Player Matchup

Ganesha
Ganesha
GodSlayer72
Ganesha
Level 114
God Stats
1W - 0L
1,957 SR
Queue Stats
97W - 43L
1,675 Elo+
Party 1
Merlin
Merlin
Hemoglobbin
Merlin
Level 28
God Stats
30W - 7L
1,919 SR
Queue Stats
91W - 32L
1,786 Elo+
Party 1
Sobek
Sobek
ObeseOrangutan
Sobek
Level 119
God Stats
31W - 4L
1,856 SR
Queue Stats
185W - 78L
1,752 Elo+
Party 1
Loki
Loki
Pizzapoke
Loki
Level 108
God Stats
3W - 1L
1,678 SR
Queue Stats
141W - 62L
1,706 Elo+
Party 1
Apollo
Apollo
xProdigy132924
Apollo
Level 36
God Stats
25W - 15L
1,720 SR
Queue Stats
144W - 125L
1,481 Elo+
Solo
Team Averages
Level 81
1,826 SR
1,680 Elo+

VS

Team Averages
Level 51
1,451 SR
1,483 Elo+
Janus
Janus
EliteFourFallen
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,480 Elo+
Party 3
King Arthur
King Arthur
JustCallmeDaddy
King Arthur
Level 67
God Stats
6W - 12L
1,428 SR
Queue Stats
129W - 126L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
NutBuster408
Kukulkan
Level 24
God Stats
158W - 137L
1,563 SR
Queue Stats
329W - 353L
1,465 Elo+
Party 2
Charybdis
Charybdis
RicoNicko
Charybdis
Level 40
God Stats
7W - 13L
1,442 SR
Queue Stats
51W - 81L
1,423 Elo+
Solo
Bastet
Bastet
Shmackerss
Bastet
Level 18
God Stats
31W - 13L
1,320 SR
Queue Stats
46W - 22L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GodSlayer72
Ganesha
17
0 / 1 / 14
9,998
909
9,643
8,824
4,613
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
17
2 / 0 / 12
10,646
968
8,610
3,598
2,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 11
11,734
1,067
11,613
20,889
23,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
17
5 / 0 / 6
11,341
1,031
6,334
4,549
1,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 3 / 8
10,718
974
10,603
9,787
4,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

231

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
10,157
923
8,159
8,811
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
JustCallmeDaddy
King Arthur
16
1 / 6 / 4
9,784
889
13,084
17,376
22,471
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
NutBuster408
Kukulkan
16
1 / 2 / 2
9,602
873
7,127
4,830
1,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
RicoNicko
Charybdis
16
0 / 3 / 2
10,463
951
9,173
10,827
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Shmackerss
Bastet
16
2 / 1 / 0
9,797
891
6,193
8,072
3,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
15
Kills
6
6
Deaths
15
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Ganesha
GodSlayer72
Ganesha
0
1
14
7
W
Merlin
2
0
12
8
L
King Arthur
JustCallmeDaddy
King Arthur
1
6
4
0.5
L
Kukulkan
NutBuster408
Kukulkan
1
2
2
1
W
4
2
11
4.75
W
Loki
5
0
6
8
L
Charybdis
RicoNicko
Charybdis
0
3
2
0.33
L
Bastet
Shmackerss
Bastet
2
1
0
2
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,803
Damage
43,736
47,647
Taken
49,916
35,880
Mitigated
33,557
10,313
Healing
1,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,159
0
148
404
8,811
2,225
0
6,585
2,226
48,546
0
W
Ganesha
GodSlayer72
Ganesha
9,643
165
0
771
8,824
4,613
0
3,528
5,296
24,144
0
W
Merlin
8,610
212
0
915
3,598
2,103
0
1,143
2,455
42,715
0
L
King Arthur
JustCallmeDaddy
King Arthur
13,084
1,345
0
0
17,376
22,471
0
9,217
8,159
443
28,176
L
Kukulkan
NutBuster408
Kukulkan
7,127
547
0
172
4,830
1,735
0
2,087
2,743
20,975
0
W
11,613
237
0
7,252
20,889
23,023
0
6,512
14,377
28,640
0
W
Loki
6,334
1,401
0
1,220
4,549
1,984
0
809
3,740
0
25,317
L
Charybdis
RicoNicko
Charybdis
9,173
4,323
0
823
10,827
4,119
0
7,396
3,431
0
26,815
L
Bastet
Shmackerss
Bastet
6,193
550
0
0
8,072
3,007
0
4,581
3,491
0
14,940
W
10,603
7,290
0
155
9,787
4,157
0
3,699
6,088
0
22,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,437
Gold Earned
49,803
236
Minions Killed
226
13
Camps Cleared
5
1,112,698
Distance Traveled
1,131,727
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,157
923
118
11
1
222,119
0
W
Ganesha
9,998
909
1
0
0
215,525
1
W
Merlin
10,646
968
86
8
5
219,047
0
L
King Arthur
9,784
889
23
2
0
232,971
0
L
Kukulkan
9,602
873
22
2
1
236,903
0
W
Sobek
11,734
1,067
46
4
2
233,681
0
W
Loki
11,341
1,031
50
5
5
256,141
0
L
Charybdis
10,463
951
41
4
2
196,273
0
L
Bastet
9,797
891
22
2
1
243,461
0
W
Apollo
10,718
974
53
5
1
188,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role