Player Matchup

Achilles
Achilles
Brox261
Achilles
Level 88
God Stats
0W - 1L
1,403 SR
Queue Stats
2W - 8L
1,219 Elo+
Party 1
Da Ji
Da Ji
GiovanniZT5243
Da Ji
Level 61
God Stats
1W - 1L
1,565 SR
Queue Stats
1W - 6L
1,272 Elo+
Party 1
Apollo
Apollo
Lil4Drew22
Apollo
Level 28
God Stats
0W - 2L
1,346 SR
Queue Stats
0W - 7L
1,218 Elo+
Party 1
Baba Yaga
Baba Yaga
MonsterADP
Baba Yaga
Level 105
God Stats
1W - 1L
1,122 SR
Queue Stats
2W - 12L
1,078 Elo+
Party 1
Hercules
Hercules
Morafoot
Hercules
Level 23
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 61
1,372 SR
1,257 Elo+

VS

Team Averages
Level 109
1,526 SR
1,475 Elo+
Scylla
Scylla
Cheesecake030
Scylla
Level 126
God Stats
1W - 0L
1,513 SR
Queue Stats
10W - 14L
1,352 Elo+
Solo
Anubis
Anubis
Dread Bones7509
Anubis
Level 100
God Stats
2W - 1L
1,594 SR
Queue Stats
23W - 15L
1,467 Elo+
Solo
Horus
Horus
Pablo_Escobar125
Horus
Level 126
God Stats
5W - 4L
1,514 SR
Queue Stats
194W - 186L
1,410 Elo+
Party 2
Hachiman
Hachiman
conker100
Hachiman
Level 98
God Stats
2W - 0L
1,537 SR
Queue Stats
35W - 45L
1,356 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jordiARM
Tsukuyomi
Level 93
God Stats
1W - 0L
1,471 SR
Queue Stats
10W - 4L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brox261
Achilles
13
0 / 8 / 2
8,009
534
4,480
18,263
14,695
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 10 / 6
11,461
764
9,183
17,347
7,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Lil4Drew22
Apollo
17
1 / 9 / 10
10,500
700
11,476
15,821
5,101
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
MonsterADP
Baba Yaga
18
6 / 6 / 5
12,217
814
13,644
18,654
8,143
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Morafoot
Hercules
16
4 / 7 / 4
10,676
712
7,714
22,058
16,106
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 15
13,741
916
19,590
6,086
2,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 7 / 15
12,764
851
15,662
15,165
7,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 3 / 16
11,850
790
14,808
18,612
13,211
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
conker100
Hachiman
18
6 / 4 / 19
12,664
844
14,761
15,752
6,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
jordiARM
Tsukuyomi
18
8 / 1 / 17
12,747
850
15,148
9,677
6,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
122
16
Kills
40
40
Deaths
16
27
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Achilles
Brox261
Achilles
0
8
2
0.13
W
13
1
15
20.5
W
7
7
15
2.07
L
5
10
6
0.8
L
Apollo
Lil4Drew22
Apollo
1
9
10
0.67
L
Baba Yaga
MonsterADP
Baba Yaga
6
6
5
1.42
L
Hercules
Morafoot
Hercules
4
7
4
0.86
W
6
3
16
4.67
W
Hachiman
conker100
Hachiman
6
4
19
3.88
W
Tsukuyomi
jordiARM
Tsukuyomi
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,497
Damage
79,969
92,143
Taken
65,292
51,192
Mitigated
35,428
12,906
Healing
17,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Brox261
Achilles
4,480
981
445
1,596
18,263
14,695
450
8,204
9,821
0
14,672
W
19,590
896
0
2,644
6,086
2,463
1,176
1,109
4,977
49,803
0
W
15,662
602
322
3,745
15,165
7,141
1,230
4,381
10,784
36,526
0
L
9,183
2,088
208
686
17,347
7,147
1
5,740
11,533
0
21,772
L
Apollo
Lil4Drew22
Apollo
11,476
8,627
0
692
15,821
5,101
894
6,581
9,026
0
35,391
L
Baba Yaga
MonsterADP
Baba Yaga
13,644
1,036
241
2,918
18,654
8,143
0
6,090
12,442
48,349
0
L
Hercules
Morafoot
Hercules
7,714
2,739
416
5,704
22,058
16,106
0
7,797
14,069
0
14,837
W
14,808
7,699
1,338
1,974
18,612
13,211
325
1,888
16,724
0
29,114
W
Hachiman
conker100
Hachiman
14,761
9,715
0
6,042
15,752
6,372
1,700
3,474
12,278
0
32,126
W
Tsukuyomi
jordiARM
Tsukuyomi
15,148
4,717
0
1,206
9,677
6,241
939
2,792
6,885
0
39,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,863
Gold Earned
63,766
217
Minions Killed
273
5
Camps Cleared
5
1,106,682
Distance Traveled
1,339,579
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,009
534
17
1
0
174,994
3
W
Scylla
13,741
916
73
5
1
279,925
0
W
Anubis
12,764
851
54
4
1
223,602
0
L
Da Ji
11,461
764
34
2
2
218,988
0
L
Apollo
10,500
700
77
5
1
210,182
0
L
Baba Yaga
12,217
814
67
4
1
252,174
0
L
Hercules
10,676
712
22
1
1
250,344
0
W
Horus
11,850
790
34
2
1
275,379
3
W
Hachiman
12,664
844
45
3
0
262,091
0
W
Tsukuyomi
12,747
850
67
4
2
298,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role