Player Matchup

Danzaburou
Danzaburou
Cosmoskroxx
Danzaburou
Level 13
God Stats
23W - 22L
1,501 SR
Queue Stats
27W - 28L
1,424 Elo+
Solo
Anubis
Anubis
Elliesif
Anubis
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 31L
1,626 Elo+
Party 1
Discordia
Discordia
Timid0
Discordia
Level 29
God Stats
6W - 8L
1,597 SR
Queue Stats
741W - 899L
1,356 Elo+
Solo
Chaac
Chaac
jiangwenling
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,388 Elo+
Solo
Cthulhu
Cthulhu
tyler2g00d
Cthulhu
Level 8
God Stats
24W - 22L
1,464 SR
Queue Stats
25W - 25L
1,474 Elo+
Party 1
Team Averages
Level 29
1,512 SR
1,454 Elo+

VS

Team Averages
Level 17
1,542 SR
1,415 Elo+
Mulan
Mulan
CynicalBrad
Mulan
Level 18
God Stats
9W - 5L
1,765 SR
Queue Stats
29W - 29L
1,528 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Fozzato
Morgan Le Fay
Level 6
God Stats
25W - 12L
1,500 SR
Queue Stats
60W - 42L
1,293 Elo+
Party 2
Baron Samedi
Baron Samedi
LivvyMorningstar
Baron Samedi
Level 25
God Stats
20W - 17L
1,599 SR
Queue Stats
35W - 43L
1,473 Elo+
Party 3
Jing Wei
Jing Wei
YEET4242
Jing Wei
Level 29
God Stats
26W - 21L
1,552 SR
Queue Stats
39W - 38L
1,487 Elo+
Party 3
Sylvanus
Sylvanus
evorahh
Sylvanus
Level 6
God Stats
7W - 2L
1,294 SR
Queue Stats
105W - 74L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cosmoskroxx
Danzaburou
16
2 / 4 / 2
10,280
935
9,408
12,532
4,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Elliesif
Anubis
16
3 / 0 / 2
10,526
957
13,823
4,236
2,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Timid0
Discordia
16
0 / 5 / 5
9,402
855
10,893
11,714
6,507
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 3 / 5
9,619
874
7,656
15,117
20,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
tyler2g00d
Cthulhu
16
2 / 4 / 5
10,106
919
13,765
18,992
16,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

188

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 8
9,987
908
9,628
13,265
17,989
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Fozzato
Morgan Le Fay
17
6 / 1 / 10
11,164
1,015
16,557
8,533
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
LivvyMorningstar
Baron Samedi
17
4 / 0 / 8
10,785
980
14,132
8,482
4,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
YEET4242
Jing Wei
17
1 / 2 / 10
10,056
914
11,685
13,944
5,861
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
evorahh
Sylvanus
18
3 / 1 / 12
11,543
1,049
6,878
15,292
15,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
7
Kills
16
16
Deaths
7
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cosmoskroxx
Danzaburou
2
4
2
0.75
W
2
3
8
2
L
Anubis
Elliesif
Anubis
3
0
2
4
W
Morgan Le Fay
Fozzato
Morgan Le Fay
6
1
10
11
W
Baron Samedi
LivvyMorningstar
Baron Samedi
4
0
8
8
L
Discordia
Timid0
Discordia
0
5
5
0.5
W
Jing Wei
YEET4242
Jing Wei
1
2
10
3
W
Sylvanus
evorahh
Sylvanus
3
1
12
9
L
0
3
5
0.83
L
Cthulhu
tyler2g00d
Cthulhu
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,545
Damage
58,880
62,591
Taken
59,516
50,286
Mitigated
48,140
5,021
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cosmoskroxx
Danzaburou
9,408
3,886
0
1,012
12,532
4,711
0
7,865
4,667
0
27,897
W
9,628
2,207
0
660
13,265
17,989
0
7,284
5,981
0
18,771
L
Anubis
Elliesif
Anubis
13,823
224
0
953
4,236
2,098
0
1,206
3,030
34,485
0
W
Morgan Le Fay
Fozzato
Morgan Le Fay
16,557
3,284
194
1,404
8,533
4,066
0
4,526
4,007
32,499
0
W
Baron Samedi
LivvyMorningstar
Baron Samedi
14,132
1,292
4,019
1,810
8,482
4,423
0
5,608
2,874
35,876
0
L
Discordia
Timid0
Discordia
10,893
851
0
260
11,714
6,507
0
6,882
4,832
18,885
0
W
Jing Wei
YEET4242
Jing Wei
11,685
11,589
0
0
13,944
5,861
0
8,941
5,003
0
32,315
W
Sylvanus
evorahh
Sylvanus
6,878
920
4,105
3,898
15,292
15,801
0
12,122
3,170
15,083
0
L
7,656
573
0
2,402
15,117
20,357
0
9,047
6,070
0
28,461
L
Cthulhu
tyler2g00d
Cthulhu
13,765
955
394
0
18,992
16,613
0
12,567
6,425
28,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,933
Gold Earned
53,535
210
Minions Killed
191
8
Camps Cleared
8
1,049,292
Distance Traveled
1,039,461
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,280
935
39
4
5
204,925
0
W
Mulan
9,987
908
19
2
1
187,850
3
L
Anubis
10,526
957
67
6
3
220,123
0
W
Morgan Le Fay
11,164
1,015
44
4
2
201,076
0
W
Baron Samedi
10,785
980
53
5
2
218,576
0
L
Discordia
9,402
855
13
1
0
200,048
0
W
Jing Wei
10,056
914
59
5
3
226,856
0
W
Sylvanus
11,543
1,049
16
1
0
205,103
0
L
Chaac
9,619
874
59
5
0
202,244
0
L
Cthulhu
10,106
919
32
3
0
221,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role