Player Matchup

Cthulhu
Cthulhu
Gakomxari
Cthulhu
Level 18
God Stats
6W - 3L
1,735 SR
Queue Stats
53W - 55L
1,353 Elo+
Solo
Set
Set
OHITSSHAGGY
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Hachiman
Hachiman
Rodzm
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,407 Elo+
Solo
Arachne
Arachne
commanderk4ke
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Ares
Ares
hsuddi
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 94L
1,319 Elo+
Solo
Team Averages
Level 12
1,547 SR
1,416 Elo+

VS

Team Averages
Level 14
1,433 SR
1,318 Elo+
Hercules
Hercules
Arrazes
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,322 Elo+
Solo
Set
Set
Pmurc
Set
Level 18
God Stats
7W - 5L
1,525 SR
Queue Stats
44W - 48L
1,359 Elo+
Party 1
Medusa
Medusa
avaluna13
Medusa
Level 16
God Stats
37W - 53L
1,396 SR
Queue Stats
37W - 60L
1,303 Elo+
Solo
Terra
Terra
gLeezus
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,323 Elo+
Party 1
Merlin
Merlin
jay215
Merlin
Level 13
God Stats
2W - 5L
1,245 SR
Queue Stats
41W - 51L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gakomxari
Cthulhu
18
1 / 3 / 14
10,963
914
16,247
24,320
30,417
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
9 / 17 / 9
13,274
1,106
17,947
31,483
22,976
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Rodzm
Hachiman
18
3 / 8 / 13
12,017
1,001
19,497
17,056
8,254
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
19
9 / 6 / 10
13,470
1,123
21,271
23,206
12,546
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
hsuddi
Ares
18
0 / 7 / 13
10,839
903
6,026
25,764
33,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arrazes
Hercules
20
5 / 10 / 23
12,993
1,083
17,881
24,329
22,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Set
Pmurc
Set
20
15 / 5 / 17
14,090
1,174
27,611
23,069
27,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
avaluna13
Medusa
20
14 / 1 / 20
15,129
1,261
31,351
7,159
3,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
gLeezus
Terra
20
5 / 4 / 29
13,044
1,087
14,292
21,192
32,590
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
jay215
Merlin
20
2 / 2 / 30
12,401
1,033
22,721
10,943
4,388
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
160
22
Kills
41
41
Deaths
22
59
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arrazes
Hercules
5
10
23
1.65
L
Cthulhu
Gakomxari
Cthulhu
1
3
14
2.67
L
9
17
9
0.79
W
Set
Pmurc
Set
15
5
17
4.7
L
Hachiman
Rodzm
Hachiman
3
8
13
1.19
W
Medusa
avaluna13
Medusa
14
1
20
24
L
Arachne
9
6
10
2.33
W
Terra
gLeezus
Terra
5
4
29
4.88
L
Ares
hsuddi
Ares
0
7
13
0.93
W
Merlin
jay215
Merlin
2
2
30
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,988
Damage
113,856
121,829
Taken
86,692
107,789
Mitigated
89,438
5,474
Healing
17,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arrazes
Hercules
17,881
6,157
494
2,570
24,329
22,027
0
5,064
19,265
0
32,266
L
Cthulhu
Gakomxari
Cthulhu
16,247
1,911
559
0
24,320
30,417
0
6,910
16,959
26,955
0
L
17,947
10,658
0
623
31,483
22,976
0
8,094
22,943
0
24,837
W
Set
Pmurc
Set
27,611
16,299
0
2,726
23,069
27,024
0
7,259
15,810
0
38,867
L
Hachiman
Rodzm
Hachiman
19,497
7,663
0
0
17,056
8,254
0
4,797
12,209
0
48,574
W
Medusa
avaluna13
Medusa
31,351
13,608
0
1,403
7,159
3,409
0
1,971
5,188
0
78,054
L
Arachne
21,271
17,443
373
3,919
23,206
12,546
0
8,246
14,786
0
32,934
W
Terra
gLeezus
Terra
14,292
3,798
4,790
5,514
21,192
32,590
0
6,148
15,044
19,999
0
L
Ares
hsuddi
Ares
6,026
916
0
0
25,764
33,596
0
8,966
16,300
12,969
0
W
Merlin
jay215
Merlin
22,721
2,382
0
502
10,943
4,388
0
1,831
9,112
45,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,563
Gold Earned
67,657
145
Minions Killed
234
5
Camps Cleared
8
1,097,673
Distance Traveled
1,047,814
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,993
1,083
33
3
2
198,781
0
L
Cthulhu
10,963
914
21
2
0
268,028
1
L
Set
13,274
1,106
8
1
0
201,824
0
W
Set
14,090
1,174
21
2
4
191,360
0
L
Hachiman
12,017
1,001
79
7
0
212,193
1
W
Medusa
15,129
1,261
112
9
1
239,530
1
L
Arachne
13,470
1,123
21
2
2
214,975
2
W
Terra
13,044
1,087
14
1
0
206,932
0
L
Ares
10,839
903
16
1
3
200,653
0
W
Merlin
12,401
1,033
54
5
1
211,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role