Player Matchup

Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold II
Frsxt
Scylla
Gold II
Level 125
God Stats
41W - 37L
1,644 SR
Queue Stats
243W - 242L
1,487 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
ShockW7ve
Gilgamesh
Gold II
Level 154
God Stats
83W - 75L
1,551 SR
Queue Stats
1,371W - 1,394L
1,488 MMR
Solo
Apollo
Apollo
Gold IV
SuperMario316x
Apollo
Gold IV
Level 117
God Stats
9W - 7L
1,669 SR
Queue Stats
140W - 143L
1,441 MMR
Solo
Artio
Artio
Gold V
berna234666
Artio
Gold V
Level 156
God Stats
1W - 0L
1,639 SR
Queue Stats
48W - 40L
1,467 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,601 SR
1,476 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,617 SR
1,508 MMR
Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
LuciaLinden
Ymir
Gold V
Level 123
God Stats
15W - 6L
1,696 SR
Queue Stats
49W - 42L
1,447 MMR
Party 2
Heimdallr
Heimdallr
Silver I
Nyasuu
Heimdallr
Silver I
Level 56
God Stats
1W - 1L
1,865 SR
Queue Stats
14W - 6L
1,641 MMR
Party 2
Janus
Janus
Gold IV
Wolfingxd
Janus
Gold IV
Level 126
God Stats
20W - 18L
1,524 SR
Queue Stats
119W - 122L
1,491 MMR
Solo
Thor
Thor
Gold IV
vJulianoo
Thor
Gold IV
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
173W - 176L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
1 / 0 / 2
3,803
761
1,263
2,595
663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Frsxt
Scylla
6
2 / 0 / 1
3,792
758
1,931
1,588
341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
ShockW7ve
Gilgamesh
6
2 / 0 / 1
3,617
723
2,271
3,593
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

4
0 / 1 / 0
3,045
609
980
2,552
427
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
1 / 0 / 0
3,079
616
1,358
2,477
935
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AthenaMorgan Le FayTiamatPersephoneArtemis

VS

Bans
OdinRamaSetRaijinCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
4
0 / 3 / 0
2,917
583
1,501
3,279
1,554
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 1 / 1
2,898
580
1,071
3,026
1,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Nyasuu
Heimdallr
5
1 / 0 / 0
3,163
633
1,652
2,274
547
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Wolfingxd
Janus
4
0 / 2 / 0
2,905
581
178
1,839
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
5
0 / 0 / 0
3,168
634
666
2,521
601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
2
2
L
Osiris
 
Osiris
0
3
0
0
W
Scylla
Frsxt
Scylla
2
0
1
2.5
L
0
1
1
0.5
L
Heimdallr
Nyasuu
Heimdallr
1
0
0
1
W
Gilgamesh
ShockW7ve
Gilgamesh
2
0
1
2.5
W
0
1
0
0
L
Janus
Wolfingxd
Janus
0
2
0
0
W
1
0
0
1
L
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,803
Damage
5,068
12,805
Taken
12,939
3,776
Mitigated
4,371
6,327
Healing
2,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,263
623
0
1,188
2,595
663
0
263
2,254
0
12,022
L
Osiris
 
Osiris
1,501
434
0
440
3,279
1,554
0
0
3,279
0
5,877
W
Scylla
Frsxt
Scylla
1,931
539
0
588
1,588
341
0
225
1,304
10,082
0
L
1,071
167
0
230
3,026
1,190
0
1,154
1,778
4,575
0
L
Heimdallr
Nyasuu
Heimdallr
1,652
1,104
0
837
2,274
547
0
584
1,690
0
13,470
W
Gilgamesh
ShockW7ve
Gilgamesh
2,271
814
0
1,791
3,593
1,410
0
0
3,545
0
8,666
W
980
736
0
834
2,552
427
0
402
2,037
0
13,285
L
Janus
Wolfingxd
Janus
178
41
0
540
1,839
479
0
1,125
614
6,412
0
W
1,358
200
306
1,620
2,477
935
0
109
2,368
4,306
0
L
Thor
666
389
0
500
2,521
601
0
212
2,289
0
10,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,336
Gold Earned
15,051
100
Minions Killed
86
0
Camps Cleared
0
498,639
Distance Traveled
407,726
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,803
761
39
8
0
114,154
0
L
Osiris
2,917
583
13
3
0
79,673
1
W
Scylla
3,792
758
14
3
0
101,754
1
L
Ymir
2,898
580
7
1
0
91,584
3
L
Heimdallr
3,163
633
21
4
0
79,804
0
W
Gilgamesh
3,617
723
15
3
0
99,726
1
W
Apollo
3,045
609
26
5
0
83,955
1
L
Janus
2,905
581
21
4
0
67,479
2
W
Artio
3,079
616
6
1
0
99,050
1
L
Thor
3,168
634
24
5
0
89,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role