Player Matchup

Loki
Loki
AGENT MAINE 22
Loki
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Bacchus
Bacchus
KFCDriveThru
Bacchus
Level 18
God Stats
7W - 6L
1,555 SR
Queue Stats
21W - 16L
1,624 Elo+
Solo
Bastet
Bastet
ShaDoWxDweLLer8
Bastet
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 59L
1,442 Elo+
Party 2
Chiron
Chiron
ToxicPug
Chiron
Level 108
God Stats
1W - 0L
1,757 SR
Queue Stats
22W - 8L
1,506 Elo+
Party 3
Ra
Ra
skybloocrest13
Ra
Level 16
God Stats
4W - 2L
1,512 SR
Queue Stats
69W - 57L
1,390 Elo+
Party 2
Team Averages
Level 34
1,565 SR
1,492 Elo+

VS

Team Averages
Level 12
1,519 SR
1,284 Elo+
Hercules
Hercules
Brenimshadow
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,038 Elo+
Party 1
Hachiman
Hachiman
F41K0N
Hachiman
Level 6
God Stats
3W - 2L
1,642 SR
Queue Stats
4W - 15L
1,299 Elo+
Party 1
Ah Puch
Ah Puch
ItalloMoita
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,299 Elo+
Party 1
Danzaburou
Danzaburou
Ungunren
Danzaburou
Level 26
God Stats
15W - 7L
1,630 SR
Queue Stats
25W - 23L
1,484 Elo+
Solo
Kukulkan
Kukulkan
xStrawx
Kukulkan
Level 17
God Stats
4W - 13L
1,324 SR
Queue Stats
4W - 15L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 14
14,808
1,346
26,423
12,336
9,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bacchus
KFCDriveThru
Bacchus
19
4 / 0 / 17
11,775
1,070
13,999
13,616
15,093
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
3 / 1 / 9
10,926
993
13,757
8,518
3,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
ToxicPug
Chiron
20
14 / 1 / 12
13,270
1,206
31,586
17,323
8,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 4 / 15
10,513
956
10,895
10,348
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brenimshadow
Hercules
17
0 / 5 / 6
9,970
906
4,640
21,993
20,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
F41K0N
Hachiman
16
2 / 13 / 2
10,286
935
11,649
22,603
7,118
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
ItalloMoita
Ah Puch
17
3 / 10 / 4
10,650
968
14,520
19,768
7,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ungunren
Danzaburou
17
4 / 7 / 2
11,419
1,038
15,419
22,993
8,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
xStrawx
Kukulkan
16
0 / 5 / 3
9,385
853
8,500
12,662
4,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
26
40
Kills
9
9
Deaths
40
67
Assists
17
Player
Kills
Deaths
Assists
KDA
W
19
3
14
8.67
L
Hercules
Brenimshadow
Hercules
0
5
6
0.6
L
Hachiman
F41K0N
Hachiman
2
13
2
0.23
L
Ah Puch
ItalloMoita
Ah Puch
3
10
4
0.5
W
Bacchus
KFCDriveThru
Bacchus
4
0
17
12.5
W
3
1
9
7.5
W
Chiron
ToxicPug
Chiron
14
1
12
20
L
Danzaburou
Ungunren
Danzaburou
4
7
2
0.71
W
0
4
15
1.88
L
Kukulkan
xStrawx
Kukulkan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,660
Damage
54,728
62,141
Taken
100,019
40,515
Mitigated
48,523
15,629
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,423
10,685
0
1,856
12,336
9,373
0
3,836
8,500
0
42,851
L
Hercules
Brenimshadow
Hercules
4,640
1,322
0
1,578
21,993
20,992
0
5,097
16,896
0
9,372
L
Hachiman
F41K0N
Hachiman
11,649
5,746
0
0
22,603
7,118
0
3,817
18,626
0
26,375
L
Ah Puch
ItalloMoita
Ah Puch
14,520
591
0
698
19,768
7,250
0
7,160
12,608
33,347
0
W
Bacchus
KFCDriveThru
Bacchus
13,999
1,841
0
2,363
13,616
15,093
0
4,988
8,023
20,255
0
W
13,757
2,994
0
0
8,518
3,725
0
3,773
4,745
0
31,400
W
Chiron
ToxicPug
Chiron
31,586
21,175
845
7,442
17,323
8,146
0
4,147
13,176
0
50,935
L
Danzaburou
Ungunren
Danzaburou
15,419
6,898
0
2,682
22,993
8,306
0
5,984
17,009
0
51,975
W
10,895
1,028
2,006
1,117
10,348
4,178
0
6,276
4,072
37,820
0
L
Kukulkan
xStrawx
Kukulkan
8,500
732
0
120
12,662
4,857
0
2,836
9,746
24,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,292
Gold Earned
51,710
222
Minions Killed
200
10
Camps Cleared
4
1,158,096
Distance Traveled
1,016,389
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,808
1,346
35
3
4
237,890
1
L
Hercules
9,970
906
12
1
0
227,692
3
L
Hachiman
10,286
935
29
3
2
177,350
2
L
Ah Puch
10,650
968
33
3
1
199,647
1
W
Bacchus
11,775
1,070
12
1
2
235,137
0
W
Bastet
10,926
993
55
5
1
262,964
1
W
Chiron
13,270
1,206
48
4
3
223,867
0
L
Danzaburou
11,419
1,038
89
8
1
194,062
0
W
Ra
10,513
956
72
7
0
198,238
3
L
Kukulkan
9,385
853
37
3
0
217,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role