Player Matchup

Osiris
Osiris
Chaosnighthound
Osiris
Level 147
God Stats
4W - 7L
1,111 SR
Queue Stats
393W - 405L
1,482 Elo+
Solo
Anhur
Anhur
Jay-PBD
Anhur
Level 128
God Stats
2W - 3L
1,435 SR
Queue Stats
512W - 501L
1,495 Elo+
Party 1
Yemoja
Yemoja
Jjizzles15
Yemoja
Level 147
God Stats
0W - 2L
1,259 SR
Queue Stats
605W - 609L
1,491 Elo+
Party 1
Chang'e
Chang'e
KokaruKontno
Chang'e
Level 108
God Stats
2W - 2L
1,554 SR
Queue Stats
136W - 117L
1,544 Elo+
Solo
Discordia
Discordia
Shirayuki757
Discordia
Level 68
God Stats
63W - 53L
1,545 SR
Queue Stats
518W - 526L
1,515 Elo+
Solo
Team Averages
Level 120
1,381 SR
1,505 Elo+

VS

Team Averages
Level 84
1,557 SR
1,497 Elo+
Chang'e
Chang'e
Cobrasfury
Chang'e
Level 65
God Stats
11W - 7L
1,595 SR
Queue Stats
81W - 90L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
Endorse_Me__Plz
Kukulkan
Level 84
God Stats
51W - 32L
1,567 SR
Queue Stats
173W - 192L
1,469 Elo+
Solo
Mulan
Mulan
Royal_Payne37
Mulan
Level 106
God Stats
4W - 6L
1,547 SR
Queue Stats
229W - 247L
1,500 Elo+
Party 2
Cerberus
Cerberus
jessyjams45
Cerberus
Level 107
God Stats
137W - 105L
1,574 SR
Queue Stats
405W - 441L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wolfy110
Tsukuyomi
Level 59
God Stats
19W - 16L
1,504 SR
Queue Stats
72W - 70L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 9
11,374
948
13,048
26,393
17,325
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Jay-PBD
Anhur
17
1 / 6 / 7
10,202
850
12,967
18,301
8,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Jjizzles15
Yemoja
18
1 / 3 / 8
11,325
944
11,148
20,803
20,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
KokaruKontno
Chang'e
17
4 / 10 / 6
11,435
953
24,982
22,859
7,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Shirayuki757
Discordia
18
5 / 1 / 7
12,453
1,038
21,116
7,686
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

104

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cobrasfury
Chang'e
18
5 / 4 / 16
11,622
969
14,145
18,584
7,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
19
5 / 3 / 17
12,494
1,041
20,198
10,046
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 2 / 19
12,195
1,016
23,417
21,185
14,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
jessyjams45
Cerberus
19
6 / 1 / 20
13,383
1,115
16,193
25,727
34,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
wolfy110
Tsukuyomi
18
6 / 4 / 16
11,528
961
16,592
14,085
6,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
116
14
Kills
28
28
Deaths
14
37
Assists
88
Player
Kills
Deaths
Assists
KDA
L
3
8
9
0.94
W
Chang'e
Cobrasfury
Chang'e
5
4
16
3.25
W
Kukulkan
5
3
17
4.5
L
Anhur
Jay-PBD
Anhur
1
6
7
0.75
L
Yemoja
Jjizzles15
Yemoja
1
3
8
1.67
L
Chang'e
KokaruKontno
Chang'e
4
10
6
0.7
W
6
2
19
7.75
L
Discordia
Shirayuki757
Discordia
5
1
7
8.5
W
Cerberus
jessyjams45
Cerberus
6
1
20
16
W
Tsukuyomi
wolfy110
Tsukuyomi
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,261
Damage
90,545
96,042
Taken
89,627
56,073
Mitigated
67,782
15,660
Healing
24,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,048
4,994
0
0
26,393
17,325
0
14,171
12,222
0
29,388
W
Chang'e
Cobrasfury
Chang'e
14,145
417
5,118
4,366
18,584
7,988
0
11,548
6,580
37,249
0
W
Kukulkan
20,198
1,139
609
797
10,046
4,770
0
6,257
3,561
54,698
0
L
Anhur
Jay-PBD
Anhur
12,967
5,467
38
1,258
18,301
8,671
0
9,345
8,956
0
24,944
L
Yemoja
Jjizzles15
Yemoja
11,148
2,130
3,424
1,660
20,803
20,120
0
11,681
9,122
21,643
0
L
Chang'e
KokaruKontno
Chang'e
24,982
1,040
3,541
4,993
22,859
7,313
0
12,036
10,823
45,495
0
W
23,417
2,403
0
4,774
21,185
14,718
0
14,748
5,729
0
41,859
L
Discordia
Shirayuki757
Discordia
21,116
2,077
0
746
7,686
2,644
0
3,303
4,383
54,750
0
W
Cerberus
jessyjams45
Cerberus
16,193
998
470
6,711
25,727
34,144
0
13,374
11,647
24,646
0
W
Tsukuyomi
wolfy110
Tsukuyomi
16,592
4,093
0
1,773
14,085
6,162
0
8,805
4,864
0
28,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,789
Gold Earned
61,222
218
Minions Killed
237
5
Camps Cleared
7
1,075,252
Distance Traveled
1,106,136
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,374
948
36
3
2
237,773
1
W
Chang'e
11,622
969
58
5
1
213,903
0
W
Kukulkan
12,494
1,041
86
7
5
212,907
5
L
Anhur
10,202
850
20
2
0
186,673
0
L
Yemoja
11,325
944
18
2
0
210,290
0
L
Chang'e
11,435
953
68
6
1
211,424
0
W
Mulan
12,195
1,016
34
3
0
221,320
0
L
Discordia
12,453
1,038
76
6
2
229,092
0
W
Cerberus
13,383
1,115
32
3
0
232,974
0
W
Tsukuyomi
11,528
961
27
2
1
225,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role