Player Matchup

Cthulhu
Cthulhu
Birddown69
Cthulhu
Level 16
God Stats
1W - 2L
1,503 SR
Queue Stats
1W - 3L
1,389 Elo+
Solo
Geb
Geb
MrLinenThread
Geb
Level 24
God Stats
13W - 16L
1,482 SR
Queue Stats
55W - 90L
1,416 Elo+
Solo
Kukulkan
Kukulkan
iHopkinz
Kukulkan
Level 19
God Stats
8W - 11L
1,549 SR
Queue Stats
97W - 111L
1,520 Elo+
Solo
Medusa
Medusa
ronyandgioplayov
Medusa
Level 29
God Stats
6W - 6L
1,570 SR
Queue Stats
80W - 82L
1,417 Elo+
Solo
Artio
Artio
theyellowturban
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,453 Elo+
Solo
Team Averages
Level 23
1,521 SR
1,439 Elo+

VS

Team Averages
Level 49
1,598 SR
1,746 Elo+
Merlin
Merlin
Rambleg
Merlin
Level 63
God Stats
3W - 0L
1,781 SR
Queue Stats
6W - 0L
1,937 Elo+
Party 1
Ares
Ares
Sayfe97
Ares
Level 21
God Stats
13W - 4L
1,751 SR
Queue Stats
60W - 56L
1,474 Elo+
Solo
Artemis
Artemis
amekael
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,812 Elo+
Party 1
Ra
Ra
autumnangel
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,812 Elo+
Party 1
Chaac
Chaac
therealwinshady
Chaac
Level 154
God Stats
1W - 0L
1,459 SR
Queue Stats
28W - 15L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Birddown69
Cthulhu
13
1 / 6 / 1
7,280
910
2,925
12,019
7,700
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
1 / 4 / 0
6,796
850
3,157
8,750
5,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
iHopkinz
Kukulkan
12
0 / 3 / 1
6,959
870
7,265
7,854
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 2
7,687
961
8,145
12,082
3,908
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 7 / 2
6,739
842
4,525
18,767
15,923
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

169

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Rambleg
Merlin
16
11 / 0 / 9
10,111
1,264
15,676
5,277
2,759
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Sayfe97
Ares
14
1 / 0 / 15
7,995
999
5,956
5,674
6,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
amekael
Artemis
14
0 / 2 / 15
7,559
945
6,331
5,389
2,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 0 / 14
9,553
1,194
13,043
5,930
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 1 / 11
8,811
1,101
11,155
6,558
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
89
3
Kills
25
25
Deaths
3
6
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Birddown69
Cthulhu
1
6
1
0.25
L
1
4
0
0.25
W
Merlin
Rambleg
Merlin
11
0
9
15.5
W
Ares
Sayfe97
Ares
1
0
15
8.5
W
Artemis
amekael
Artemis
0
2
15
3.75
W
8
0
14
15
L
Kukulkan
iHopkinz
Kukulkan
0
3
1
0.17
L
1
5
2
0.4
W
5
1
11
10.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,017
Damage
52,161
59,472
Taken
28,828
35,367
Mitigated
16,972
3,145
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Birddown69
Cthulhu
2,925
172
0
220
12,019
7,700
0
7,398
4,621
9,159
0
L
3,157
461
0
0
8,750
5,319
0
5,732
2,972
6,982
0
W
Merlin
Rambleg
Merlin
15,676
2,134
0
1,781
5,277
2,759
0
3,911
1,366
41,183
0
W
Ares
Sayfe97
Ares
5,956
222
0
0
5,674
6,008
0
3,190
2,484
8,532
0
W
Artemis
amekael
Artemis
6,331
3,024
0
438
5,389
2,280
0
3,262
2,127
0
9,413
W
13,043
2,037
2,438
2,028
5,930
2,647
0
3,852
2,078
24,908
0
L
Kukulkan
iHopkinz
Kukulkan
7,265
203
0
0
7,854
2,517
0
3,632
4,200
20,278
0
L
8,145
2,917
0
168
12,082
3,908
0
6,955
5,127
0
31,986
W
11,155
3,674
0
1,728
6,558
3,278
0
3,657
2,901
0
21,019
L
4,525
390
846
1,911
18,767
15,923
0
10,958
7,774
11,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,461
Gold Earned
44,029
85
Minions Killed
127
4
Camps Cleared
7
595,325
Distance Traveled
764,347
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,280
910
12
2
1
125,713
1
L
Geb
6,796
850
4
1
0
92,388
0
W
Merlin
10,111
1,264
63
8
1
139,117
0
W
Ares
7,995
999
4
1
0
163,838
0
W
Artemis
7,559
945
9
1
0
128,735
0
W
Ra
9,553
1,194
35
4
1
173,433
0
L
Kukulkan
6,959
870
20
3
2
122,486
0
L
Medusa
7,687
961
42
5
1
119,278
0
W
Chaac
8,811
1,101
16
2
5
159,224
1
L
Artio
6,739
842
7
1
0
135,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role