Player Matchup

Vamana
Vamana
GetEmMute
Vamana
Level 144
God Stats
13W - 9L
1,596 SR
Queue Stats
421W - 407L
1,480 Elo+
Party 1
Arachne
Arachne
Rabinovski
Arachne
Level 124
God Stats
3W - 6L
1,160 SR
Queue Stats
184W - 189L
1,463 Elo+
Party 1
Chiron
Chiron
XoticUsesR301
Chiron
Level 28
God Stats
2W - 3L
1,328 SR
Queue Stats
161W - 158L
1,436 Elo+
Party 2
Agni
Agni
Yutolio_theGreat
Agni
Level 16
God Stats
7W - 7L
1,849 SR
Queue Stats
127W - 128L
1,497 Elo+
Party 1
Xing Tian
Xing Tian
ZQ_Cellza
Xing Tian
Level 123
God Stats
3W - 3L
1,584 SR
Queue Stats
285W - 258L
1,439 Elo+
Party 2
Team Averages
Level 87
1,504 SR
1,463 Elo+

VS

Team Averages
Level 76
1,481 SR
1,453 Elo+
Tiamat
Tiamat
Rolomass42
Tiamat
Level 141
God Stats
1W - 5L
1,483 SR
Queue Stats
430W - 399L
1,501 Elo+
Party 3
Izanami
Izanami
SlightedSoul
Izanami
Level 13
God Stats
4W - 5L
1,706 SR
Queue Stats
28W - 38L
1,514 Elo+
Party 3
Mercury
Mercury
TreatR
Mercury
Level 42
God Stats
3W - 3L
1,410 SR
Queue Stats
6W - 13L
1,303 Elo+
Solo
Pele
Pele
econfalcon
Pele
Level 41
God Stats
26W - 24L
1,540 SR
Queue Stats
62W - 69L
1,436 Elo+
Solo
Xing Tian
Xing Tian
storms_your_hero
Xing Tian
Level 142
God Stats
1W - 4L
1,269 SR
Queue Stats
353W - 319L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GetEmMute
Vamana
20
12 / 3 / 12
15,623
579
16,448
30,326
32,838
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Rabinovski
Arachne
20
19 / 3 / 6
16,793
622
26,830
29,150
13,335
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 6 / 15
13,077
484
15,330
19,673
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
4 / 9 / 15
13,134
486
15,629
17,900
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
ZQ_Cellza
Xing Tian
18
6 / 3 / 17
14,411
534
19,798
25,065
28,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Rolomass42
Tiamat
20
1 / 11 / 8
12,583
466
14,704
24,962
14,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SlightedSoul
Izanami
18
3 / 7 / 2
11,527
427
8,701
20,742
9,843
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
TreatR
Mercury
16
3 / 12 / 6
10,676
395
10,507
23,803
9,948
20
14 / 7 / 2
15,204
563
30,588
30,007
15,096
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
17
2 / 8 / 6
11,639
431
14,171
28,053
38,287
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
47
44
Kills
23
24
Deaths
45
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
GetEmMute
Vamana
12
3
12
6
W
Arachne
Rabinovski
Arachne
19
3
6
7.33
L
Tiamat
Rolomass42
Tiamat
1
11
8
0.45
L
Izanami
SlightedSoul
Izanami
3
7
2
0.57
L
Mercury
TreatR
Mercury
3
12
6
0.5
W
3
6
15
1.75
W
4
9
15
1.28
W
Xing Tian
ZQ_Cellza
Xing Tian
6
3
17
4.83
L
14
7
2
2.14
L
Xing Tian
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,035
Damage
78,671
122,114
Taken
127,567
86,696
Mitigated
87,931
36,194
Healing
22,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
GetEmMute
Vamana
16,448
5,165
0
12,166
30,326
32,838
1,527
9,170
21,156
1,222
84,221
W
Arachne
Rabinovski
Arachne
26,830
19,425
0
13,299
29,150
13,335
6,133
8,897
20,229
0
145,712
L
Tiamat
Rolomass42
Tiamat
14,704
1,161
0
7,887
24,962
14,757
481
6,833
18,129
90,961
0
L
Izanami
SlightedSoul
Izanami
8,701
7,090
0
1,211
20,742
9,843
286
5,573
15,169
0
69,099
L
Mercury
TreatR
Mercury
10,507
7,129
0
0
23,803
9,948
710
6,119
17,684
0
53,171
W
15,330
5,578
1,298
6,261
19,673
6,804
4,437
4,100
15,534
0
80,723
W
15,629
1,074
0
2,030
17,900
5,379
2,500
5,536
12,364
65,896
0
W
Xing Tian
ZQ_Cellza
Xing Tian
19,798
1,789
0
1,140
25,065
28,340
462
7,345
17,720
63,047
0
L
30,588
5,856
0
9,222
30,007
15,096
0
11,722
18,285
0
116,739
L
Xing Tian
14,171
630
0
3,779
28,053
38,287
0
5,816
22,237
61,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,038
Gold Earned
61,629
614
Minions Killed
554
0
Camps Cleared
0
2,572,736
Distance Traveled
2,357,555
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,623
579
140
5
0
533,529
0
W
Arachne
16,793
622
189
7
0
565,203
3
L
Tiamat
12,583
466
150
6
0
448,085
4
L
Izanami
11,527
427
100
4
0
437,191
1
L
Mercury
10,676
395
64
2
0
502,022
0
W
Chiron
13,077
484
129
5
0
453,212
4
W
Agni
13,134
486
90
3
0
489,515
6
W
Xing Tian
14,411
534
66
2
0
531,277
2
L
Pele
15,204
563
147
5
0
549,061
0
L
Xing Tian
11,639
431
93
3
0
421,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role