Player Matchup

Ah Puch
Ah Puch
Gold II
Guayowest
Ah Puch
Gold II
Level 111
God Stats
23W - 15L
1,551 SR
Queue Stats
302W - 273L
1,376 MMR
Party 1
Sol
Sol
Silver I
KendoDiosDelRap
Sol
Silver I
Level 36
God Stats
14W - 6L
1,641 SR
Queue Stats
50W - 32L
1,295 MMR
Party 1
Horus
Horus
Silver II
foknutz69
Horus
Silver II
Level 123
God Stats
0W - 3L
1,337 SR
Queue Stats
155W - 135L
1,038 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,510 SR
1,237 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,543 SR
1,241 MMR
Pele
Pele
Gold V
Electric_Frogg
Pele
Gold V
Level 79
God Stats
85W - 75L
1,560 SR
Queue Stats
217W - 273L
1,329 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
ToXiCDeZ
Gilgamesh
Bronze III
Level 109
God Stats
1W - 3L
1,641 SR
Queue Stats
2W - 9L
1,307 MMR
Solo
Poseidon
Poseidon
Silver II
jam1s0n11
Poseidon
Silver II
Level 67
God Stats
9W - 10L
1,428 SR
Queue Stats
171W - 219L
1,088 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Guayowest
Ah Puch
17
6 / 8 / 7
15,116
657
25,273
30,578
13,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 7 / 4
14,584
634
24,307
26,232
12,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
foknutz69
Horus
15
2 / 7 / 7
14,582
634
16,056
30,128
38,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ArtemisChaacYmirKumbhakarnaAthena

VS

Bans
AphroditeNoxCabrakanHadesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 10
15,794
687
30,662
22,623
15,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ToXiCDeZ
Gilgamesh
19
9 / 3 / 8
16,137
702
19,636
37,796
36,832
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
jam1s0n11
Poseidon
17
3 / 7 / 13
14,489
630
20,927
24,921
12,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
13
Kills
22
22
Deaths
13
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
3
10
5
L
Ah Puch
Guayowest
Ah Puch
6
8
7
1.19
L
5
7
4
1
W
Gilgamesh
ToXiCDeZ
Gilgamesh
9
3
8
4.33
L
Horus
foknutz69
Horus
2
7
7
0.79
W
Poseidon
jam1s0n11
Poseidon
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,636
Damage
71,225
86,938
Taken
85,340
64,149
Mitigated
64,683
36,379
Healing
20,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,662
7,898
910
3,062
22,623
15,201
990
14,040
8,319
0
89,021
L
Ah Puch
Guayowest
Ah Puch
25,273
1,075
666
8,568
30,578
13,284
504
9,562
21,016
73,417
0
L
24,307
6,956
0
10,486
26,232
12,143
2,087
5,737
20,495
75,383
0
W
Gilgamesh
ToXiCDeZ
Gilgamesh
19,636
5,829
0
12,336
37,796
36,832
1,918
16,813
20,848
0
44,684
L
Horus
foknutz69
Horus
16,056
7,624
5,085
11,574
30,128
38,722
512
6,707
23,421
0
28,539
W
Poseidon
jam1s0n11
Poseidon
20,927
2,570
667
3,236
24,921
12,650
172
19,275
5,646
75,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,282
Gold Earned
46,420
244
Minions Killed
240
8
Camps Cleared
11
1,058,058
Distance Traveled
1,268,687
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,794
687
96
4
5
453,947
1
L
Ah Puch
15,116
657
114
5
4
331,088
0
L
Sol
14,584
634
110
5
2
351,113
2
W
Gilgamesh
16,137
702
39
2
2
405,398
1
L
Horus
14,582
634
20
1
2
375,857
1
W
Poseidon
14,489
630
105
5
4
409,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role