Player Matchup

Cupid
Cupid
AnnoyingDovah
Cupid
Level 155
God Stats
14W - 7L
1,599 SR
Queue Stats
19W - 16L
1,593 Elo+
Party 1
Persephone
Persephone
GamereteZero
Persephone
Level 149
God Stats
3W - 0L
1,543 SR
Queue Stats
45W - 28L
1,658 Elo+
Party 1
Tyr
Tyr
Gángster
Tyr
Level 160
God Stats
1W - 1L
1,711 SR
Queue Stats
62W - 25L
1,788 Elo+
Party 1
Ares
Ares
Jenosaida
Ares
Level 29
God Stats
4W - 2L
1,893 SR
Queue Stats
150W - 40L
1,773 Elo+
Party 1
Bastet
Bastet
Xl Slayer IX
Bastet
Level 43
God Stats
1W - 0L
1,712 SR
Queue Stats
1W - 1L
1,324 Elo+
Solo
Team Averages
Level 107
1,692 SR
1,627 Elo+

VS

Team Averages
Level 51
1,611 SR
1,468 Elo+
Hades
Hades
AUS JEFE
Hades
Level 28
God Stats
200W - 162L
1,608 SR
Queue Stats
457W - 461L
1,515 Elo+
Party 2
Bacchus
Bacchus
One Beerr
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 92L
1,407 Elo+
Party 3
Izanami
Izanami
PsychoticKlutch
Izanami
Level 127
God Stats
77W - 47L
1,769 SR
Queue Stats
251W - 224L
1,558 Elo+
Party 2
Fenrir
Fenrir
diedfam6
Fenrir
Level 36
God Stats
39W - 28L
1,588 SR
Queue Stats
105W - 108L
1,427 Elo+
Party 3
Cthulhu
Cthulhu
nightcrawlerjfm
Cthulhu
Level 36
God Stats
29W - 21L
1,589 SR
Queue Stats
99W - 103L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,521
627
4,992
5,049
1,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
GamereteZero
Persephone
14
6 / 1 / 1
8,575
715
9,540
4,541
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 6
7,492
624
6,564
10,482
6,874
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
10
8 / 2 / 6
7,213
601
8,467
9,103
5,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
10
3 / 2 / 4
6,621
552
4,527
6,773
1,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AUS JEFE
Hades
10
1 / 4 / 0
6,037
503
3,086
10,390
5,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
One Beerr
Bacchus
9
0 / 4 / 1
5,787
482
2,038
8,680
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 6 / 3
6,164
514
2,362
9,307
3,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
diedfam6
Fenrir
9
4 / 6 / 1
6,359
530
7,223
9,173
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 3 / 0
5,905
492
3,352
8,023
6,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
23
Kills
7
7
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
AUS JEFE
Hades
1
4
0
0.25
W
4
1
6
7
W
Persephone
GamereteZero
Persephone
6
1
1
6.5
W
2
1
6
5
W
Ares
8
2
6
5.5
L
Bacchus
One Beerr
Bacchus
0
4
1
0.13
L
2
6
3
0.58
W
Bastet
3
2
4
2.5
L
Fenrir
diedfam6
Fenrir
4
6
1
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,090
Damage
18,061
35,948
Taken
45,573
17,493
Mitigated
24,560
12,126
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AUS JEFE
Hades
3,086
93
0
4,214
10,390
5,099
0
6,569
3,446
29,781
0
W
4,992
3,360
588
2,643
5,049
1,584
598
1,162
3,887
0
36,102
W
Persephone
GamereteZero
Persephone
9,540
656
0
1,831
4,541
1,391
0
1,353
3,187
55,311
0
W
6,564
1,472
0
5,764
10,482
6,874
13
2,308
8,174
0
43,038
W
Ares
8,467
1,426
0
1,050
9,103
5,851
0
1,794
7,309
17,723
0
L
Bacchus
One Beerr
Bacchus
2,038
223
0
682
8,680
5,436
297
1,687
6,953
12,799
0
L
2,362
1,330
0
1,420
9,307
3,185
164
5,407
3,816
0
30,451
W
Bastet
4,527
1,681
0
250
6,773
1,793
259
1,859
4,914
0
25,543
L
Fenrir
diedfam6
Fenrir
7,223
1,967
262
1,224
9,173
4,331
0
2,047
7,126
0
26,868
L
3,352
274
0
1,888
8,023
6,509
491
1,798
6,225
26,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,422
Gold Earned
30,252
335
Minions Killed
249
0
Camps Cleared
0
1,269,019
Distance Traveled
1,051,378
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,037
503
60
5
0
208,645
2
W
Cupid
7,521
627
80
7
0
243,708
2
W
Persephone
8,575
715
103
9
0
255,237
7
W
Tyr
7,492
624
87
7
0
278,310
1
W
Ares
7,213
601
16
1
0
261,200
1
L
Bacchus
5,787
482
24
2
0
216,412
1
L
Izanami
6,164
514
63
5
0
180,315
1
W
Bastet
6,621
552
49
4
0
230,564
0
L
Fenrir
6,359
530
52
4
0
225,862
1
L
Cthulhu
5,905
492
50
4
0
220,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role