Player Matchup

Discordia
Discordia
BraydenD
Discordia
Level 29
God Stats
1W - 0L
1,891 SR
Queue Stats
27W - 23L
1,490 Elo+
Solo
Sobek
Sobek
GetsumXL
Sobek
Level 101
God Stats
10W - 6L
1,616 SR
Queue Stats
323W - 305L
1,526 Elo+
Party 1
Scylla
Scylla
hugehangdown
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,871 Elo+
Party 1
Olorun
Olorun
idkt
Olorun
Level 120
God Stats
2W - 1L
1,809 SR
Queue Stats
38W - 43L
1,490 Elo+
Party 1
Hun Batz
Hun Batz
skittlesxl
Hun Batz
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 101L
1,573 Elo+
Party 1
Team Averages
Level 83
1,663 SR
1,590 Elo+

VS

Team Averages
Level 79
1,566 SR
1,480 Elo+
Fenrir
Fenrir
JvP90
Fenrir
Level 155
God Stats
1W - 1L
1,671 SR
Queue Stats
82W - 77L
1,553 Elo+
Party 3
Cernunnos
Cernunnos
crims0nwind
Cernunnos
Level 118
God Stats
1W - 3L
1,128 SR
Queue Stats
126W - 117L
1,522 Elo+
Party 3
Amaterasu
Amaterasu
germx salesman
Amaterasu
Level 39
God Stats
1W - 2L
1,630 SR
Queue Stats
9W - 15L
1,487 Elo+
Party 2
Awilix
Awilix
izzyh5224
Awilix
Level 64
God Stats
0W - 1L
1,904 SR
Queue Stats
8W - 21L
1,344 Elo+
Party 2
Discordia
Discordia
theMadTrashman
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BraydenD
Discordia
20
8 / 4 / 20
12,714
795
19,811
11,830
5,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
GetsumXL
Sobek
20
6 / 8 / 30
13,058
816
13,951
26,475
38,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
20
9 / 5 / 12
12,651
791
17,762
12,503
5,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
idkt
Olorun
20
12 / 5 / 19
13,937
871
20,117
20,323
12,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
skittlesxl
Hun Batz
20
8 / 8 / 22
12,800
800
20,148
16,220
8,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JvP90
Fenrir
19
13 / 10 / 9
13,764
860
17,274
30,043
31,133
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
crims0nwind
Cernunnos
16
3 / 10 / 10
10,350
647
11,958
16,363
6,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
germx salesman
Amaterasu
20
5 / 7 / 12
11,766
735
8,927
20,477
15,312
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
izzyh5224
Awilix
20
5 / 9 / 14
12,297
769
13,207
20,337
12,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
theMadTrashman
Discordia
19
3 / 7 / 10
11,174
698
10,203
11,549
4,744
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
84
43
Kills
29
30
Deaths
43
103
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Discordia
BraydenD
Discordia
8
4
20
4.5
W
Sobek
GetsumXL
Sobek
6
8
30
2.63
L
Fenrir
JvP90
Fenrir
13
10
9
1.75
L
Cernunnos
crims0nwind
Cernunnos
3
10
10
0.8
L
Amaterasu
germx salesman
Amaterasu
5
7
12
1.57
W
Scylla
9
5
12
3
W
Olorun
idkt
Olorun
12
5
19
4.3
L
Awilix
izzyh5224
Awilix
5
9
14
1.33
W
Hun Batz
skittlesxl
Hun Batz
8
8
22
2.38
L
Discordia
theMadTrashman
Discordia
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,789
Damage
61,569
87,351
Taken
98,769
70,418
Mitigated
70,450
27,422
Healing
23,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BraydenD
Discordia
19,811
1,023
1,056
1,752
11,830
5,506
1,015
1,661
10,169
40,011
0
W
Sobek
GetsumXL
Sobek
13,951
810
2,000
4,275
26,475
38,807
171
2,404
21,869
20,557
0
L
Fenrir
JvP90
Fenrir
17,274
4,203
996
7,526
30,043
31,133
0
18,006
11,301
0
26,220
L
Cernunnos
crims0nwind
Cernunnos
11,958
4,314
327
1,049
16,363
6,475
528
12,394
3,850
0
22,557
L
Amaterasu
germx salesman
Amaterasu
8,927
2,660
1,026
5,263
20,477
15,312
554
16,708
3,536
0
21,444
W
Scylla
17,762
1,094
386
2,443
12,503
5,180
329
811
11,692
37,270
0
W
Olorun
idkt
Olorun
20,117
9,146
2,342
9,800
20,323
12,581
3,499
3,478
16,845
47,401
0
L
Awilix
izzyh5224
Awilix
13,207
4,847
1,278
3,973
20,337
12,786
653
13,767
6,195
0
27,143
W
Hun Batz
skittlesxl
Hun Batz
20,148
7,303
1,410
1,958
16,220
8,344
281
1,849
14,371
0
31,785
L
Discordia
theMadTrashman
Discordia
10,203
782
1,897
434
11,549
4,744
74
9,068
2,246
30,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,160
Gold Earned
59,351
169
Minions Killed
141
0
Camps Cleared
0
1,417,274
Distance Traveled
1,253,122
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,714
795
36
2
0
275,200
0
W
Sobek
13,058
816
14
1
0
293,053
1
L
Fenrir
13,764
860
15
1
0
233,967
3
L
Cernunnos
10,350
647
28
2
0
195,328
0
L
Amaterasu
11,766
735
25
2
0
285,278
0
W
Scylla
12,651
791
51
3
0
268,748
0
W
Olorun
13,937
871
45
3
0
277,532
1
L
Awilix
12,297
769
29
2
0
267,340
0
W
Hun Batz
12,800
800
23
1
0
302,741
1
L
Discordia
11,174
698
44
3
0
271,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role