Player Matchup

Gilgamesh
Gilgamesh
BinBintz
Gilgamesh
Level 7
God Stats
6W - 6L
1,535 SR
Queue Stats
7W - 6L
1,573 Elo+
Party 2
Xbalanque
Xbalanque
Extremo69
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 174L
1,449 Elo+
Solo
Rama
Rama
Kabbages
Rama
Level 7
God Stats
2W - 1L
1,816 SR
Queue Stats
6W - 7L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
Pay2Feed
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
Pharegano
Amaterasu
Level 8
God Stats
4W - 3L
1,726 SR
Queue Stats
6W - 7L
1,502 Elo+
Party 2
Team Averages
Level 11
1,615 SR
1,498 Elo+

VS

Team Averages
Level 41
1,575 SR
1,503 Elo+
Bellona
Bellona
B63x
Bellona
Level 28
God Stats
4W - 7L
1,385 SR
Queue Stats
62W - 90L
1,398 Elo+
Solo
Bacchus
Bacchus
Evolveing
Bacchus
Level 146
God Stats
3W - 2L
1,503 SR
Queue Stats
204W - 176L
1,587 Elo+
Party 1
Nemesis
Nemesis
JChhan23
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,525 Elo+
Party 1
Vulcan
Vulcan
YourAbsentFather
Vulcan
Level 15
God Stats
2W - 0L
1,897 SR
Queue Stats
10W - 7L
1,562 Elo+
Party 1
Artemis
Artemis
littlenicky69
Artemis
Level 7
God Stats
3W - 1L
1,591 SR
Queue Stats
3W - 3L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BinBintz
Gilgamesh
8
2 / 3 / 1
5,577
507
2,233
8,022
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Extremo69
Xbalanque
11
1 / 2 / 2
6,475
589
3,579
6,915
1,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
9
1 / 4 / 0
5,354
487
2,722
5,534
1,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Pay2Feed
Sylvanus
8
0 / 5 / 1
4,851
441
2,981
6,468
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Pharegano
Amaterasu
10
0 / 1 / 0
5,615
510
896
5,077
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B63x
Bellona
12
1 / 0 / 0
6,635
603
2,380
3,894
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Evolveing
Bacchus
10
5 / 0 / 7
6,060
551
4,751
5,540
4,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
JChhan23
Nemesis
12
3 / 2 / 3
6,676
607
4,397
6,554
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 1 / 2
6,536
594
4,414
3,824
1,175
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
10
4 / 1 / 5
5,985
544
4,488
3,770
892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
15
15
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
B63x
Bellona
1
0
0
1
L
Gilgamesh
BinBintz
Gilgamesh
2
3
1
0.83
W
Bacchus
Evolveing
Bacchus
5
0
7
8.5
L
Xbalanque
Extremo69
Xbalanque
1
2
2
1
W
Nemesis
JChhan23
Nemesis
3
2
3
2.25
L
Rama
1
4
0
0.25
L
Sylvanus
Pay2Feed
Sylvanus
0
5
1
0.1
L
Amaterasu
Pharegano
Amaterasu
0
1
0
0
W
2
1
2
3
W
Artemis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,411
Damage
20,430
32,016
Taken
23,582
12,768
Mitigated
11,006
7,658
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
B63x
Bellona
2,380
666
0
2,145
3,894
2,256
0
0
3,894
0
34,869
L
Gilgamesh
BinBintz
Gilgamesh
2,233
863
0
1,160
8,022
2,702
0
1,542
6,480
0
30,243
W
Bacchus
Evolveing
Bacchus
4,751
654
0
1,246
5,540
4,142
0
1,243
4,297
14,895
0
L
Xbalanque
Extremo69
Xbalanque
3,579
1,669
0
3,094
6,915
1,808
0
2,739
4,176
0
35,255
W
Nemesis
JChhan23
Nemesis
4,397
1,590
0
2,437
6,554
2,541
0
257
6,297
0
46,062
L
Rama
2,722
2,365
0
761
5,534
1,418
0
2,030
3,504
0
20,741
L
Sylvanus
Pay2Feed
Sylvanus
2,981
922
195
285
6,468
3,922
0
2,854
3,614
11,134
2,454
L
Amaterasu
Pharegano
Amaterasu
896
475
0
2,163
5,077
2,918
36
0
5,077
0
23,354
W
4,414
1,573
0
1,038
3,824
1,175
688
135
3,689
36,373
0
W
Artemis
4,488
1,749
0
846
3,770
892
0
948
2,822
0
25,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,872
Gold Earned
31,892
286
Minions Killed
330
0
Camps Cleared
0
995,218
Distance Traveled
1,019,839
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,635
603
96
9
0
217,037
3
L
Gilgamesh
5,577
507
49
4
0
227,059
0
W
Bacchus
6,060
551
9
1
0
208,678
5
L
Xbalanque
6,475
589
82
7
0
177,961
0
W
Nemesis
6,676
607
86
8
0
219,293
2
L
Rama
5,354
487
61
6
0
186,899
2
L
Sylvanus
4,851
441
23
2
0
192,983
4
L
Amaterasu
5,615
510
71
6
0
210,316
0
W
Vulcan
6,536
594
75
7
0
194,366
2
W
Artemis
5,985
544
64
6
0
180,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role