Player Matchup

Aphrodite
Aphrodite
Lady Saiint
Aphrodite
Level 23
God Stats
49W - 34L
1,491 SR
Queue Stats
59W - 57L
1,322 Elo+
Party 1
Gilgamesh
Gilgamesh
PossiblySharted
Gilgamesh
Level 62
God Stats
18W - 9L
1,558 SR
Queue Stats
533W - 655L
1,331 Elo+
Solo
Merlin
Merlin
Saint15h443
Merlin
Level 46
God Stats
2W - 1L
1,513 SR
Queue Stats
93W - 121L
1,319 Elo+
Party 1
Team Averages
Level 44
1,521 SR
1,324 Elo+

VS

Team Averages
Level 52
1,553 SR
1,384 Elo+
Sol
Sol
Fr3aKiNOuT 14
Sol
Level 87
God Stats
29W - 36L
1,531 SR
Queue Stats
224W - 267L
1,404 Elo+
Solo
Danzaburou
Danzaburou
RaspyWave
Danzaburou
Level 61
God Stats
1W - 2L
1,584 SR
Queue Stats
70W - 119L
1,247 Elo+
Solo
King Arthur
King Arthur
roc222
King Arthur
Level 7
God Stats
1W - 6L
1,545 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lady Saiint
Aphrodite
20
7 / 1 / 14
17,645
630
18,196
23,214
17,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
PossiblySharted
Gilgamesh
20
9 / 0 / 16
17,526
626
24,404
26,370
30,818
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
19
9 / 6 / 13
17,279
617
39,779
26,185
10,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 1
17,042
609
36,676
28,900
7,994
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
RaspyWave
Danzaburou
17
1 / 12 / 5
15,898
568
16,030
27,730
8,322
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
roc222
King Arthur
15
0 / 12 / 3
14,020
501
11,282
38,070
32,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
25
Kills
7
7
Deaths
25
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
1
1
6.5
W
Aphrodite
Lady Saiint
Aphrodite
7
1
14
14
W
Gilgamesh
PossiblySharted
Gilgamesh
9
0
16
17
L
Danzaburou
RaspyWave
Danzaburou
1
12
5
0.29
W
Merlin
9
6
13
2.58
L
King Arthur
roc222
King Arthur
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,379
Damage
63,988
75,769
Taken
94,700
59,310
Mitigated
48,578
35,087
Healing
21,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,676
7,345
1,611
14,418
28,900
7,994
0
19,837
9,063
117,873
0
W
Aphrodite
Lady Saiint
Aphrodite
18,196
1,095
16,320
15,301
23,214
17,610
1,573
11,193
11,371
76,908
0
W
Gilgamesh
PossiblySharted
Gilgamesh
24,404
3,738
0
1,186
26,370
30,818
679
12,368
13,049
13,135
58,574
L
Danzaburou
RaspyWave
Danzaburou
16,030
6,696
528
4,498
27,730
8,322
1,593
18,828
8,902
0
46,987
W
Merlin
39,779
1,276
0
2,280
26,185
10,882
331
12,039
13,634
98,612
0
L
King Arthur
roc222
King Arthur
11,282
1,766
0
52
38,070
32,262
124
22,846
15,224
140
38,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,450
Gold Earned
46,960
333
Minions Killed
294
12
Camps Cleared
8
1,598,644
Distance Traveled
1,304,464
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
17,042
609
167
6
4
473,539
1
W
Aphrodite
17,645
630
146
5
5
535,426
4
W
Gilgamesh
17,526
626
58
2
4
586,413
3
L
Danzaburou
15,898
568
79
3
3
426,405
0
W
Merlin
17,279
617
129
5
3
476,805
2
L
King Arthur
14,020
501
48
2
1
404,520
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role