Player Matchup

Scylla
Scylla
KinkyLogic
Scylla
Level 26
God Stats
8W - 5L
1,528 SR
Queue Stats
291W - 233L
1,446 Elo+
Party 3
Sylvanus
Sylvanus
Maj-Loco
Sylvanus
Level 129
God Stats
15W - 10L
1,560 SR
Queue Stats
166W - 141L
1,524 Elo+
Party 3
Cernunnos
Cernunnos
Mayhem009
Cernunnos
Level 106
God Stats
22W - 18L
1,631 SR
Queue Stats
147W - 117L
1,517 Elo+
Party 3
Ao Kuang
Ao Kuang
TuSkilled_4u
Ao Kuang
Level 89
God Stats
1W - 0L
1,528 SR
Queue Stats
5W - 6L
1,479 Elo+
Party 4
Set
Set
Zorthar6051
Set
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 23L
1,657 Elo+
Party 4
Team Averages
Level 75
1,549 SR
1,525 Elo+

VS

Team Averages
Level 38
1,425 SR
1,452 Elo+
Ymir
Ymir
CVD-19LolXD
Ymir
Level 46
God Stats
9W - 7L
1,558 SR
Queue Stats
91W - 81L
1,513 Elo+
Solo
Scylla
Scylla
Krohwdin
Scylla
Level 34
God Stats
1W - 3L
1,123 SR
Queue Stats
33W - 38L
1,492 Elo+
Party 1
Hades
Hades
Nofa1422
Hades
Level 28
God Stats
10W - 23L
1,404 SR
Queue Stats
49W - 52L
1,441 Elo+
Party 1
Neith
Neith
SootTheConductor
Neith
Level 28
God Stats
66W - 49L
1,563 SR
Queue Stats
73W - 67L
1,445 Elo+
Party 2
Awilix
Awilix
VioletRoseBush
Awilix
Level 52
God Stats
3W - 5L
1,478 SR
Queue Stats
178W - 231L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KinkyLogic
Scylla
14
4 / 1 / 10
9,062
503
8,804
6,330
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Maj-Loco
Sylvanus
15
11 / 0 / 6
10,116
562
10,131
12,184
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Mayhem009
Cernunnos
17
2 / 1 / 6
10,263
570
5,152
12,543
5,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
TuSkilled_4u
Ao Kuang
16
8 / 2 / 7
10,132
563
10,353
10,953
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 1 / 2
11,824
657
10,989
13,737
11,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,920
440
3,021
9,755
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Krohwdin
Scylla
9
0 / 7 / 2
6,713
373
5,413
10,654
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Nofa1422
Hades
11
0 / 10 / 0
6,898
383
2,853
12,294
4,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 9 / 0
6,934
385
6,189
13,330
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 8 / 1
8,461
470
7,660
14,473
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
36
Kills
5
5
Deaths
36
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Scylla
KinkyLogic
Scylla
4
1
10
9
L
Scylla
Krohwdin
Scylla
0
7
2
0.14
W
Sylvanus
Maj-Loco
Sylvanus
11
0
6
14
W
Cernunnos
Mayhem009
Cernunnos
2
1
6
5
L
Hades
Nofa1422
Hades
0
10
0
0
L
0
9
0
0
W
Ao Kuang
TuSkilled_4u
Ao Kuang
8
2
7
5.75
L
4
8
1
0.56
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,429
Damage
25,136
55,747
Taken
60,506
28,871
Mitigated
21,827
21,035
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,021
518
0
1,730
9,755
7,062
0
5,396
4,359
14,842
0
W
Scylla
KinkyLogic
Scylla
8,804
1,450
0
1,527
6,330
2,204
474
1,638
4,584
35,956
0
L
Scylla
Krohwdin
Scylla
5,413
793
0
2,184
10,654
2,710
108
5,327
5,327
24,240
0
W
Sylvanus
Maj-Loco
Sylvanus
10,131
3,802
1,219
6,308
12,184
6,224
844
3,945
8,057
45,376
10,569
W
Cernunnos
Mayhem009
Cernunnos
5,152
2,338
0
6,129
12,543
5,258
2,788
1,128
11,415
0
81,786
L
Hades
Nofa1422
Hades
2,853
222
102
1,504
12,294
4,519
731
3,098
9,196
26,346
0
L
6,189
3,580
75
2,537
13,330
3,298
0
7,487
5,843
0
40,378
W
Ao Kuang
TuSkilled_4u
Ao Kuang
10,353
2,989
0
1,895
10,953
3,765
0
1,647
9,248
57,849
0
L
7,660
3,907
0
1,613
14,473
4,238
296
6,794
7,679
0
34,790
W
10,989
5,413
0
3,957
13,737
11,420
26
2,673
10,956
71
83,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,397
Gold Earned
36,926
504
Minions Killed
256
0
Camps Cleared
0
1,619,508
Distance Traveled
1,323,584
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,920
440
23
1
0
223,284
2
W
Scylla
9,062
503
57
3
0
328,216
3
L
Scylla
6,713
373
47
3
0
258,236
0
W
Sylvanus
10,116
562
86
5
0
315,048
6
W
Cernunnos
10,263
570
121
7
0
300,857
2
L
Hades
6,898
383
55
3
0
258,788
0
L
Neith
6,934
385
79
4
0
277,322
1
W
Ao Kuang
10,132
563
84
5
0
369,567
5
L
Awilix
8,461
470
52
3
0
305,954
1
W
Set
11,824
657
156
9
0
305,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role