Player Matchup

Ymir
Ymir
RedneckHero20
Ymir
Level 76
God Stats
4W - 1L
1,677 SR
Queue Stats
81W - 72L
1,448 Elo+
Party 1
Anubis
Anubis
Trey_MF_Dove
Anubis
Level 125
God Stats
6W - 3L
1,681 SR
Queue Stats
750W - 1,046L
1,442 Elo+
Solo
Chiron
Chiron
ZiggSVO
Chiron
Level 129
God Stats
1W - 3L
1,727 SR
Queue Stats
222W - 235L
1,498 Elo+
Party 1
Team Averages
Level 110
1,695 SR
1,463 Elo+

VS

Team Averages
Level 98
1,406 SR
1,419 Elo+
Gilgamesh
Gilgamesh
AGG117SeaBee
Gilgamesh
Level 103
God Stats
0W - 1L
1,532 SR
Queue Stats
25W - 21L
1,525 Elo+
Solo
Charybdis
Charybdis
ExoticDartz
Charybdis
Level 84
God Stats
0W - 2L
1,385 SR
Queue Stats
24W - 52L
1,328 Elo+
Solo
Anhur
Anhur
Ideo420
Anhur
Level 106
God Stats
1W - 4L
1,300 SR
Queue Stats
31W - 39L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 14
11,221
748
8,621
14,237
16,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
16
10 / 1 / 10
11,471
765
11,765
7,109
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ZiggSVO
Chiron
15
9 / 1 / 12
11,849
790
17,231
13,761
5,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AGG117SeaBee
Gilgamesh
12
1 / 8 / 5
8,977
598
12,521
17,934
8,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
ExoticDartz
Charybdis
14
5 / 5 / 2
9,935
662
9,906
15,193
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Ideo420
Anhur
11
1 / 8 / 3
9,020
601
6,160
11,562
2,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
21
Kills
7
7
Deaths
21
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AGG117SeaBee
Gilgamesh
1
8
5
0.44
L
Charybdis
ExoticDartz
Charybdis
5
5
2
1.2
L
Anhur
Ideo420
Anhur
1
8
3
0.31
W
2
5
14
1.8
W
Anubis
10
1
10
15
W
Chiron
ZiggSVO
Chiron
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,617
Damage
28,587
35,107
Taken
44,689
24,412
Mitigated
16,955
14,344
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AGG117SeaBee
Gilgamesh
12,521
4,011
541
1,374
17,934
8,535
0
9,614
7,753
0
28,121
L
Charybdis
ExoticDartz
Charybdis
9,906
3,981
319
4,473
15,193
5,802
61
5,941
9,056
0
35,526
L
Anhur
Ideo420
Anhur
6,160
1,909
0
83
11,562
2,618
0
4,405
6,905
0
21,257
W
8,621
361
0
2,861
14,237
16,398
430
0
14,237
20,990
0
W
Anubis
11,765
405
0
2,475
7,109
2,848
586
240
6,869
40,324
0
W
Chiron
ZiggSVO
Chiron
17,231
9,162
705
8,303
13,761
5,166
1,823
310
13,451
0
42,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,541
Gold Earned
27,932
154
Minions Killed
140
6
Camps Cleared
7
782,305
Distance Traveled
673,244
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,977
598
40
3
3
231,855
1
L
Charybdis
9,935
662
65
4
2
223,749
2
L
Anhur
9,020
601
35
2
2
217,640
3
W
Ymir
11,221
748
24
2
0
241,187
2
W
Anubis
11,471
765
78
5
5
263,723
8
W
Chiron
11,849
790
52
3
1
277,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role