Player Matchup

Chang'e
Chang'e
Valvirn
Chang'e
Level 82
God Stats
27W - 19L
1,552 SR
Queue Stats
109W - 77L
1,612 Elo+
Party 1
Fenrir
Fenrir
Xl GNAshTEE lX
Fenrir
Level 145
God Stats
1W - 0L
1,340 SR
Queue Stats
74W - 48L
1,654 Elo+
Party 1
Danzaburou
Danzaburou
funkandwagnalls
Danzaburou
Level 159
God Stats
3W - 3L
1,510 SR
Queue Stats
41W - 22L
1,660 Elo+
Party 1
Team Averages
Level 129
1,467 SR
1,642 Elo+

VS

Team Averages
Level 65
1,500 SR
1,557 Elo+
Mercury
Mercury
Dohnuts97
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 37L
1,580 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FraKtuReee
Kumbhakarna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,594 Elo+
Solo
Discordia
Discordia
TakeMiniNotes
Discordia
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Valvirn
Chang'e
17
2 / 2 / 8
12,218
611
10,824
13,904
9,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 3 / 5
12,917
646
8,554
17,710
13,872
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
funkandwagnalls
Danzaburou
15
4 / 6 / 3
13,109
655
14,516
20,148
9,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dohnuts97
Mercury
16
5 / 5 / 5
12,243
612
16,179
16,563
8,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
FraKtuReee
Kumbhakarna
14
2 / 2 / 4
11,354
568
6,201
16,570
19,771
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
TakeMiniNotes
Discordia
16
4 / 3 / 4
12,210
611
21,659
11,708
4,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
10
Kills
11
11
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dohnuts97
Mercury
5
5
5
1.5
L
Kumbhakarna
FraKtuReee
Kumbhakarna
2
2
4
2
L
Discordia
TakeMiniNotes
Discordia
4
3
4
2
W
Chang'e
Valvirn
Chang'e
2
2
8
3
W
4
3
5
2.17
W
Danzaburou
funkandwagnalls
Danzaburou
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,894
Damage
44,039
51,762
Taken
44,841
32,219
Mitigated
32,235
24,336
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dohnuts97
Mercury
16,179
3,984
0
1,678
16,563
8,243
0
5,087
11,476
0
58,007
L
Kumbhakarna
FraKtuReee
Kumbhakarna
6,201
501
0
2,743
16,570
19,771
133
4,557
12,013
26,048
0
L
Discordia
TakeMiniNotes
Discordia
21,659
1,183
180
3,360
11,708
4,221
840
1,896
9,812
67,738
0
W
Chang'e
Valvirn
Chang'e
10,824
1,233
10,169
9,708
13,904
9,249
352
8,563
5,341
35,827
0
W
8,554
951
0
1,874
17,710
13,872
586
8,919
8,791
0
26,568
W
Danzaburou
funkandwagnalls
Danzaburou
14,516
6,379
0
2,585
20,148
9,098
1,473
11,391
8,757
0
63,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,244
Gold Earned
35,807
200
Minions Killed
207
8
Camps Cleared
10
1,052,520
Distance Traveled
1,056,872
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,243
612
61
3
4
422,042
2
L
Kumbhakarna
11,354
568
44
2
5
295,744
0
L
Discordia
12,210
611
102
5
1
339,086
4
W
Chang'e
12,218
611
52
3
1
341,360
4
W
Fenrir
12,917
646
43
2
4
383,441
8
W
Danzaburou
13,109
655
105
5
3
327,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role