Player Matchup

Sobek
Sobek
LibertaliaRed
Sobek
Level 39
God Stats
12W - 6L
1,709 SR
Queue Stats
106W - 80L
1,590 Elo+
Party 1
Chang'e
Chang'e
Miyagi1001
Chang'e
Level 145
God Stats
15W - 12L
1,743 SR
Queue Stats
266W - 262L
1,494 Elo+
Solo
Charybdis
Charybdis
ShadowDragon022
Charybdis
Level 34
God Stats
2W - 3L
1,613 SR
Queue Stats
104W - 77L
1,597 Elo+
Party 1
Tiamat
Tiamat
homelessbean
Tiamat
Level 26
God Stats
8W - 3L
1,756 SR
Queue Stats
72W - 53L
1,616 Elo+
Party 1
Loki
Loki
lLockl
Loki
Level 27
God Stats
20W - 10L
1,760 SR
Queue Stats
73W - 63L
1,566 Elo+
Party 1
Team Averages
Level 54
1,716 SR
1,572 Elo+

VS

Team Averages
Level 58
1,594 SR
1,579 Elo+
Awilix
Awilix
MilkyMay14
Awilix
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 121L
1,631 Elo+
Party 2
Cthulhu
Cthulhu
Noo3zor
Cthulhu
Level 39
God Stats
13W - 18L
1,526 SR
Queue Stats
117W - 161L
1,323 Elo+
Solo
Olorun
Olorun
bigsupportguy
Olorun
Level 125
God Stats
2W - 0L
1,705 SR
Queue Stats
213W - 147L
1,673 Elo+
Party 2
Chiron
Chiron
kinghobbito
Chiron
Level 23
God Stats
20W - 11L
1,744 SR
Queue Stats
278W - 170L
1,622 Elo+
Party 2
Merlin
Merlin
xZailious
Merlin
Level 65
God Stats
12W - 11L
1,496 SR
Queue Stats
248W - 173L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
9,063
477
5,732
17,651
18,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Miyagi1001
Chang'e
16
2 / 3 / 4
10,095
531
11,148
16,780
8,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ShadowDragon022
Charybdis
14
0 / 3 / 2
8,249
434
6,264
9,986
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
2 / 5 / 5
9,477
499
14,368
17,401
12,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
lLockl
Loki
17
6 / 5 / 3
10,628
559
9,088
13,832
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MilkyMay14
Awilix
17
5 / 4 / 3
10,437
549
13,251
14,641
7,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
Noo3zor
Cthulhu
13
0 / 2 / 4
8,995
473
6,803
15,583
15,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 2 / 0
11,716
617
11,994
20,741
8,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
16
6 / 2 / 1
10,388
547
13,710
13,099
4,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
xZailious
Merlin
18
2 / 2 / 3
11,334
597
11,606
10,267
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
12
Kills
19
19
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Awilix
MilkyMay14
Awilix
5
4
3
1.63
L
Chang'e
Miyagi1001
Chang'e
2
3
4
1.33
W
Cthulhu
Noo3zor
Cthulhu
0
2
4
1
L
Charybdis
ShadowDragon022
Charybdis
0
3
2
0.33
W
6
2
0
3
L
Tiamat
2
5
5
0.9
W
Chiron
6
2
1
3.25
L
Loki
lLockl
Loki
6
5
3
1.5
W
Merlin
xZailious
Merlin
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,600
Damage
57,364
75,650
Taken
74,331
47,499
Mitigated
38,471
29,991
Healing
32,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,732
577
0
6,146
17,651
18,276
45
5,142
12,509
23,402
0
W
Awilix
MilkyMay14
Awilix
13,251
6,621
0
1,518
14,641
7,070
32
7,168
7,473
0
69,488
L
Chang'e
Miyagi1001
Chang'e
11,148
352
2,018
9,135
16,780
8,275
824
7,004
9,776
75,434
0
W
Cthulhu
Noo3zor
Cthulhu
6,803
855
97
3,970
15,583
15,022
0
5,363
10,220
30,761
0
L
Charybdis
ShadowDragon022
Charybdis
6,264
3,743
0
750
9,986
3,193
44
2,258
7,728
0
51,030
W
11,994
7,155
0
15,678
20,741
8,178
7,010
9,221
11,520
91,463
0
L
Tiamat
14,368
1,046
95
7,957
17,401
12,625
0
9,344
8,057
59,502
0
W
Chiron
13,710
6,566
882
6,344
13,099
4,600
0
4,437
8,662
0
94,626
L
Loki
lLockl
Loki
9,088
2,364
0
3,890
13,832
5,130
0
6,655
7,177
0
58,334
W
Merlin
xZailious
Merlin
11,606
408
262
3,730
10,267
3,601
0
5,487
4,780
86,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,512
Gold Earned
52,870
455
Minions Killed
595
0
Camps Cleared
0
1,793,118
Distance Traveled
1,779,028
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,063
477
33
2
0
377,658
3
W
Awilix
10,437
549
93
5
0
371,369
2
L
Chang'e
10,095
531
137
7
0
325,405
3
W
Cthulhu
8,995
473
38
2
0
370,912
3
L
Charybdis
8,249
434
97
5
0
337,240
4
W
Olorun
11,716
617
164
9
0
307,186
1
L
Tiamat
9,477
499
95
5
0
346,024
8
W
Chiron
10,388
547
137
7
0
349,444
6
L
Loki
10,628
559
93
5
0
406,791
1
W
Merlin
11,334
597
163
9
0
380,117
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role