Player Matchup

Gilgamesh
Gilgamesh
Gold I
Emanuel55
Gilgamesh
Gold I
Level 125
God Stats
16W - 13L
1,651 SR
Queue Stats
94W - 89L
1,547 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,651 SR
1,547 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 57
1,560 SR
1,500 MMR
Neith
Neith
Bronze III
TheRealKeenan96
Neith
Bronze III
Level 57
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Emanuel55
Gilgamesh
16
7 / 0 / 0
10,280
935
7,511
9,320
9,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ArachneChaacAh Muzen CabHerculesAnubis

VS

Bans
ZeusHadesCupidFreyaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,092
645
5,566
10,398
3,849
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Emanuel55
Gilgamesh
7
0
0
7
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,511
Damage
5,566
9,320
Taken
10,398
9,824
Mitigated
3,849
4,047
Healing
872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Emanuel55
Gilgamesh
7,511
2,920
0
4,047
9,320
9,824
2,212
671
8,649
0
54,667
L
5,566
3,161
0
872
10,398
3,849
0
392
10,006
0
30,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,280
Gold Earned
7,092
106
Minions Killed
51
7
Camps Cleared
2
224,101
Distance Traveled
177,525
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,280
935
106
10
7
224,101
4
L
Neith
7,092
645
51
5
2
177,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role