Player Matchup

Nemesis
Nemesis
MBK0
Nemesis
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 168L
1,474 Elo+
Party 1
Anubis
Anubis
TZSTOOP
Anubis
Level 29
God Stats
5W - 2L
1,132 SR
Queue Stats
119W - 150L
1,422 Elo+
Party 1
Cerberus
Cerberus
TurkiQ8
Cerberus
Level 27
God Stats
35W - 32L
1,435 SR
Queue Stats
122W - 146L
1,452 Elo+
Party 1
Artemis
Artemis
mesharixxx
Artemis
Level 14
God Stats
6W - 6L
1,484 SR
Queue Stats
23W - 41L
1,351 Elo+
Party 1
Kumbhakarna
Kumbhakarna
wsmii
Kumbhakarna
Level 16
God Stats
7W - 9L
1,549 SR
Queue Stats
267W - 273L
1,389 Elo+
Party 1
Team Averages
Level 21
1,420 SR
1,418 Elo+

VS

Team Averages
Level 16
1,472 SR
1,433 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Cvip3r
Sun Wukong
Level 10
God Stats
2W - 2L
1,437 SR
Queue Stats
4W - 3L
1,546 Elo+
Solo
Jormungandr
Jormungandr
Jobbiepro
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,387 Elo+
Solo
Ymir
Ymir
Rosall
Ymir
Level 24
God Stats
5W - 7L
1,357 SR
Queue Stats
72W - 83L
1,387 Elo+
Solo
Zeus
Zeus
Sasan228
Zeus
Level 28
God Stats
27W - 19L
1,568 SR
Queue Stats
54W - 64L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MBK0
Nemesis
18
9 / 1 / 3
11,239
661
9,027
11,126
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
TZSTOOP
Anubis
15
15 / 4 / 4
10,649
626
22,603
13,933
7,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
TurkiQ8
Cerberus
16
3 / 0 / 4
9,911
583
9,158
14,074
10,768
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
mesharixxx
Artemis
12
1 / 5 / 2
7,993
470
6,959
9,773
3,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
wsmii
Kumbhakarna
12
1 / 7 / 6
8,541
502
3,410
14,587
11,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
10 / 4 / 5
9,560
562
17,147
16,266
5,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Cvip3r
Sun Wukong
12
2 / 4 / 4
7,558
445
6,762
13,721
7,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Jobbiepro
Jormungandr
9
0 / 9 / 1
6,587
387
987
14,646
6,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Rosall
Ymir
13
4 / 4 / 10
9,036
532
5,695
13,394
12,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
13
1 / 8 / 3
7,641
449
8,475
10,086
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
29
Kills
17
17
Deaths
29
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
10
4
5
3.13
L
Sun Wukong
Cvip3r
Sun Wukong
2
4
4
1
L
Jormungandr
Jobbiepro
Jormungandr
0
9
1
0.06
W
Nemesis
MBK0
Nemesis
9
1
3
10.5
L
Ymir
Rosall
Ymir
4
4
10
2.25
L
Zeus
1
8
3
0.31
W
Anubis
TZSTOOP
Anubis
15
4
4
4.25
W
Cerberus
TurkiQ8
Cerberus
3
0
4
5
W
Artemis
mesharixxx
Artemis
1
5
2
0.4
W
Kumbhakarna
wsmii
Kumbhakarna
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,157
Damage
39,066
63,493
Taken
68,113
37,947
Mitigated
33,853
14,666
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
17,147
9,396
0
6,988
16,266
5,081
216
6,019
10,134
0
61,868
L
Sun Wukong
Cvip3r
Sun Wukong
6,762
1,518
0
4,864
13,721
7,269
0
7,659
5,988
0
30,420
L
Jormungandr
Jobbiepro
Jormungandr
987
51
0
210
14,646
6,801
0
9,041
5,073
13,387
0
W
Nemesis
MBK0
Nemesis
9,027
4,499
0
1,127
11,126
4,880
1,820
417
10,709
0
87,769
L
Ymir
Rosall
Ymir
5,695
1,017
0
1,104
13,394
12,054
0
5,834
7,306
17,386
0
L
Zeus
8,475
2,520
0
1,045
10,086
2,648
29
5,604
4,296
37,699
3,655
W
Anubis
TZSTOOP
Anubis
22,603
1,602
110
7,779
13,933
7,489
102
5,769
8,095
54,433
0
W
Cerberus
TurkiQ8
Cerberus
9,158
1,282
0
2,422
14,074
10,768
1,209
3,458
10,616
59,082
0
W
Artemis
mesharixxx
Artemis
6,959
5,354
0
1,811
9,773
3,042
1,925
1,243
8,530
0
41,592
W
Kumbhakarna
wsmii
Kumbhakarna
3,410
275
169
1,248
14,587
11,768
227
3,848
10,739
18,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,333
Gold Earned
40,382
405
Minions Killed
275
0
Camps Cleared
0
1,635,391
Distance Traveled
1,270,328
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,560
562
89
5
0
259,176
2
L
Sun Wukong
7,558
445
64
4
0
302,749
4
L
Jormungandr
6,587
387
21
1
0
173,745
0
W
Nemesis
11,239
661
131
8
0
385,760
3
L
Ymir
9,036
532
22
1
0
275,250
4
L
Zeus
7,641
449
79
5
0
259,408
5
W
Anubis
10,649
626
71
4
0
299,273
2
W
Cerberus
9,911
583
114
7
0
338,433
2
W
Artemis
7,993
470
70
4
0
282,587
0
W
Kumbhakarna
8,541
502
19
1
0
329,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role