Player Matchup

Anubis
Anubis
PoB DaeV
Anubis
Level 77
God Stats
31W - 21L
1,591 SR
Queue Stats
360W - 417L
1,454 Elo+
Party 1
Thanatos
Thanatos
PoB Rubenop
Thanatos
Level 28
God Stats
5W - 7L
1,425 SR
Queue Stats
9W - 23L
1,211 Elo+
Party 1
Achilles
Achilles
kush_martyr
Achilles
Level 85
God Stats
18W - 16L
1,501 SR
Queue Stats
277W - 282L
1,406 Elo+
Solo
Aphrodite
Aphrodite
rpgpimp10
Aphrodite
Level 84
God Stats
40W - 44L
1,422 SR
Queue Stats
180W - 207L
1,446 Elo+
Solo
Heimdallr
Heimdallr
xPBx DeaD CandY
Heimdallr
Level 69
God Stats
25W - 25L
1,551 SR
Queue Stats
295W - 338L
1,493 Elo+
Party 1
Team Averages
Level 69
1,498 SR
1,402 Elo+

VS

Team Averages
Level 74
1,393 SR
1,302 Elo+
Janus
Janus
InsaneK-MAdness
Janus
Level 69
God Stats
1W - 8L
1,246 SR
Queue Stats
144W - 233L
1,273 Elo+
Party 2
Cthulhu
Cthulhu
LuckyMole89
Cthulhu
Level 68
God Stats
9W - 12L
1,497 SR
Queue Stats
138W - 227L
1,278 Elo+
Party 2
Ganesha
Ganesha
RJvampi20
Ganesha
Level 58
God Stats
24W - 33L
1,401 SR
Queue Stats
75W - 126L
1,281 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RanKratos_1589
Tsukuyomi
Level 65
God Stats
21W - 31L
1,386 SR
Queue Stats
118W - 179L
1,272 Elo+
Party 2
Chronos
Chronos
yUsalty801
Chronos
Level 108
God Stats
3W - 3L
1,435 SR
Queue Stats
334W - 341L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PoB DaeV
Anubis
20
16 / 3 / 9
16,238
580
29,940
25,438
14,994
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
PoB Rubenop
Thanatos
20
3 / 1 / 8
13,703
489
8,850
20,840
9,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
kush_martyr
Achilles
19
2 / 1 / 9
13,277
474
9,159
19,597
26,431
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
rpgpimp10
Aphrodite
18
7 / 2 / 15
14,157
506
11,609
17,449
20,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
xPBx DeaD CandY
Heimdallr
20
8 / 2 / 14
14,591
521
30,250
21,872
9,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 6
11,922
426
16,605
14,985
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
LuckyMole89
Cthulhu
19
3 / 4 / 1
12,999
464
9,684
23,684
31,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ganesha
RJvampi20
Ganesha
15
0 / 9 / 6
9,952
355
4,800
31,802
37,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
RanKratos_1589
Tsukuyomi
17
1 / 10 / 3
10,667
381
10,599
21,075
7,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
yUsalty801
Chronos
17
3 / 5 / 4
11,484
410
15,882
22,172
10,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
36
Kills
9
9
Deaths
36
55
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
Cthulhu
LuckyMole89
Cthulhu
3
4
1
0.88
W
Anubis
PoB DaeV
Anubis
16
3
9
6.83
W
Thanatos
PoB Rubenop
Thanatos
3
1
8
7
L
Ganesha
RJvampi20
Ganesha
0
9
6
0.33
L
Tsukuyomi
RanKratos_1589
Tsukuyomi
1
10
3
0.25
W
Achilles
kush_martyr
Achilles
2
1
9
6.5
W
Aphrodite
rpgpimp10
Aphrodite
7
2
15
7.25
W
Heimdallr
xPBx DeaD CandY
Heimdallr
8
2
14
7.5
L
Chronos
yUsalty801
Chronos
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,808
Damage
57,570
105,196
Taken
113,718
79,849
Mitigated
92,792
71,612
Healing
19,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,605
500
413
2,188
14,985
5,350
368
4,696
10,289
88,630
0
L
Cthulhu
LuckyMole89
Cthulhu
9,684
881
0
1,846
23,684
31,977
0
8,265
15,419
67,484
0
W
Anubis
PoB DaeV
Anubis
29,940
1,500
649
16,103
25,438
14,994
1,619
13,270
12,168
137,476
0
W
Thanatos
PoB Rubenop
Thanatos
8,850
3,087
491
14,461
20,840
9,240
1,838
9,111
11,729
0
83,849
L
Ganesha
RJvampi20
Ganesha
4,800
515
0
3,049
31,802
37,996
25
14,299
17,503
22,991
0
L
Tsukuyomi
RanKratos_1589
Tsukuyomi
10,599
2,664
0
5,178
21,075
7,442
0
6,799
14,276
0
68,969
W
Achilles
kush_martyr
Achilles
9,159
2,305
247
4,687
19,597
26,431
515
6,566
13,031
0
76,465
W
Aphrodite
rpgpimp10
Aphrodite
11,609
1,788
10,280
11,899
17,449
20,010
1,764
11,734
5,715
39,477
0
W
Heimdallr
xPBx DeaD CandY
Heimdallr
30,250
14,110
351
12,444
21,872
9,174
9,199
10,851
11,021
0
130,625
L
Chronos
yUsalty801
Chronos
15,882
2,283
0
7,079
22,172
10,027
50
7,490
14,682
72,684
6,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,966
Gold Earned
57,024
613
Minions Killed
553
0
Camps Cleared
0
2,556,977
Distance Traveled
2,418,407
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,922
426
145
5
0
456,571
1
L
Cthulhu
12,999
464
136
5
0
427,318
0
W
Anubis
16,238
580
167
6
0
471,554
2
W
Thanatos
13,703
489
120
4
0
582,804
0
L
Ganesha
9,952
355
14
1
0
437,251
0
L
Tsukuyomi
10,667
381
117
4
0
503,367
0
W
Achilles
13,277
474
121
4
0
457,447
3
W
Aphrodite
14,157
506
59
2
0
509,690
0
W
Heimdallr
14,591
521
146
5
0
535,482
3
L
Chronos
11,484
410
141
5
0
593,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role