Player Matchup

Cthulhu
Cthulhu
Noiscizzle
Cthulhu
Level 18
God Stats
18W - 14L
1,606 SR
Queue Stats
33W - 22L
1,538 Elo+
Party 2
Charybdis
Charybdis
R1cken
Charybdis
Level 25
God Stats
5W - 6L
1,539 SR
Queue Stats
41W - 57L
1,433 Elo+
Party 2
Achilles
Achilles
Starplatinum56
Achilles
Level 60
God Stats
2W - 5L
1,405 SR
Queue Stats
167W - 173L
1,422 Elo+
Party 2
Merlin
Merlin
Synder_Reigns
Merlin
Level 43
God Stats
0W - 6L
1,759 SR
Queue Stats
231W - 261L
1,460 Elo+
Party 2
Vulcan
Vulcan
somenumber7
Vulcan
Level 35
God Stats
1W - 3L
1,377 SR
Queue Stats
24W - 27L
1,423 Elo+
Party 2
Team Averages
Level 36
1,537 SR
1,455 Elo+

VS

Team Averages
Level 72
1,625 SR
1,539 Elo+
Gilgamesh
Gilgamesh
LouJersey
Gilgamesh
Level 147
God Stats
2W - 1L
1,510 SR
Queue Stats
57W - 36L
1,720 Elo+
Party 1
Baron Samedi
Baron Samedi
Tru999
Baron Samedi
Level 103
God Stats
1W - 0L
1,975 SR
Queue Stats
66W - 49L
1,661 Elo+
Party 1
Ymir
Ymir
erskin8
Ymir
Level 27
God Stats
19W - 36L
1,464 SR
Queue Stats
67W - 98L
1,348 Elo+
Party 3
Rama
Rama
iversam
Rama
Level 39
God Stats
8W - 6L
1,743 SR
Queue Stats
61W - 57L
1,617 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mr0bojanglez
Tsukuyomi
Level 46
God Stats
7W - 9L
1,434 SR
Queue Stats
185W - 243L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Noiscizzle
Cthulhu
8
1 / 4 / 0
5,078
462
2,353
8,399
3,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
R1cken
Charybdis
9
1 / 3 / 0
5,613
510
2,694
4,826
1,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
9
1 / 5 / 2
5,344
486
3,980
9,019
5,226
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 3 / 1
5,347
486
3,076
6,091
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
8
0 / 4 / 3
4,952
450
1,720
5,299
1,918
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LouJersey
Gilgamesh
11
3 / 0 / 2
6,565
597
4,764
6,589
3,889
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Tru999
Baron Samedi
12
10 / 1 / 5
7,813
710
11,999
5,780
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
erskin8
Ymir
8
0 / 2 / 7
5,072
461
749
6,540
5,070
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
iversam
Rama
11
4 / 1 / 4
6,319
574
3,964
3,624
1,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
mr0bojanglez
Tsukuyomi
9
2 / 1 / 7
5,762
524
1,787
6,338
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
19
19
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
LouJersey
Gilgamesh
3
0
2
4
L
Cthulhu
Noiscizzle
Cthulhu
1
4
0
0.25
L
Charybdis
R1cken
Charybdis
1
3
0
0.33
L
Achilles
1
5
2
0.4
L
1
3
1
0.5
W
Baron Samedi
Tru999
Baron Samedi
10
1
5
12.5
W
Ymir
erskin8
Ymir
0
2
7
1.75
W
Rama
iversam
Rama
4
1
4
6
W
Tsukuyomi
mr0bojanglez
Tsukuyomi
2
1
7
5.5
L
Vulcan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,823
Damage
23,263
33,634
Taken
28,871
13,358
Mitigated
14,518
5,410
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
LouJersey
Gilgamesh
4,764
1,108
0
2,678
6,589
3,889
104
857
5,449
3,288
25,744
L
Cthulhu
Noiscizzle
Cthulhu
2,353
176
98
260
8,399
3,617
0
4,742
3,403
9,973
0
L
Charybdis
R1cken
Charybdis
2,694
1,247
0
323
4,826
1,114
0
1,822
2,948
0
23,852
L
Achilles
3,980
1,071
0
1,737
9,019
5,226
0
2,164
6,366
0
15,590
L
3,076
272
0
1,886
6,091
1,483
0
1,616
4,365
25,558
0
W
Baron Samedi
Tru999
Baron Samedi
11,999
1,479
1,088
2,225
5,780
2,523
87
2,147
3,590
46,730
0
W
Ymir
erskin8
Ymir
749
178
0
1,375
6,540
5,070
444
1,263
5,192
11,328
0
W
Rama
iversam
Rama
3,964
2,995
0
1,391
3,624
1,092
548
1,450
2,174
0
30,839
W
Tsukuyomi
mr0bojanglez
Tsukuyomi
1,787
481
0
652
6,338
1,944
381
1,432
4,906
0
23,047
L
Vulcan
1,720
837
0
1,106
5,299
1,918
0
2,193
2,902
19,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,334
Gold Earned
31,531
202
Minions Killed
298
0
Camps Cleared
0
969,569
Distance Traveled
1,037,184
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,565
597
65
6
0
231,698
1
L
Cthulhu
5,078
462
18
2
0
204,644
1
L
Charybdis
5,613
510
51
5
0
184,954
1
L
Achilles
5,344
486
38
3
0
198,921
3
L
Merlin
5,347
486
52
5
0
193,346
0
W
Baron Samedi
7,813
710
100
9
0
210,065
2
W
Ymir
5,072
461
24
2
0
162,695
2
W
Rama
6,319
574
68
6
0
204,104
1
W
Tsukuyomi
5,762
524
41
4
0
228,622
0
L
Vulcan
4,952
450
43
4
0
187,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role