Player Matchup

Zeus
Zeus
Handicapzone
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,271 Elo+
Solo
Arachne
Arachne
OD MAJIN
Arachne
Level 126
God Stats
4W - 6L
1,374 SR
Queue Stats
387W - 447L
1,581 Elo+
Party 2
Jormungandr
Jormungandr
SMOKE oO0
Jormungandr
Level 124
God Stats
1W - 1L
1,774 SR
Queue Stats
273W - 324L
1,526 Elo+
Party 2
Team Averages
Level 118
1,549 SR
1,459 Elo+

VS

Team Averages
Level 88
1,498 SR
1,654 Elo+
Ares
Ares
GokuTheFool
Ares
Level 123
God Stats
6W - 4L
1,561 SR
Queue Stats
90W - 92L
1,546 Elo+
Party 1
Tyr
Tyr
d00msday3
Tyr
Level 129
God Stats
2W - 8L
1,432 SR
Queue Stats
92W - 101L
1,600 Elo+
Party 1
Agni
Agni
nnayRyecI
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,817 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 2
10,612
590
12,192
16,070
5,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
OD MAJIN
Arachne
12
1 / 10 / 1
9,645
536
14,444
20,770
8,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
SMOKE oO0
Jormungandr
14
1 / 5 / 2
10,993
611
17,494
17,800
17,915
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 15
12,169
676
9,382
17,110
25,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
6 / 0 / 11
12,150
675
9,425
19,438
17,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
18
15 / 2 / 8
13,874
771
28,268
19,599
9,881
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
3
Kills
27
27
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
1
12
2
0.17
L
Arachne
OD MAJIN
Arachne
1
10
1
0.15
L
Jormungandr
SMOKE oO0
Jormungandr
1
5
2
0.4
W
6
0
11
11.5
W
Agni
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,130
Damage
47,075
54,640
Taken
56,147
31,739
Mitigated
52,818
8,644
Healing
20,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,382
737
886
3,056
17,110
25,889
607
8,852
8,258
20,253
0
L
12,192
922
0
1,365
16,070
5,039
27
10,727
5,343
40,511
0
L
Arachne
OD MAJIN
Arachne
14,444
7,375
0
4,329
20,770
8,785
111
13,307
7,463
0
35,475
L
Jormungandr
SMOKE oO0
Jormungandr
17,494
4,228
0
2,950
17,800
17,915
16
13,863
3,937
44,978
0
W
9,425
1,882
370
9,879
19,438
17,048
694
9,578
9,860
0
25,420
W
Agni
28,268
3,727
0
6,458
19,599
9,881
1,564
12,053
7,546
91,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,250
Gold Earned
38,193
170
Minions Killed
237
6
Camps Cleared
9
814,279
Distance Traveled
875,426
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,169
676
28
2
1
322,567
0
L
Zeus
10,612
590
76
4
2
237,172
0
L
Arachne
9,645
536
27
2
3
301,463
6
L
Jormungandr
10,993
611
67
4
1
275,644
0
W
Tyr
12,150
675
45
3
1
236,201
0
W
Agni
13,874
771
164
9
7
316,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role