Player Matchup

Arachne
Arachne
Kñol
Arachne
Level 134
God Stats
1W - 0L
1,801 SR
Queue Stats
89W - 81L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
z PERZIVAL z
Kukulkan
Level 14
God Stats
14W - 9L
1,772 SR
Queue Stats
19W - 14L
1,677 Elo+
Party 2
Serqet
Serqet
zesd17
Serqet
Level 27
God Stats
4W - 2L
1,506 SR
Queue Stats
99W - 98L
1,420 Elo+
Solo
Team Averages
Level 58
1,693 SR
1,549 Elo+

VS

Team Averages
Level 55
1,607 SR
1,511 Elo+
Hercules
Hercules
CasualKang
Hercules
Level 26
God Stats
1W - 1L
1,686 SR
Queue Stats
13W - 8L
1,604 Elo+
Party 1
Ne Zha
Ne Zha
Skeptica
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,350 Elo+
Solo
Anubis
Anubis
lnsomnish
Anubis
Level 112
God Stats
10W - 9L
1,636 SR
Queue Stats
224W - 229L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kñol
Arachne
17
7 / 10 / 8
13,846
692
22,010
25,137
12,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
z PERZIVAL z
Kukulkan
18
7 / 2 / 9
14,398
720
21,353
8,885
4,014
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
zesd17
Serqet
17
5 / 8 / 12
13,439
672
13,028
18,558
7,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CasualKang
Hercules
16
3 / 4 / 14
12,892
645
12,186
27,349
27,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Skeptica
Ne Zha
15
3 / 8 / 15
13,327
666
8,961
15,401
8,735
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
lnsomnish
Anubis
19
14 / 7 / 3
14,961
748
19,874
24,810
14,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
52
19
Kills
20
20
Deaths
19
29
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
CasualKang
Hercules
3
4
14
2.5
W
Arachne
Kñol
Arachne
7
10
8
1.1
L
Ne Zha
Skeptica
Ne Zha
3
8
15
1.31
L
Anubis
lnsomnish
Anubis
14
7
3
2.21
W
Kukulkan
z PERZIVAL z
Kukulkan
7
2
9
5.75
W
Serqet
zesd17
Serqet
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,391
Damage
41,021
52,580
Taken
67,560
24,120
Mitigated
50,929
6,423
Healing
24,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CasualKang
Hercules
12,186
3,355
0
12,001
27,349
27,310
737
9,998
17,102
0
25,830
W
Arachne
Kñol
Arachne
22,010
12,454
0
5,377
25,137
12,570
1,719
10,931
14,206
0
65,599
L
Ne Zha
Skeptica
Ne Zha
8,961
5,070
0
1,164
15,401
8,735
615
4,462
10,309
0
35,330
L
Anubis
lnsomnish
Anubis
19,874
950
0
11,496
24,810
14,884
1,142
7,402
16,585
86,123
0
W
Kukulkan
z PERZIVAL z
Kukulkan
21,353
799
0
507
8,885
4,014
963
1,637
7,248
50,772
0
W
Serqet
zesd17
Serqet
13,028
2,973
0
539
18,558
7,536
207
7,979
10,579
41
39,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,683
Gold Earned
41,180
193
Minions Killed
234
11
Camps Cleared
6
969,804
Distance Traveled
978,148
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,892
645
36
2
0
382,025
6
W
Arachne
13,846
692
68
3
6
328,860
1
L
Ne Zha
13,327
666
35
2
2
309,391
0
L
Anubis
14,961
748
163
8
4
286,732
2
W
Kukulkan
14,398
720
70
4
1
305,389
0
W
Serqet
13,439
672
55
3
4
335,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role