Player Matchup

Sol
Sol
Blazegei
Sol
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 323L
1,394 Elo+
Party 1
Hun Batz
Hun Batz
Misdreavus9959
Hun Batz
Level 105
God Stats
1W - 3L
1,383 SR
Queue Stats
115W - 146L
1,407 Elo+
Party 1
Apollo
Apollo
TheHybridSlayer
Apollo
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 59L
1,347 Elo+
Party 1
Team Averages
Level 93
1,461 SR
1,383 Elo+

VS

Team Averages
Level 80
1,474 SR
1,400 Elo+
Chaac
Chaac
Slick CCC
Chaac
Level 85
God Stats
96W - 94L
1,464 SR
Queue Stats
437W - 494L
1,500 Elo+
Party 2
Vulcan
Vulcan
WhoaItsYL
Vulcan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 210L
1,358 Elo+
Party 2
Kumbhakarna
Kumbhakarna
dj_pitbull_88
Kumbhakarna
Level 107
God Stats
5W - 4L
1,458 SR
Queue Stats
71W - 92L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,191
619
10,642
6,368
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
7
0 / 6 / 0
5,535
554
3,537
8,625
2,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 7 / 0
6,456
646
7,286
8,247
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Slick CCC
Chaac
12
9 / 0 / 6
8,104
810
8,460
13,948
8,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
WhoaItsYL
Vulcan
10
5 / 2 / 7
7,626
763
5,421
5,287
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
dj_pitbull_88
Kumbhakarna
10
0 / 0 / 13
7,110
711
3,544
11,753
10,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
14
15
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Hun Batz
0
6
0
0
W
Chaac
Slick CCC
Chaac
9
0
6
12
L
2
7
0
0.29
W
Vulcan
WhoaItsYL
Vulcan
5
2
7
4.25
W
Kumbhakarna
dj_pitbull_88
Kumbhakarna
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,465
Damage
17,425
23,240
Taken
30,988
7,408
Mitigated
20,863
2,921
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,642
4,087
0
2,059
6,368
2,204
106
2,952
3,168
23,895
2,562
L
Hun Batz
3,537
1,052
0
423
8,625
2,621
76
2,448
6,127
0
8,384
W
Chaac
Slick CCC
Chaac
8,460
1,458
272
9,312
13,948
8,006
48
3,437
10,511
0
27,429
L
7,286
3,629
0
439
8,247
2,583
54
3,185
4,816
0
18,459
W
Vulcan
WhoaItsYL
Vulcan
5,421
1,463
0
880
5,287
1,858
467
2,296
2,991
13,144
0
W
Kumbhakarna
dj_pitbull_88
Kumbhakarna
3,544
215
0
1,287
11,753
10,999
442
4,196
7,557
7,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,182
Gold Earned
22,840
82
Minions Killed
72
3
Camps Cleared
4
492,878
Distance Traveled
563,137
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,191
619
39
4
1
171,610
0
L
Hun Batz
5,535
554
13
1
0
166,501
0
W
Chaac
8,104
810
32
3
2
202,223
1
L
Apollo
6,456
646
30
3
2
154,767
2
W
Vulcan
7,626
763
27
3
2
161,309
0
W
Kumbhakarna
7,110
711
13
1
0
199,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role