Player Matchup

Ao Kuang
Ao Kuang
Aiiraam
Ao Kuang
Level 84
God Stats
2W - 1L
1,658 SR
Queue Stats
113W - 74L
1,695 Elo+
Party 3
Hachiman
Hachiman
Daichiko
Hachiman
Level 31
God Stats
5W - 1L
1,441 SR
Queue Stats
126W - 110L
1,393 Elo+
Party 3
Sun Wukong
Sun Wukong
Demiurge127
Sun Wukong
Level 46
God Stats
23W - 19L
1,668 SR
Queue Stats
103W - 100L
1,620 Elo+
Party 1
Sol
Sol
ShadowsIntent
Sol
Level 62
God Stats
40W - 38L
1,586 SR
Queue Stats
218W - 200L
1,629 Elo+
Party 1
Cerberus
Cerberus
Tickledu
Cerberus
Level 103
God Stats
21W - 13L
1,556 SR
Queue Stats
321W - 292L
1,598 Elo+
Party 1
Team Averages
Level 65
1,582 SR
1,587 Elo+

VS

Team Averages
Level 61
1,587 SR
1,582 Elo+
Fenrir
Fenrir
CyberStudios
Fenrir
Level 98
God Stats
14W - 16L
1,615 SR
Queue Stats
490W - 491L
1,583 Elo+
Party 4
Poseidon
Poseidon
Not_Veilly
Poseidon
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,520 Elo+
Party 4
Khepri
Khepri
Phligga
Khepri
Level 79
God Stats
30W - 20L
1,641 SR
Queue Stats
232W - 195L
1,593 Elo+
Party 2
Artemis
Artemis
RosaParksNah
Artemis
Level 42
God Stats
2W - 3L
1,715 SR
Queue Stats
211W - 211L
1,587 Elo+
Party 4
Cthulhu
Cthulhu
YungChalupa
Cthulhu
Level 47
God Stats
7W - 11L
1,463 SR
Queue Stats
129W - 124L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aiiraam
Ao Kuang
20
15 / 0 / 5
13,929
606
22,232
25,638
10,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Daichiko
Hachiman
19
3 / 2 / 3
12,197
530
7,889
8,285
2,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Demiurge127
Sun Wukong
17
3 / 4 / 9
11,485
499
13,319
17,171
15,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 5 / 9
11,898
517
13,041
17,021
7,124
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Tickledu
Cerberus
18
4 / 7 / 9
12,188
530
11,017
23,408
23,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 5 / 2
11,775
512
16,940
19,357
9,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Not_Veilly
Poseidon
16
1 / 7 / 5
10,210
444
9,464
14,820
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Phligga
Khepri
15
1 / 3 / 14
10,152
441
4,883
15,738
17,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
RosaParksNah
Artemis
17
4 / 6 / 5
10,920
475
17,711
14,900
5,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
YungChalupa
Cthulhu
16
2 / 7 / 0
10,231
445
8,612
20,267
17,439
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
44
28
Kills
18
18
Deaths
28
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Aiiraam
Ao Kuang
15
0
5
17.5
L
Fenrir
10
5
2
2.2
W
Hachiman
Daichiko
Hachiman
3
2
3
2.25
W
Sun Wukong
Demiurge127
Sun Wukong
3
4
9
1.88
L
Poseidon
Not_Veilly
Poseidon
1
7
5
0.5
L
Khepri
Phligga
Khepri
1
3
14
2.67
L
Artemis
RosaParksNah
Artemis
4
6
5
1.08
W
3
5
9
1.5
W
Cerberus
Tickledu
Cerberus
4
7
9
1.21
L
Cthulhu
YungChalupa
Cthulhu
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,498
Damage
57,610
91,523
Taken
85,082
59,277
Mitigated
54,224
36,964
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Aiiraam
Ao Kuang
22,232
7,339
0
15,343
25,638
10,381
0
3,570
22,068
118,753
0
L
Fenrir
16,940
3,199
0
2,825
19,357
9,581
278
11,910
7,447
0
97,673
W
Hachiman
Daichiko
Hachiman
7,889
5,047
0
3,044
8,285
2,859
0
1,799
6,486
0
85,400
W
Sun Wukong
Demiurge127
Sun Wukong
13,319
4,743
0
2,611
17,171
15,768
37
7,671
9,500
0
70,237
L
Poseidon
Not_Veilly
Poseidon
9,464
1,361
0
2,098
14,820
4,499
533
10,747
4,073
73,671
0
L
Khepri
Phligga
Khepri
4,883
415
0
2,402
15,738
17,052
39
8,648
7,090
20,779
0
L
Artemis
RosaParksNah
Artemis
17,711
8,238
0
2,849
14,900
5,653
917
7,290
7,610
0
87,406
W
13,041
5,463
0
9,151
17,021
7,124
1,098
4,381
12,640
88,699
0
W
Cerberus
Tickledu
Cerberus
11,017
456
0
6,815
23,408
23,145
33
5,610
17,798
73,036
0
L
Cthulhu
YungChalupa
Cthulhu
8,612
1,166
343
3,617
20,267
17,439
40
7,863
12,404
55,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,697
Gold Earned
53,288
658
Minions Killed
573
0
Camps Cleared
0
2,166,250
Distance Traveled
2,029,370
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,929
606
150
7
0
498,698
3
L
Fenrir
11,775
512
145
6
0
471,096
1
W
Hachiman
12,197
530
166
7
0
451,498
2
W
Sun Wukong
11,485
499
117
5
0
398,307
6
L
Poseidon
10,210
444
127
6
0
399,202
0
L
Khepri
10,152
441
26
1
0
422,774
7
L
Artemis
10,920
475
154
7
0
382,422
0
W
Sol
11,898
517
119
5
0
401,623
1
W
Cerberus
12,188
530
106
5
0
416,124
4
L
Cthulhu
10,231
445
121
5
0
353,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role