Player Matchup

Jormungandr
Jormungandr
NDWolfy
Jormungandr
Level 57
God Stats
2W - 5L
1,589 SR
Queue Stats
17W - 14L
1,422 Elo+
Party 2
Zeus
Zeus
THeOuTbR3Ak
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,422 Elo+
Party 2
Artemis
Artemis
deseT1
Artemis
Level 5
God Stats
2W - 1L
1,617 SR
Queue Stats
2W - 2L
1,422 Elo+
Party 2
Team Averages
Level 50
1,568 SR
1,422 Elo+

VS

Team Averages
Level 41
1,326 SR
1,400 Elo+
Tiamat
Tiamat
WreckZilla911
Tiamat
Level 9
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 1
Hachiman
Hachiman
got72Allergies
Hachiman
Level 106
God Stats
8W - 5L
1,594 SR
Queue Stats
247W - 214L
1,524 Elo+
Solo
Cthulhu
Cthulhu
tekniq187777
Cthulhu
Level 8
God Stats
0W - 1L
1,084 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NDWolfy
Jormungandr
17
6 / 1 / 17
13,102
771
8,796
20,882
30,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
15 / 6 / 8
13,276
781
22,653
14,224
6,351
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
deseT1
Artemis
16
5 / 5 / 15
12,254
721
15,818
12,521
5,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 7
11,106
653
9,003
16,396
10,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
16
9 / 5 / 3
12,886
758
22,416
18,315
7,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
tekniq187777
Cthulhu
12
0 / 11 / 10
9,617
566
7,268
19,350
15,000
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
26
Kills
12
12
Deaths
26
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
NDWolfy
Jormungandr
6
1
17
14.5
W
15
6
8
3.17
L
3
10
7
0.65
W
Artemis
deseT1
Artemis
5
5
15
2.5
L
Hachiman
9
5
3
2.1
L
Cthulhu
tekniq187777
Cthulhu
0
11
10
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,267
Damage
38,687
47,627
Taken
54,061
42,438
Mitigated
32,944
10,036
Healing
8,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
NDWolfy
Jormungandr
8,796
2,611
0
5,873
20,882
30,193
354
6,529
14,353
44,811
0
W
22,653
5,580
0
2,544
14,224
6,351
156
5,515
8,709
51,639
0
L
9,003
1,421
0
2,134
16,396
10,545
0
10,017
6,379
19,232
0
W
Artemis
deseT1
Artemis
15,818
7,008
0
1,619
12,521
5,894
824
5,317
7,204
0
48,855
L
Hachiman
22,416
10,463
0
5,131
18,315
7,399
0
12,212
6,103
0
65,777
L
Cthulhu
tekniq187777
Cthulhu
7,268
352
356
1,150
19,350
15,000
0
10,073
9,277
20,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,632
Gold Earned
33,609
227
Minions Killed
157
8
Camps Cleared
6
849,108
Distance Traveled
763,013
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,102
771
74
4
3
310,571
2
W
Zeus
13,276
781
76
4
3
264,984
3
L
Tiamat
11,106
653
30
2
2
265,627
0
W
Artemis
12,254
721
77
5
2
273,553
4
L
Hachiman
12,886
758
117
7
4
274,495
4
L
Cthulhu
9,617
566
10
1
0
222,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role