Player Matchup

Ares
Ares
Alchemylord87
Ares
Level 69
God Stats
6W - 3L
1,561 SR
Queue Stats
287W - 300L
1,424 Elo+
Party 1
Eset
Eset
Dabug123312
Eset
Level 107
God Stats
3W - 2L
1,534 SR
Queue Stats
390W - 399L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
DevGuy
Danzaburou
Level 28
God Stats
3W - 7L
1,219 SR
Queue Stats
117W - 150L
1,374 Elo+
Party 1
Zhong Kui
Zhong Kui
Foxtrot35t46
Zhong Kui
Level 59
God Stats
7W - 7L
1,500 SR
Queue Stats
318W - 367L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Frostymarcus3287
Tsukuyomi
Level 75
God Stats
14W - 16L
1,244 SR
Queue Stats
585W - 625L
1,416 Elo+
Party 1
Team Averages
Level 68
1,411 SR
1,425 Elo+

VS

Team Averages
Level 49
1,480 SR
1,387 Elo+
Janus
Janus
Fn Exact
Janus
Level 47
God Stats
1W - 3L
1,460 SR
Queue Stats
97W - 101L
1,383 Elo+
Party 2
Charybdis
Charybdis
Fn HAL0
Charybdis
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 123L
1,360 Elo+
Party 2
Da Ji
Da Ji
PierrotLePoisson
Da Ji
Level 42
God Stats
9W - 7L
1,491 SR
Queue Stats
101W - 90L
1,360 Elo+
Solo
Vamana
Vamana
PinkPanther4535
Vamana
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 180L
1,392 Elo+
Solo
Bacchus
Bacchus
kendall crusher
Bacchus
Level 43
God Stats
8W - 15L
1,447 SR
Queue Stats
162W - 180L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 4
5,968
543
2,556
5,471
3,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 1 / 2
6,245
568
5,004
4,596
1,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
DevGuy
Danzaburou
10
4 / 0 / 0
6,388
581
3,854
5,553
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Foxtrot35t46
Zhong Kui
12
4 / 1 / 0
6,834
621
7,631
5,866
3,986
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
11
2 / 1 / 2
6,361
578
2,314
6,730
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fn Exact
Janus
10
0 / 4 / 2
5,806
528
2,466
5,308
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Fn HAL0
Charybdis
7
1 / 5 / 0
4,685
426
3,427
5,360
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 1
6,041
549
3,202
6,821
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 0
5,410
492
2,676
9,209
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 0
4,625
420
1,650
7,567
2,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
17
Kills
4
4
Deaths
18
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
4
1
2
5
W
Danzaburou
DevGuy
Danzaburou
4
0
0
4
L
Janus
Fn Exact
Janus
0
4
2
0.25
L
Charybdis
Fn HAL0
Charybdis
1
5
0
0.2
W
Zhong Kui
Foxtrot35t46
Zhong Kui
4
1
0
4
W
Tsukuyomi
2
1
2
3
L
2
3
1
0.83
L
1
2
0
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,359
Damage
13,421
28,216
Taken
34,265
14,854
Mitigated
11,814
12,332
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,556
216
0
1,442
5,471
3,842
364
1,274
4,129
7,357
0
W
5,004
314
0
1,681
4,596
1,750
0
1,693
2,799
28,068
0
W
Danzaburou
DevGuy
Danzaburou
3,854
1,982
0
1,353
5,553
3,430
78
976
4,577
0
38,195
L
Janus
Fn Exact
Janus
2,466
269
0
250
5,308
1,486
0
2,512
2,796
31,861
0
L
Charybdis
Fn HAL0
Charybdis
3,427
2,404
0
500
5,360
1,248
0
1,828
3,532
0
15,388
W
Zhong Kui
Foxtrot35t46
Zhong Kui
7,631
1,331
0
3,851
5,866
3,986
940
0
5,282
33,393
0
W
Tsukuyomi
2,314
366
0
4,005
6,730
1,846
0
101
6,629
0
31,706
L
3,202
710
0
732
6,821
2,535
0
2,456
4,365
0
31,642
L
2,676
831
0
2,722
9,209
3,582
0
6,779
2,430
0
18,326
L
1,650
373
0
90
7,567
2,963
0
1,616
5,951
11,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
26,567
272
Minions Killed
215
0
Camps Cleared
0
974,034
Distance Traveled
951,475
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,968
543
12
1
0
196,559
3
W
Eset
6,245
568
45
4
0
203,674
2
W
Danzaburou
6,388
581
65
6
0
172,420
0
L
Janus
5,806
528
69
6
0
197,272
0
L
Charybdis
4,685
426
30
3
0
167,512
0
W
Zhong Kui
6,834
621
70
6
0
172,448
3
W
Tsukuyomi
6,361
578
80
7
0
228,933
4
L
Da Ji
6,041
549
62
6
0
215,668
3
L
Vamana
5,410
492
34
3
0
181,825
2
L
Bacchus
4,625
420
20
2
0
189,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role