Player Matchup

Mercury
Mercury
CrAz3Ym0NkEyKiDD
Mercury
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
381W - 380L
1,456 Elo+
Party 2
Anubis
Anubis
I-Snipezz_daily
Anubis
Level 36
God Stats
12W - 17L
1,560 SR
Queue Stats
98W - 109L
1,482 Elo+
Party 2
Olorun
Olorun
Lil-Spook17
Olorun
Level 81
God Stats
3W - 1L
1,612 SR
Queue Stats
144W - 155L
1,365 Elo+
Party 1
Artio
Artio
Spooky_Congo_13
Artio
Level 105
God Stats
6W - 3L
1,669 SR
Queue Stats
189W - 192L
1,375 Elo+
Party 1
Neith
Neith
death_riot_
Neith
Level 133
God Stats
9W - 5L
1,512 SR
Queue Stats
673W - 681L
1,528 Elo+
Party 2
Team Averages
Level 95
1,571 SR
1,441 Elo+

VS

Team Averages
Level 70
1,588 SR
1,459 Elo+
Sun Wukong
Sun Wukong
Avitz
Sun Wukong
Level 86
God Stats
37W - 17L
1,678 SR
Queue Stats
276W - 238L
1,552 Elo+
Party 3
Janus
Janus
JayYouAyeEn
Janus
Level 68
God Stats
47W - 45L
1,533 SR
Queue Stats
203W - 202L
1,478 Elo+
Party 3
Erlang Shen
Erlang Shen
KurisuPy
Erlang Shen
Level 47
God Stats
11W - 12L
1,682 SR
Queue Stats
160W - 120L
1,551 Elo+
Party 3
Hachiman
Hachiman
SARACONCA
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 250L
1,345 Elo+
Solo
Cthulhu
Cthulhu
YOTlCOJO
Cthulhu
Level 85
God Stats
19W - 13L
1,546 SR
Queue Stats
1,034W - 1,244L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 10
11,988
521
12,040
17,609
6,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 2 / 7
11,152
485
6,763
12,448
6,909
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
19
9 / 2 / 6
12,988
565
10,312
12,840
7,133
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 1 / 9
11,977
521
11,999
20,913
25,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 3 / 8
13,559
590
19,010
20,009
8,784
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Avitz
Sun Wukong
19
4 / 4 / 0
11,281
490
11,472
19,722
13,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 5 / 3
9,777
425
9,957
10,277
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
KurisuPy
Erlang Shen
18
7 / 5 / 4
11,809
513
14,870
16,963
9,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
SARACONCA
Hachiman
15
0 / 9 / 3
9,137
397
9,001
17,354
5,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
YOTlCOJO
Cthulhu
15
1 / 5 / 5
8,943
389
11,837
17,466
9,014
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
28
Kills
13
13
Deaths
28
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Avitz
Sun Wukong
4
4
0
1
W
3
5
10
1.6
W
2
2
7
2.75
L
1
5
3
0.5
L
Erlang Shen
KurisuPy
Erlang Shen
7
5
4
1.8
W
Olorun
9
2
6
6
L
Hachiman
SARACONCA
Hachiman
0
9
3
0.17
W
5
1
9
9.5
L
Cthulhu
YOTlCOJO
Cthulhu
1
5
5
0.7
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,124
Damage
57,137
83,819
Taken
81,782
55,296
Mitigated
40,855
38,028
Healing
21,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Avitz
Sun Wukong
11,472
2,555
0
8,718
19,722
13,411
618
5,922
13,800
0
82,768
W
12,040
6,390
0
1,695
17,609
6,506
1,261
2,532
15,077
0
114,325
W
6,763
828
0
8,197
12,448
6,909
816
1,559
10,889
65,360
0
L
9,957
567
82
1,683
10,277
3,549
0
2,622
7,655
58,793
0
L
Erlang Shen
KurisuPy
Erlang Shen
14,870
7,092
0
4,702
16,963
9,678
0
5,549
11,414
0
75,442
W
Olorun
10,312
5,870
680
5,921
12,840
7,133
1,971
4,067
8,773
75,099
0
L
Hachiman
SARACONCA
Hachiman
9,001
6,165
0
2,794
17,354
5,203
240
5,667
11,687
0
54,676
W
11,999
817
1,497
9,339
20,913
25,964
271
8,257
12,656
36,091
0
L
Cthulhu
YOTlCOJO
Cthulhu
11,837
437
645
3,240
17,466
9,014
0
9,314
8,152
51,966
0
W
19,010
8,005
0
10,699
20,009
8,784
2,505
5,698
14,311
0
99,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,664
Gold Earned
50,947
580
Minions Killed
535
0
Camps Cleared
0
2,108,048
Distance Traveled
2,068,961
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,281
490
147
6
0
421,403
4
W
Mercury
11,988
521
144
6
0
457,106
4
W
Anubis
11,152
485
96
4
0
377,452
4
L
Janus
9,777
425
111
5
0
417,076
6
L
Erlang Shen
11,809
513
101
4
0
447,821
3
W
Olorun
12,988
565
139
6
0
404,108
0
L
Hachiman
9,137
397
105
5
0
353,316
1
W
Artio
11,977
521
34
1
0
463,623
1
L
Cthulhu
8,943
389
71
3
0
429,345
1
W
Neith
13,559
590
167
7
0
405,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role