Player Matchup

Bellona
Bellona
Gold II
Adrian2102753
Bellona
Gold II
Level 129
God Stats
7W - 11L
1,468 SR
Queue Stats
478W - 497L
1,624 MMR
Solo
Heimdallr
Heimdallr
Gold I
BlazeArcticP
Heimdallr
Gold I
Level 136
God Stats
2W - 3L
1,827 SR
Queue Stats
380W - 406L
1,646 MMR
Solo
Ravana
Ravana
Silver I
LastOfTheOutcast
Ravana
Silver I
Level 139
God Stats
1W - 1L
1,317 SR
Queue Stats
7W - 3L
1,530 MMR
Party 1
Janus
Janus
Gold IV
Whats Livin
Janus
Gold IV
Level 159
God Stats
2W - 4L
1,584 SR
Queue Stats
84W - 70L
1,714 MMR
Party 1
Cerberus
Cerberus
Gold II
marinersfan016
Cerberus
Gold II
Level 124
God Stats
10W - 11L
1,492 SR
Queue Stats
338W - 324L
1,618 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,538 SR
1,627 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,650 SR
1,613 MMR
Hel
Hel
Platinum IV
Aquisii
Hel
Platinum IV
Level 153
God Stats
13W - 8L
1,559 SR
Queue Stats
1,464W - 1,454L
1,727 MMR
Party 2
Xing Tian
Xing Tian
Platinum V
Buttlescutt
Xing Tian
Platinum V
Level 154
God Stats
3W - 3L
1,688 SR
Queue Stats
325W - 316L
1,687 MMR
Solo
Hou Yi
Hou Yi
Gold V
OTF_Inazuma-_-
Hou Yi
Gold V
Level 116
God Stats
7W - 7L
1,500 SR
Queue Stats
256W - 290L
1,356 MMR
Solo
Bastet
Bastet
Gold I
Totoppo
Bastet
Gold I
Level 129
God Stats
5W - 3L
1,790 SR
Queue Stats
578W - 583L
1,613 MMR
Party 2
Ganesha
Ganesha
Platinum V
cr0s77
Ganesha
Platinum V
Level 143
God Stats
19W - 14L
1,710 SR
Queue Stats
240W - 225L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
0 / 4 / 1
8,555
503
6,389
10,771
9,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
BlazeArcticP
Heimdallr
13
0 / 6 / 1
7,796
459
5,663
11,636
4,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 1
8,332
490
8,251
13,400
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 7 / 0
8,000
471
6,019
9,615
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
12
1 / 2 / 2
8,036
473
6,553
18,209
20,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
GilgameshTiamatArtemisMorgan Le FayIzanami

VS

Bans
AthenaSetDanzaburouKaliXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
5 / 1 / 9
9,775
575
8,990
10,179
7,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
Buttlescutt
Xing Tian
16
5 / 0 / 6
9,530
561
12,163
15,226
14,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 4
9,344
550
10,774
10,971
4,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Totoppo
Bastet
15
8 / 2 / 6
9,500
559
9,686
12,997
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
cr0s77
Ganesha
13
0 / 1 / 13
7,548
444
6,410
12,920
11,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
4
Kills
22
22
Deaths
5
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
4
1
0.13
W
Hel
5
1
9
9.5
L
Heimdallr
BlazeArcticP
Heimdallr
0
6
1
0.08
W
Xing Tian
Buttlescutt
Xing Tian
5
0
6
8
L
2
3
1
0.83
W
4
1
4
6
W
Bastet
Totoppo
Bastet
8
2
6
5.5
L
1
7
0
0.14
W
Ganesha
cr0s77
Ganesha
0
1
13
6.5
L
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,875
Damage
48,023
63,631
Taken
62,293
41,676
Mitigated
41,994
12,515
Healing
23,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,389
2,022
0
1,947
10,771
9,351
265
4,840
5,113
0
56,571
W
Hel
8,990
890
7,197
6,736
10,179
7,068
406
3,697
6,268
64,980
0
L
Heimdallr
BlazeArcticP
Heimdallr
5,663
3,369
0
2,130
11,636
4,139
909
3,108
8,420
0
52,737
W
Xing Tian
Buttlescutt
Xing Tian
12,163
610
0
4,670
15,226
14,636
96
1,619
13,477
54,100
0
L
8,251
1,826
0
3,908
13,400
5,672
0
5,679
7,300
0
52,323
W
10,774
5,696
0
4,393
10,971
4,220
2,028
905
10,066
0
66,275
W
Bastet
Totoppo
Bastet
9,686
3,845
0
277
12,997
4,522
272
2,351
10,522
0
49,806
L
6,019
258
0
0
9,615
2,353
0
4,729
4,638
53,645
0
W
Ganesha
cr0s77
Ganesha
6,410
382
0
470
12,920
11,548
62
3,404
9,388
29,472
0
L
Cerberus
6,553
570
0
4,530
18,209
20,161
0
7,163
10,380
28,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,719
Gold Earned
45,697
491
Minions Killed
460
0
Camps Cleared
0
1,587,317
Distance Traveled
1,762,875
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,555
503
130
8
0
257,386
0
W
Hel
9,775
575
146
9
0
386,466
4
L
Heimdallr
7,796
459
94
6
0
279,866
0
W
Xing Tian
9,530
561
95
6
0
363,216
2
L
Ravana
8,332
490
94
6
0
363,640
4
W
Hou Yi
9,344
550
126
7
0
306,122
2
W
Bastet
9,500
559
69
4
0
353,692
2
L
Janus
8,000
471
121
7
0
349,314
5
W
Ganesha
7,548
444
24
1
0
353,379
3
L
Cerberus
8,036
473
52
3
0
337,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role