Player Matchup

Hercules
Hercules
Dirkio
Hercules
Level 8
God Stats
2W - 0L
1,696 SR
Queue Stats
26W - 20L
1,508 Elo+
Party 1
Arachne
Arachne
ItzMxstic
Arachne
Level 29
God Stats
7W - 0L
1,940 SR
Queue Stats
21W - 18L
1,552 Elo+
Party 1
Athena
Athena
LuskBrit
Athena
Level 8
God Stats
7W - 2L
1,808 SR
Queue Stats
10W - 10L
1,406 Elo+
Party 1
Jing Wei
Jing Wei
SaacAttack
Jing Wei
Level 24
God Stats
9W - 4L
1,808 SR
Queue Stats
16W - 14L
1,458 Elo+
Party 1
Aphrodite
Aphrodite
UrSoBadHeheheee
Aphrodite
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 14
1,750 SR
1,485 Elo+

VS

Team Averages
Level 9
1,539 SR
1,286 Elo+
Thanatos
Thanatos
Afficials126
Thanatos
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Solo
Nemesis
Nemesis
Bred180
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Solo
Charybdis
Charybdis
Spartan1913
Charybdis
Level 8
God Stats
1W - 1L
1,652 SR
Queue Stats
116W - 128L
1,222 Elo+
Solo
Yemoja
Yemoja
TartarSauce408
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,248 Elo+
Solo
Sun Wukong
Sun Wukong
Vannittas
Sun Wukong
Level 27
God Stats
0W - 3L
1,543 SR
Queue Stats
35W - 24L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dirkio
Hercules
14
0 / 5 / 3
8,694
395
3,918
21,816
10,860
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
ItzMxstic
Arachne
17
8 / 2 / 3
11,136
506
8,354
15,892
10,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
LuskBrit
Athena
12
0 / 4 / 4
8,212
373
3,158
19,462
14,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
SaacAttack
Jing Wei
16
4 / 3 / 3
9,773
444
12,927
16,772
6,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
UrSoBadHeheheee
Aphrodite
19
9 / 2 / 8
12,383
563
34,351
25,949
14,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Afficials126
Thanatos
15
3 / 8 / 7
9,864
448
18,804
20,798
8,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Bred180
Nemesis
14
3 / 8 / 4
9,151
416
9,363
17,525
9,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Spartan1913
Charybdis
16
5 / 3 / 5
10,093
459
16,467
16,468
5,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 9
8,842
402
8,460
11,951
10,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Vannittas
Sun Wukong
17
4 / 1 / 7
11,002
500
18,071
18,436
11,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
47
21
Kills
15
16
Deaths
21
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Afficials126
Thanatos
3
8
7
0.81
L
Nemesis
Bred180
Nemesis
3
8
4
0.63
W
Hercules
Dirkio
Hercules
0
5
3
0.3
W
Arachne
ItzMxstic
Arachne
8
2
3
4.75
W
Athena
LuskBrit
Athena
0
4
4
0.5
W
Jing Wei
SaacAttack
Jing Wei
4
3
3
1.83
L
Charybdis
Spartan1913
Charybdis
5
3
5
2.5
L
0
1
9
4.5
W
Aphrodite
UrSoBadHeheheee
Aphrodite
9
2
8
6.5
L
Sun Wukong
Vannittas
Sun Wukong
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,708
Damage
71,165
99,891
Taken
85,178
57,343
Mitigated
46,265
40,355
Healing
30,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Afficials126
Thanatos
18,804
2,590
0
11,694
20,798
8,436
0
9,626
11,172
0
77,636
L
Nemesis
Bred180
Nemesis
9,363
2,330
0
1,167
17,525
9,528
281
9,290
8,235
0
34,034
W
Hercules
Dirkio
Hercules
3,918
1,421
0
5,093
21,816
10,860
267
873
20,943
0
37,683
W
Arachne
ItzMxstic
Arachne
8,354
5,276
0
6,644
15,892
10,319
518
475
15,417
0
77,671
W
Athena
LuskBrit
Athena
3,158
1,105
0
960
19,462
14,667
127
2,658
16,804
19,054
0
W
Jing Wei
SaacAttack
Jing Wei
12,927
7,774
0
4,476
16,772
6,977
2,761
3,106
13,666
0
60,641
L
Charybdis
Spartan1913
Charybdis
16,467
8,585
0
5,116
16,468
5,797
1,326
4,700
11,768
0
63,646
L
8,460
1,880
3,234
1,098
11,951
10,790
362
4,903
6,865
25,932
0
W
Aphrodite
UrSoBadHeheheee
Aphrodite
34,351
3,913
6,366
16,816
25,949
14,520
1,598
1,417
24,532
102,566
0
L
Sun Wukong
Vannittas
Sun Wukong
18,071
2,872
0
7,914
18,436
11,714
337
8,807
9,629
0
67,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,198
Gold Earned
48,952
486
Minions Killed
419
0
Camps Cleared
0
2,077,844
Distance Traveled
2,082,530
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,864
448
105
5
0
404,044
1
L
Nemesis
9,151
416
60
3
0
411,422
3
W
Hercules
8,694
395
76
3
0
413,225
1
W
Arachne
11,136
506
118
5
0
458,927
2
W
Athena
8,212
373
24
1
0
384,892
1
W
Jing Wei
9,773
444
108
5
0
386,920
5
L
Charybdis
10,093
459
115
5
0
387,784
0
L
Yemoja
8,842
402
27
1
0
407,860
2
W
Aphrodite
12,383
563
160
7
0
433,880
2
L
Sun Wukong
11,002
500
112
5
0
471,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role