Player Matchup

Baba Yaga
Baba Yaga
Bronze III
 
Baba Yaga
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
TheJohnX
Gilgamesh
Gold III
Level 141
God Stats
4W - 4L
1,342 SR
Queue Stats
440W - 435L
1,447 MMR
Solo
Izanami
Izanami
Bronze III
Thesharpgod1
Izanami
Bronze III
Level 104
God Stats
5W - 2L
1,776 SR
Queue Stats
7W - 7L
1,580 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
VeryModestMouse
Ao Kuang
Bronze III
Level 129
God Stats
2W - 1L
1,634 SR
Queue Stats
76W - 95L
1,360 MMR
Solo
Jormungandr
Jormungandr
Bronze III
WetPenguin97
Jormungandr
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,380 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,550 SR
1,453 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 91
1,619 SR
1,476 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum IV
CAPSMOKER
Agni
Platinum IV
Level 105
God Stats
31W - 16L
1,763 SR
Queue Stats
435W - 431L
1,553 MMR
Solo
Sobek
Sobek
Gold V
KousakaHonoka
Sobek
Gold V
Level 108
God Stats
2W - 2L
1,644 SR
Queue Stats
18W - 14L
1,506 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum IV
MuckSticky
Erlang Shen
Platinum IV
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 223L
1,553 MMR
Solo
Artemis
Artemis
Silver II
Sub2Veibae
Artemis
Silver II
Level 69
God Stats
3W - 3L
1,687 SR
Queue Stats
31W - 37L
1,266 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
0 / 6 / 2
8,673
456
9,946
12,558
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TheJohnX
Gilgamesh
14
2 / 6 / 4
9,056
477
11,497
21,757
18,452
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Thesharpgod1
Izanami
15
0 / 8 / 1
8,701
458
6,354
13,959
4,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
14
3 / 8 / 0
9,248
487
6,719
15,389
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
WetPenguin97
Jormungandr
14
2 / 10 / 1
8,536
449
5,030
21,409
11,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
PersephoneTiamatAthenaMorgan Le Fay

VS

Bans
OdinFafnirCthulhuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
5 / 6 / 7
12,074
635
14,896
16,846
8,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
19
8 / 0 / 8
12,400
653
15,886
14,338
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 0 / 19
11,427
601
6,137
18,900
23,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
MuckSticky
Erlang Shen
17
16 / 1 / 7
12,451
655
21,247
17,777
13,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Sub2Veibae
Artemis
19
4 / 0 / 12
12,120
638
10,927
11,962
5,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
91
7
Kills
38
38
Deaths
7
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
6
2
0.17
W
Medusa
 
Medusa
5
6
7
1.42
W
Agni
8
0
8
12
W
5
0
19
14.5
W
Erlang Shen
MuckSticky
Erlang Shen
16
1
7
19.5
W
Artemis
Sub2Veibae
Artemis
4
0
12
10
L
Gilgamesh
TheJohnX
Gilgamesh
2
6
4
0.67
L
Izanami
Thesharpgod1
Izanami
0
8
1
0.06
L
Ao Kuang
3
8
0
0.38
L
Jormungandr
WetPenguin97
Jormungandr
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,546
Damage
69,093
85,072
Taken
79,823
43,785
Mitigated
55,985
11,431
Healing
35,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
9,946
496
0
2,143
12,558
4,070
0
5,251
7,307
65,224
0
W
Medusa
 
Medusa
14,896
8,837
0
7,308
16,846
8,066
2,470
5,408
10,998
0
87,830
W
Agni
15,886
1,410
445
5,418
14,338
6,299
1,257
6,894
7,352
100,766
0
W
6,137
510
0
7,254
18,900
23,223
646
3,896
14,779
23,668
0
W
Erlang Shen
MuckSticky
Erlang Shen
21,247
11,914
0
6,911
17,777
13,368
260
6,312
10,876
0
69,901
W
Artemis
Sub2Veibae
Artemis
10,927
5,735
0
8,004
11,962
5,029
4,582
3,533
8,389
0
101,230
L
Gilgamesh
TheJohnX
Gilgamesh
11,497
2,063
0
4,117
21,757
18,452
0
4,575
17,182
4,103
35,692
L
Izanami
Thesharpgod1
Izanami
6,354
4,583
0
1,822
13,959
4,331
0
3,851
10,108
0
74,554
L
Ao Kuang
6,719
626
0
2,694
15,389
5,095
0
2,641
12,748
49,396
0
L
Jormungandr
WetPenguin97
Jormungandr
5,030
1,373
0
655
21,409
11,837
0
6,167
15,242
23,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
60,472
466
Minions Killed
560
0
Camps Cleared
0
1,727,351
Distance Traveled
1,877,401
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,673
456
128
7
0
340,298
7
W
Medusa
12,074
635
124
7
0
337,606
6
W
Agni
12,400
653
157
8
0
382,000
6
W
Sobek
11,427
601
24
1
0
417,144
14
W
Erlang Shen
12,451
655
79
4
0
402,866
1
W
Artemis
12,120
638
176
9
0
337,785
3
L
Gilgamesh
9,056
477
85
4
0
375,095
6
L
Izanami
8,701
458
142
7
0
308,379
4
L
Ao Kuang
9,248
487
74
4
0
375,262
5
L
Jormungandr
8,536
449
37
2
0
328,317
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role