,075
0
3,000
7,845
3,047
1,962
2,380
5,312
0
83,219
W
The Morrigan
Scoudth
The Morrigan
9,113
1,547
0
5,281
10,127
4,386
1,320
4,344
5,579
53,017
11,958
L
Ah Muzen Cab
Toafoo
Ah Muzen Cab
2,113
1,280
0
1,883
6,337
1,233
0
1,630
4,707
0
33,964
L
Odin
Vianite
Odin
7,485
2,081
0
4,100
15,492
9,320
352
2,542
12,950
3,886
36,372
W
Erlang Shen
kernny
Erlang Shen
11,400
7,993
0
1,502
13,667
8,512
2,795
3,331
10,176
0
84,172
L
Morgan Le Fay
zJacoBzZ
Morgan Le Fay
10,264
738
0
761
10,701
3,131
0
3,740
6,961
47,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,259
Gold Earned
50,228
374
Minions Killed
530
0
Camps Cleared
0
1,475,805
Distance Traveled
1,671,753
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,969
528
102
6
0
333,267
3
W
Fafnir
9,644
567
26
2
0
325,094
7
L
Bacchus
5,855
344
14
1
0
274,350
0
L
Thanatos
9,224
543
111
7
0
363,117
2
W
Artemis
9,913
583
149
9
0
321,368
0
W
The Morrigan
10,678
628
115
7
0
330,464
5
L
Ah Muzen Cab
6,801
400
72
4
0
217,623
0
L
Odin
7,726
454
76
4
0
330,457
0
W
Erlang Shen
11,024
648
138
8
0
361,560
0
L
Morgan Le Fay
8,653
509
101
6
0
290,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role