Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Alejandro 25 go
Charybdis
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 41L
1,580 Elo+
Solo
Zhong Kui
Zhong Kui
Coldplay_132
Zhong Kui
Level 140
God Stats
7W - 4L
1,562 SR
Queue Stats
271W - 274L
1,565 Elo+
Solo
Osiris
Osiris
realDeepSleeper
Osiris
Level 89
God Stats
17W - 12L
1,519 SR
Queue Stats
780W - 737L
1,528 Elo+
Solo
Team Averages
Level 117
1,516 SR
1,535 Elo+

VS

Team Averages
Level 129
1,535 SR
1,535 Elo+
Izanami
Izanami
GurrenFanton
Izanami
Level 146
God Stats
4W - 10L
1,500 SR
Queue Stats
194W - 202L
1,544 Elo+
Party 1
Janus
Janus
HouseKatFelix
Janus
Level 156
God Stats
3W - 9L
1,411 SR
Queue Stats
219W - 212L
1,545 Elo+
Party 1
Ares
Ares
JosueCnseco
Ares
Level 149
God Stats
1W - 3L
1,618 SR
Queue Stats
166W - 137L
1,609 Elo+
Solo
Ao Kuang
Ao Kuang
dummythicc10
Ao Kuang
Level 68
God Stats
11W - 14L
1,532 SR
Queue Stats
363W - 370L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
juantiflas
Gilgamesh
Level 127
God Stats
83W - 67L
1,612 SR
Queue Stats
281W - 260L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
4 / 2 / 3
6,286
629
6,277
8,932
4,432
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
 
Khepri
7
0 / 0 / 7
5,071
507
1,682
5,054
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Alejandro 25 go
Charybdis
9
1 / 1 / 3
5,493
549
3,408
3,704
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Coldplay_132
Zhong Kui
10
4 / 0 / 4
6,086
609
4,118
3,389
2,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
5 / 1 / 3
5,887
589
5,651
5,385
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GurrenFanton
Izanami
9
1 / 2 / 0
5,389
539
3,146
5,388
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
5,625
563
3,297
5,396
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 4 / 0
4,175
418
2,924
8,493
3,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
dummythicc10
Ao Kuang
8
1 / 4 / 2
4,963
496
3,422
7,356
4,675
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
juantiflas
Gilgamesh
8
1 / 1 / 1
5,204
520
2,964
5,795
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
4
4
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
2
3
2.75
W
Khepri
 
Khepri
0
0
7
3.5
W
Charybdis
Alejandro 25 go
Charybdis
1
1
3
2.5
W
Zhong Kui
Coldplay_132
Zhong Kui
4
0
4
6
L
Izanami
GurrenFanton
Izanami
1
2
0
0.5
L
1
3
0
0.33
L
0
4
0
0
L
Ao Kuang
dummythicc10
Ao Kuang
1
4
2
0.5
L
Gilgamesh
juantiflas
Gilgamesh
1
1
1
1.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,136
Damage
15,753
26,464
Taken
32,428
12,783
Mitigated
13,023
10,447
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
6,277
1,672
0
4,168
8,932
4,432
0
3,522
5,280
0
29,593
W
Khepri
 
Khepri
1,682
254
0
1,958
5,054
2,208
0
2,060
2,740
9,850
0
W
Charybdis
Alejandro 25 go
Charybdis
3,408
2,148
0
750
3,704
801
0
573
3,106
0
31,196
W
Zhong Kui
Coldplay_132
Zhong Kui
4,118
488
0
2,181
3,389
2,276
41
1,750
1,527
28,223
0
L
Izanami
GurrenFanton
Izanami
3,146
2,073
0
1,972
5,388
1,316
1,368
407
4,981
0
36,340
L
3,297
503
0
1,504
5,396
1,393
0
1,004
4,303
26,916
0
L
2,924
104
42
970
8,493
3,257
0
2,477
5,972
5,761
0
L
Ao Kuang
dummythicc10
Ao Kuang
3,422
1,118
0
2,663
7,356
4,675
0
1,082
5,669
12,348
0
L
Gilgamesh
juantiflas
Gilgamesh
2,964
979
0
1,252
5,795
2,382
0
830
4,881
0
27,397
W
5,651
2,500
0
1,390
5,385
3,066
0
1,348
4,013
0
29,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,823
Gold Earned
25,356
244
Minions Killed
223
0
Camps Cleared
0
995,649
Distance Traveled
959,861
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,286
629
56
6
0
191,671
4
W
Khepri
5,071
507
12
1
0
205,822
2
W
Charybdis
5,493
549
65
7
0
178,620
1
W
Zhong Kui
6,086
609
64
6
0
201,172
4
L
Izanami
5,389
539
71
7
0
172,882
5
L
Janus
5,625
563
70
7
0
211,849
0
L
Ares
4,175
418
12
1
0
191,309
4
L
Ao Kuang
4,963
496
23
2
0
170,780
0
L
Gilgamesh
5,204
520
47
5
0
213,041
1
W
Osiris
5,887
589
47
5
0
218,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role