Player Matchup

Terra
Terra
FallingTracer
Terra
Level 145
God Stats
0W - 1L
1,556 SR
Queue Stats
43W - 21L
1,738 Elo+
Party 2
Danzaburou
Danzaburou
IronTaint
Danzaburou
Level 67
God Stats
13W - 16L
1,389 SR
Queue Stats
105W - 73L
1,612 Elo+
Party 2
Ganesha
Ganesha
TheBiggestKahuna
Ganesha
Level 157
God Stats
0W - 1L
1,814 SR
Queue Stats
125W - 87L
1,650 Elo+
Party 2
Team Averages
Level 123
1,586 SR
1,667 Elo+

VS

Team Averages
Level 117
1,539 SR
1,460 Elo+
Cupid
Cupid
OreoTheDoge
Cupid
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,617 Elo+
Party 1
Chronos
Chronos
TCharp35
Chronos
Level 112
God Stats
15W - 7L
1,617 SR
Queue Stats
123W - 75L
1,670 Elo+
Party 1
Odin
Odin
Thatguy5566
Odin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
8,114
676
8,397
13,033
9,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
IronTaint
Danzaburou
10
1 / 6 / 2
7,496
625
9,036
10,820
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 4
8,019
668
4,713
14,355
14,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 7
9,628
802
12,973
10,104
3,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
TCharp35
Chronos
13
6 / 2 / 6
9,572
798
12,734
11,286
3,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 0 / 12
8,393
699
8,337
10,680
5,811
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
14
14
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Danzaburou
IronTaint
Danzaburou
1
6
2
0.33
W
7
2
7
5.25
W
Chronos
TCharp35
Chronos
6
2
6
4.5
W
1
0
12
7
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,146
Damage
34,044
38,208
Taken
32,070
28,584
Mitigated
13,006
9,716
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,397
1,134
2,023
3,588
13,033
9,840
0
4,475
8,558
14,492
0
L
Danzaburou
IronTaint
Danzaburou
9,036
4,234
0
1,989
10,820
3,883
0
4,292
6,528
0
27,008
W
12,973
7,438
1,005
3,781
10,104
3,350
512
5,168
4,936
0
50,186
W
Chronos
TCharp35
Chronos
12,734
6,056
0
2,898
11,286
3,845
2,582
5,240
6,046
36,776
0
W
8,337
2,283
0
3,192
10,680
5,811
0
3,386
7,294
0
17,748
L
4,713
459
0
2,116
14,355
14,861
0
4,255
10,100
16,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
27,593
91
Minions Killed
163
1
Camps Cleared
9
632,335
Distance Traveled
694,253
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,114
676
18
2
0
215,161
4
L
Danzaburou
7,496
625
66
6
1
197,625
0
W
Cupid
9,628
802
64
5
9
217,354
4
W
Chronos
9,572
798
75
6
0
224,410
1
W
Odin
8,393
699
24
2
0
252,489
2
L
Ganesha
8,019
668
7
1
0
219,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role