Player Matchup

Izanami
Izanami
Branflakieees
Izanami
Level 11
God Stats
10W - 4L
1,698 SR
Queue Stats
68W - 43L
1,627 Elo+
Solo
The Morrigan
The Morrigan
Defyings
The Morrigan
Level 28
God Stats
18W - 26L
1,329 SR
Queue Stats
331W - 359L
1,654 Elo+
Solo
Hercules
Hercules
RICKYBLOW69
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 87L
1,646 Elo+
Solo
Sylvanus
Sylvanus
dragonballfan05
Sylvanus
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,223 Elo+
Solo
Bastet
Bastet
ustack
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,501 Elo+
Solo
Team Averages
Level 14
1,505 SR
1,530 Elo+

VS

Team Averages
Level 28
1,591 SR
1,594 Elo+
Yemoja
Yemoja
FINWEJIM
Yemoja
Level 6
God Stats
39W - 37L
1,500 SR
Queue Stats
98W - 103L
1,666 Elo+
Party 1
Gilgamesh
Gilgamesh
GodlyDuo
Gilgamesh
Level 13
God Stats
16W - 13L
1,625 SR
Queue Stats
68W - 65L
1,508 Elo+
Solo
Scylla
Scylla
LancePees
Scylla
Level 17
God Stats
8W - 4L
1,804 SR
Queue Stats
44W - 32L
1,693 Elo+
Solo
Artemis
Artemis
jorfabri
Artemis
Level 82
God Stats
73W - 65L
1,527 SR
Queue Stats
184W - 192L
1,476 Elo+
Party 1
Vamana
Vamana
serrat3d
Vamana
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 50L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 2 / 1
7,210
451
12,127
8,939
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
Defyings
The Morrigan
10
0 / 2 / 0
6,728
421
1,698
4,433
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
RICKYBLOW69
Hercules
9
0 / 6 / 0
6,155
385
804
10,016
3,856
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
10
1 / 3 / 0
7,078
442
3,974
12,582
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
ustack
Bastet
11
0 / 6 / 0
6,941
434
2,480
13,635
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FINWEJIM
Yemoja
11
0 / 1 / 1
6,537
409
3,861
4,069
1,321
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
GodlyDuo
Gilgamesh
14
6 / 0 / 6
9,152
572
9,617
7,825
6,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
LancePees
Scylla
15
1 / 1 / 6
9,077
567
5,864
7,620
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
jorfabri
Artemis
13
2 / 1 / 3
7,283
455
5,263
10,278
2,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
serrat3d
Vamana
14
8 / 0 / 3
9,018
564
6,731
12,098
6,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
17
19
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
2
1
0.75
L
The Morrigan
Defyings
The Morrigan
0
2
0
0
W
Yemoja
FINWEJIM
Yemoja
0
1
1
0.5
W
Gilgamesh
GodlyDuo
Gilgamesh
6
0
6
9
W
Scylla
LancePees
Scylla
1
1
6
4
L
Hercules
RICKYBLOW69
Hercules
0
6
0
0
L
Sylvanus
1
3
0
0.33
W
Artemis
jorfabri
Artemis
2
1
3
3.5
W
Vamana
serrat3d
Vamana
8
0
3
9.5
L
Bastet
ustack
Bastet
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,083
Damage
31,336
49,605
Taken
41,890
20,985
Mitigated
19,550
15,062
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
12,127
9,155
0
2,621
8,939
3,138
735
2,429
6,461
0
65,132
L
The Morrigan
Defyings
The Morrigan
1,698
262
0
901
4,433
1,352
0
1,607
2,784
33,561
0
W
Yemoja
FINWEJIM
Yemoja
3,861
718
4,097
410
4,069
1,321
162
647
3,422
16,406
0
W
Gilgamesh
GodlyDuo
Gilgamesh
9,617
1,981
0
951
7,825
6,426
698
1,067
6,758
0
42,099
W
Scylla
LancePees
Scylla
5,864
1,096
30
2,533
7,620
2,642
0
2,219
5,327
67,228
0
L
Hercules
RICKYBLOW69
Hercules
804
153
0
1,449
10,016
3,856
564
195
9,565
0
16,792
L
Sylvanus
3,974
1,051
1,873
3,654
12,582
8,654
336
4,546
7,892
15,666
0
W
Artemis
jorfabri
Artemis
5,263
1,600
0
2,651
10,278
2,932
0
1,193
9,085
0
48,891
W
Vamana
serrat3d
Vamana
6,731
2,599
0
3,045
12,098
6,229
0
468
11,626
0
54,433
L
Bastet
ustack
Bastet
2,480
784
0
4,564
13,635
3,985
0
948
12,461
0
48,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,112
Gold Earned
41,067
335
Minions Killed
385
0
Camps Cleared
0
1,185,554
Distance Traveled
1,501,092
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,210
451
121
8
0
263,670
2
L
The Morrigan
6,728
421
72
5
0
139,900
0
W
Yemoja
6,537
409
23
1
0
246,853
0
W
Gilgamesh
9,152
572
84
5
0
300,637
4
W
Scylla
9,077
567
133
8
0
340,275
8
L
Hercules
6,155
385
31
2
0
227,506
0
L
Sylvanus
7,078
442
24
2
0
257,518
3
W
Artemis
7,283
455
72
5
0
273,163
3
W
Vamana
9,018
564
73
5
0
340,164
4
L
Bastet
6,941
434
87
5
0
296,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role