Player Matchup

Zeus
Zeus
Hacktastic_14
Zeus
Level 28
God Stats
2W - 2L
1,561 SR
Queue Stats
10W - 8L
1,326 Elo+
Party 1
Chiron
Chiron
PeAnUtBuTeRsMaC
Chiron
Level 108
God Stats
5W - 10L
1,364 SR
Queue Stats
118W - 164L
1,287 Elo+
Solo
Ares
Ares
hymindestroya
Ares
Level 28
God Stats
7W - 4L
1,638 SR
Queue Stats
11W - 10L
1,328 Elo+
Party 1
Team Averages
Level 55
1,521 SR
1,314 Elo+

VS

Team Averages
Level 38
1,345 SR
1,213 Elo+
Gilgamesh
Gilgamesh
Lechuga283
Gilgamesh
Level 16
God Stats
24W - 44L
1,376 SR
Queue Stats
82W - 176L
1,185 Elo+
Party 2
Danzaburou
Danzaburou
Shadowneon21
Danzaburou
Level 24
God Stats
16W - 30L
1,403 SR
Queue Stats
91W - 217L
1,173 Elo+
Party 2
Cabrakan
Cabrakan
a-god45
Cabrakan
Level 75
God Stats
4W - 9L
1,255 SR
Queue Stats
45W - 70L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 5
12,839
514
12,062
15,614
8,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
4 / 7 / 1
13,795
552
11,113
16,095
6,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 5
13,062
522
13,587
29,889
40,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lechuga283
Gilgamesh
20
6 / 1 / 14
16,311
652
19,253
23,050
18,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Shadowneon21
Danzaburou
8
1 / 3 / 4
12,029
481
2,371
5,719
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
a-god45
Cabrakan
20
20 / 2 / 5
17,885
715
32,320
23,352
11,520
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
6
Kills
27
27
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
12
5
0.29
W
Gilgamesh
Lechuga283
Gilgamesh
6
1
14
13
L
4
7
1
0.64
W
Danzaburou
Shadowneon21
Danzaburou
1
3
4
1
W
Cabrakan
a-god45
Cabrakan
20
2
5
11.25
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,762
Damage
53,944
61,598
Taken
52,121
55,301
Mitigated
31,890
4,980
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,062
1,222
63
1,174
15,614
8,877
108
10,599
5,015
42,632
0
W
Gilgamesh
Lechuga283
Gilgamesh
19,253
4,581
0
4,086
23,050
18,386
920
10,028
13,022
0
67,017
L
11,113
2,620
508
2,452
16,095
6,272
256
7,378
8,717
0
39,961
W
Danzaburou
Shadowneon21
Danzaburou
2,371
734
18
623
5,719
1,984
0
2,331
3,388
0
11,506
W
Cabrakan
a-god45
Cabrakan
32,320
3,951
0
7,135
23,352
11,520
1,816
14,030
8,954
97,855
0
L
13,587
1,113
0
783
29,889
40,152
0
15,085
14,804
40,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,696
Gold Earned
46,225
186
Minions Killed
223
7
Camps Cleared
14
1,063,353
Distance Traveled
1,072,030
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,839
514
69
3
2
344,749
0
W
Gilgamesh
16,311
652
70
3
5
496,435
1
L
Chiron
13,795
552
68
3
3
320,981
3
W
Danzaburou
12,029
481
24
1
1
121,231
1
W
Cabrakan
17,885
715
129
5
8
454,364
1
L
Ares
13,062
522
49
2
2
397,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role