Player Matchup

Cthulhu
Cthulhu
OriScrub
Cthulhu
Level 27
God Stats
8W - 4L
1,769 SR
Queue Stats
24W - 34L
1,393 Elo+
Solo
Discordia
Discordia
YBEZ DEMOLISH
Discordia
Level 154
God Stats
1W - 0L
1,658 SR
Queue Stats
112W - 136L
1,524 Elo+
Party 1
Bakasura
Bakasura
deetz43
Bakasura
Level 111
God Stats
1W - 1L
1,717 SR
Queue Stats
68W - 52L
1,598 Elo+
Party 1
Team Averages
Level 97
1,714 SR
1,505 Elo+

VS

Team Averages
Level 67
1,566 SR
1,606 Elo+
Cu Chulainn
Cu Chulainn
CAPTCrushem
Cu Chulainn
Level 103
God Stats
11W - 3L
1,606 SR
Queue Stats
31W - 26L
1,653 Elo+
Party 2
Baron Samedi
Baron Samedi
SlaughterMelown
Baron Samedi
Level 69
God Stats
23W - 15L
1,591 SR
Queue Stats
31W - 27L
1,609 Elo+
Party 2
Artemis
Artemis
SuperKawaiSenpai
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OriScrub
Cthulhu
15
1 / 2 / 16
12,118
673
14,895
25,178
23,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Discordia
YBEZ DEMOLISH
Discordia
16
7 / 7 / 8
12,541
697
21,731
13,897
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
deetz43
Bakasura
18
12 / 1 / 4
13,656
759
18,687
18,028
8,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CAPTCrushem
Cu Chulainn
15
6 / 3 / 4
11,576
643
16,952
24,244
24,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SlaughterMelown
Baron Samedi
13
0 / 7 / 4
9,728
540
14,803
19,962
8,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 10 / 2
11,182
621
15,660
17,533
5,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
20
Kills
10
10
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CAPTCrushem
Cu Chulainn
6
3
4
2.67
W
Cthulhu
OriScrub
Cthulhu
1
2
16
4.5
L
Baron Samedi
SlaughterMelown
Baron Samedi
0
7
4
0.29
L
4
10
2
0.5
W
Discordia
YBEZ DEMOLISH
Discordia
7
7
8
1.57
W
Bakasura
deetz43
Bakasura
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,313
Damage
47,415
57,103
Taken
61,739
38,112
Mitigated
39,051
20,514
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CAPTCrushem
Cu Chulainn
16,952
3,346
0
5,769
24,244
24,394
0
11,668
10,661
10,087
34,201
W
Cthulhu
OriScrub
Cthulhu
14,895
1,718
947
7,336
25,178
23,947
306
6,744
18,434
29,321
0
L
Baron Samedi
SlaughterMelown
Baron Samedi
14,803
409
2,050
5,721
19,962
8,674
72
14,143
5,105
40,120
0
L
15,660
9,550
0
2,029
17,533
5,983
460
11,288
5,677
0
46,242
W
Discordia
YBEZ DEMOLISH
Discordia
21,731
618
0
3,657
13,897
5,191
350
5,498
8,399
63,130
0
W
Bakasura
deetz43
Bakasura
18,687
12,537
0
8,574
18,028
8,974
1,927
7,860
10,168
0
54,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,315
Gold Earned
32,486
202
Minions Killed
186
13
Camps Cleared
3
1,004,603
Distance Traveled
866,201
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,576
643
58
3
0
331,515
4
W
Cthulhu
12,118
673
23
1
0
335,211
5
L
Baron Samedi
9,728
540
60
3
3
287,951
5
L
Artemis
11,182
621
68
4
0
246,735
3
W
Discordia
12,541
697
87
5
3
285,554
4
W
Bakasura
13,656
759
92
5
10
383,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role