Player Matchup

Chaac
Chaac
Asus Tiger
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hel
Hel
GermineitorGM
Hel
Level 28
God Stats
10W - 8L
1,652 SR
Queue Stats
209W - 184L
1,521 Elo+
Solo
Pele
Pele
Hemalgiac
Pele
Level 16
God Stats
36W - 47L
1,416 SR
Queue Stats
117W - 112L
1,528 Elo+
Solo
Nu Wa
Nu Wa
lilglassdoll
Nu Wa
Level 34
God Stats
292W - 238L
1,603 SR
Queue Stats
312W - 288L
1,539 Elo+
Party 1
Neith
Neith
milkbuni
Neith
Level 16
God Stats
93W - 95L
1,653 SR
Queue Stats
111W - 117L
1,539 Elo+
Party 1
Team Averages
Level 24
1,565 SR
1,526 Elo+

VS

Team Averages
Level 18
1,467 SR
1,484 Elo+
Nemesis
Nemesis
AAis4quitters247
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,603 Elo+
Solo
Susano
Susano
BaLii Mu
Susano
Level 29
God Stats
8W - 4L
1,657 SR
Queue Stats
67W - 60L
1,531 Elo+
Solo
Hercules
Hercules
EstebanGigas707
Hercules
Level 29
God Stats
0W - 4L
1,285 SR
Queue Stats
191W - 213L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Ferosos
Kukulkan
Level 17
God Stats
49W - 49L
1,381 SR
Queue Stats
121W - 145L
1,357 Elo+
Solo
Charybdis
Charybdis
vCxrqe
Charybdis
Level 10
God Stats
43W - 28L
1,510 SR
Queue Stats
193W - 122L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 5 / 14
12,621
1,052
19,942
24,623
17,310
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 2 / 16
13,137
1,095
11,211
17,284
13,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
20
9 / 6 / 18
13,708
1,142
17,995
23,263
14,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 4 / 19
13,997
1,166
27,851
13,946
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
milkbuni
Neith
20
4 / 4 / 21
13,088
1,091
19,114
14,196
5,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 13 / 11
11,903
992
13,146
26,324
9,871
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
BaLii Mu
Susano
20
6 / 7 / 9
13,584
1,132
20,298
21,750
8,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
18
0 / 9 / 11
11,022
919
10,006
21,194
18,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Ferosos
Kukulkan
19
6 / 5 / 8
13,042
1,087
15,721
14,111
5,406
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
vCxrqe
Charybdis
19
7 / 5 / 10
13,661
1,138
28,830
19,879
7,148
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
70
39
Kills
21
21
Deaths
39
88
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
13
11
0.58
W
Chaac
6
5
14
2.6
L
Susano
BaLii Mu
Susano
6
7
9
1.5
L
Hercules
0
9
11
0.61
L
Kukulkan
Ferosos
Kukulkan
6
5
8
2
W
9
2
16
8.5
W
Pele
9
6
18
3
W
11
4
19
5.13
W
Neith
milkbuni
Neith
4
4
21
3.63
L
Charybdis
vCxrqe
Charybdis
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,113
Damage
88,001
93,312
Taken
103,258
56,072
Mitigated
49,906
32,462
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,146
5,485
0
2,355
26,324
9,871
0
10,160
16,164
0
27,240
W
Chaac
19,942
6,177
0
6,017
24,623
17,310
0
2,966
21,280
0
34,675
L
Susano
BaLii Mu
Susano
20,298
5,857
0
0
21,750
8,842
0
5,984
15,766
0
41,880
L
Hercules
10,006
2,404
0
2,209
21,194
18,639
0
9,927
11,267
0
21,435
L
Kukulkan
Ferosos
Kukulkan
15,721
878
0
889
14,111
5,406
0
5,757
8,354
49,441
0
W
11,211
1,112
10,065
8,401
17,284
13,502
0
2,287
14,570
31,075
0
W
Pele
17,995
5,102
0
5,989
23,263
14,635
0
3,118
20,052
0
34,863
W
27,851
7,848
0
579
13,946
4,737
0
3,136
10,590
49,611
0
W
Neith
milkbuni
Neith
19,114
10,713
0
1,411
14,196
5,888
0
4,214
9,832
0
42,703
L
Charybdis
vCxrqe
Charybdis
28,830
12,877
0
1,961
19,879
7,148
0
7,234
12,645
0
70,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,551
Gold Earned
63,212
227
Minions Killed
249
7
Camps Cleared
5
1,087,893
Distance Traveled
1,135,337
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,903
992
21
2
0
233,422
0
W
Chaac
12,621
1,052
26
2
2
209,672
0
L
Susano
13,584
1,132
44
4
1
249,704
0
L
Hercules
11,022
919
22
2
0
215,446
0
L
Kukulkan
13,042
1,087
77
6
2
236,254
0
W
Hel
13,137
1,095
47
4
2
259,489
0
W
Pele
13,708
1,142
40
3
1
219,273
1
W
Nu Wa
13,997
1,166
39
3
2
208,267
0
W
Neith
13,088
1,091
75
6
0
191,192
0
L
Charybdis
13,661
1,138
85
7
2
200,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role